Skip to content

Instantly share code, notes, and snippets.

@lychees
Created June 5, 2013 23:12
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save lychees/5718045 to your computer and use it in GitHub Desktop.
Save lychees/5718045 to your computer and use it in GitHub Desktop.
B
/** Micro Mezz Macro Flation -- Overheated Economy ., Last Update: Mar. 3th 2013 **/ //{
/** Header .. **/ //{
#define LOCAL
#include <functional>
#include <algorithm>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iomanip>
#include <numeric>
#include <cstring>
#include <climits>
#include <cassert>
#include <cstdio>
#include <string>
#include <vector>
#include <bitset>
#include <queue>
#include <stack>
#include <cmath>
#include <ctime>
#include <list>
#include <set>
#include <map>
//#include <tr1/unordered_set>
//#include <tr1/unordered_map>
//#include <array>
using namespace std;
#define REP(i, n) for (int i=0;i<int(n);++i)
#define FOR(i, a, b) for (int i=int(a);i<int(b);++i)
#define DWN(i, b, a) for (int i=int(b-1);i>=int(a);--i)
#define REP_1(i, n) for (int i=1;i<=int(n);++i)
#define FOR_1(i, a, b) for (int i=int(a);i<=int(b);++i)
#define DWN_1(i, b, a) for (int i=int(b);i>=int(a);--i)
#define REP_C(i, n) for (int n____=int(n),i=0;i<n____;++i)
#define FOR_C(i, a, b) for (int b____=int(b),i=a;i<b____;++i)
#define DWN_C(i, b, a) for (int a____=int(a),i=b-1;i>=a____;--i)
#define REP_N(i, n) for (i=0;i<int(n);++i)
#define FOR_N(i, a, b) for (i=int(a);i<int(b);++i)
#define DWN_N(i, b, a) for (i=int(b-1);i>=int(a);--i)
#define REP_1_C(i, n) for (int n____=int(n),i=1;i<=n____;++i)
#define FOR_1_C(i, a, b) for (int b____=int(b),i=a;i<=b____;++i)
#define DWN_1_C(i, b, a) for (int a____=int(a),i=b;i>=a____;--i)
#define REP_1_N(i, n) for (i=1;i<=int(n);++i)
#define FOR_1_N(i, a, b) for (i=int(a);i<=int(b);++i)
#define DWN_1_N(i, b, a) for (i=int(b);i>=int(a);--i)
#define REP_C_N(i, n) for (int n____=(i=0,int(n));i<n____;++i)
#define FOR_C_N(i, a, b) for (int b____=(i=0,int(b);i<b____;++i)
#define DWN_C_N(i, b, a) for (int a____=(i=b-1,int(a));i>=a____;--i)
#define REP_1_C_N(i, n) for (int n____=(i=1,int(n));i<=n____;++i)
#define FOR_1_C_N(i, a, b) for (int b____=(i=1,int(b);i<=b____;++i)
#define DWN_1_C_N(i, b, a) for (int a____=(i=b,int(a));i>=a____;--i)
#define ECH(it, A) for (__typeof(A.begin()) it=A.begin(); it != A.end(); ++it)
#define REP_S(i, str) for (char*i=str;*i;++i)
#define REP_L(i, hd, nxt) for (int i=hd;i;i=nxt[i])
#define REP_G(i, u) REP_L(i,hd[u],suc)
#define DO(n) for ( int ____n ## __line__ = n; ____n ## __line__ -- ; )
#define REP_2(i, j, n, m) REP(i, n) REP(j, m)
#define REP_2_1(i, j, n, m) REP_1(i, n) REP_1(j, m)
#define REP_3(i, j, k, n, m, l) REP(i, n) REP(j, m) REP(k, l)
#define REP_3_1(i, j, k, n, m, l) REP_1(i, n) REP_1(j, m) REP_1(k, l)
#define REP_4(i, j, k, ii, n, m, l, nn) REP(i, n) REP(j, m) REP(k, l) REP(ii, nn)
#define REP_4_1(i, j, k, ii, n, m, l, nn) REP_1(i, n) REP_1(j, m) REP_1(k, l) REP_1(ii, nn)
#define ALL(A) A.begin(), A.end()
#define LLA(A) A.rbegin(), A.rend()
#define CPY(A, B) memcpy(A, B, sizeof(A))
#define INS(A, P, B) A.insert(A.begin() + P, B)
#define ERS(A, P) A.erase(A.begin() + P)
#define BSC(A, x) (lower_bound(ALL(A), x) - A.begin())
#define CTN(T, x) (T.find(x) != T.end())
#define SZ(A) int((A).size())
#define PB push_back
#define MP(A, B) make_pair(A, B)
#define PTT pair<T, T>
#define fi first
#define se second
#define Rush for(int ____T=RD(); ____T--;)
#define Display(A, n, m) { \
REP(i, n){ \
REP(j, m) cout << A[i][j] << " "; \
cout << endl; \
} \
}
#define Display_1(A, n, m) { \
REP_1(i, n){ \
REP_1(j, m) cout << A[i][j] << " "; \
cout << endl; \
} \
}
#pragma comment(linker, "/STACK:36777216")
//#pragma GCC optimize ("O2")
string __file__(){
string res = __FILE__;
int r = SZ(res) - 1; while (res[r] != '.') --r;
int l = r - 1; while (res[l] != '\\') --l; ++l;
return res.substr(l, r-l);
}
void Exec(string a, string b, string c){
if (b.empty()) b = __file__();
string cmd = a + ' ' + b + '.' + c;
system(cmd.c_str());
}
void Ruby(string file = ""){Exec("ruby", file, "rb");}
void Python(string file = ""){Exec("python", file, "py");}
void Haskell(string file = ""){Exec("runghc", file, "hs");}
void Pascal(string file = ""){Exec("pascal", file, "pas");}
void Ocaml(string file = ""){Exec("ocaml", file, "ml");}
typedef long long LL;
//typedef long double DB;
typedef double DB;
typedef unsigned UINT;
typedef unsigned long long ULL;
typedef vector<int> VI;
typedef vector<char> VC;
typedef vector<string> VS;
typedef vector<LL> VL;
typedef vector<DB> VF;
typedef set<int> SI;
typedef set<string> SS;
typedef map<int, int> MII;
typedef map<string, int> MSI;
typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef vector<PII> VII;
typedef vector<VI> VVI;
typedef vector<VII> VVII;
template<class T> inline T& RD(T &);
template<class T> inline void OT(const T &);
//inline int RD(){int x; return RD(x);}
inline LL RD(){LL x; return RD(x);}
inline DB& RF(DB &);
inline DB RF(){DB x; return RF(x);}
inline char* RS(char *s);
inline char& RC(char &c);
inline char RC();
inline char& RC(char &c){scanf(" %c", &c); return c;}
inline char RC(){char c; return RC(c);}
//inline char& RC(char &c){c = getchar(); return c;}
//inline char RC(){return getchar();}
template<class T> inline T& RDD(T &x){
char c; for (c = getchar(); c < '-'; c = getchar());
if (c == '-'){x = '0' - getchar(); for (c = getchar(); '0' <= c && c <= '9'; c = getchar()) x = x * 10 + '0' - c;}
else {x = c - '0'; for (c = getchar(); '0' <= c && c <= '9'; c = getchar()) x = x * 10 + c - '0';}
return x;
}
inline LL RDD(){LL x; return RDD(x);}
template<class T0, class T1> inline T0& RD(T0 &x0, T1 &x1){RD(x0), RD(x1); return x0;}
template<class T0, class T1, class T2> inline T0& RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2); return x0;}
template<class T0, class T1, class T2, class T3> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3); return x0;}
template<class T0, class T1, class T2, class T3, class T4> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5); return x0;}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline T0& RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6); return x0;}
template<class T0, class T1> inline void OT(const T0 &x0, const T1 &x1){OT(x0), OT(x1);}
template<class T0, class T1, class T2> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2){OT(x0), OT(x1), OT(x2);}
template<class T0, class T1, class T2, class T3> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);}
template<class T0, class T1, class T2, class T3, class T4> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void OT(const T0 &x0, const T1 &x1, const T2 &x2, const T3 &x3, const T4 &x4, const T5 &x5, const T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);}
inline char& RC(char &a, char &b){RC(a), RC(b); return a;}
inline char& RC(char &a, char &b, char &c){RC(a), RC(b), RC(c); return a;}
inline char& RC(char &a, char &b, char &c, char &d){RC(a), RC(b), RC(c), RC(d); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e){RC(a), RC(b), RC(c), RC(d), RC(e); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f); return a;}
inline char& RC(char &a, char &b, char &c, char &d, char &e, char &f, char &g){RC(a), RC(b), RC(c), RC(d), RC(e), RC(f), RC(g); return a;}
inline DB& RF(DB &a, DB &b){RF(a), RF(b); return a;}
inline DB& RF(DB &a, DB &b, DB &c){RF(a), RF(b), RF(c); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d){RF(a), RF(b), RF(c), RF(d); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e){RF(a), RF(b), RF(c), RF(d), RF(e); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f); return a;}
inline DB& RF(DB &a, DB &b, DB &c, DB &d, DB &e, DB &f, DB &g){RF(a), RF(b), RF(c), RF(d), RF(e), RF(f), RF(g); return a;}
inline void RS(char *s1, char *s2){RS(s1), RS(s2);}
inline void RS(char *s1, char *s2, char *s3){RS(s1), RS(s2), RS(s3);}
template<class T0,class T1>inline void RDD(T0&a, T1&b){RDD(a),RDD(b);}
template<class T0,class T1,class T2>inline void RDD(T0&a, T1&b, T2&c){RDD(a),RDD(b),RDD(c);}
template<class T> inline void RST(T &A){memset(A, 0, sizeof(A));}
template<class T> inline void FLC(T &A, int x){memset(A, x, sizeof(A));}
template<class T> inline void CLR(T &A){A.clear();}
template<class T0, class T1> inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);}
template<class T0, class T1, class T2> inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);}
template<class T0, class T1, class T2, class T3> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);}
template<class T0, class T1> inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);}
template<class T0, class T1, class T2> inline void FLC(T0 &A0, T1 &A1, T2 &A2, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x);}
template<class T0, class T1, class T2, class T3> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x);}
template<class T0, class T1, class T2, class T3, class T4> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6, int x){FLC(A0, x), FLC(A1, x), FLC(A2, x), FLC(A3, x), FLC(A4, x), FLC(A5, x), FLC(A6, x);}
template<class T> inline void CLR(priority_queue<T, vector<T>, less<T> > &Q){while (!Q.empty()) Q.pop();}
template<class T> inline void CLR(priority_queue<T, vector<T>, greater<T> > &Q){while (!Q.empty()) Q.pop();}
template<class T> inline void CLR(stack<T> &S){while (!S.empty()) S.pop();}
template<class T0, class T1> inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);}
template<class T0, class T1, class T2> inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);}
template<class T0, class T1, class T2, class T3> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);}
template<class T> inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);}
template<class T> inline bool EPT(T &a){return a.empty();}
template<class T> inline T& SRT(T &A){sort(ALL(A)); return A;}
template<class T> inline T& RVS(T &A){reverse(ALL(A)); return A;}
template<class T> inline T& UNQ(T &A){A.resize(unique(ALL(SRT(A)))-A.begin());return A;}
template<class T, class C> inline T& SRT(T &A, C B){sort(ALL(A), B); return A;}
//}
/** Constant List .. **/ //{
const int MOD = 1000002013;
//int MOD = 99990001;
const int INF = 0x3f3f3f3f;
const LL INFF = 1LL << 60;
const DB EPS = 1e-9;
const DB OO = 1e20;
const DB PI = acos(-1.0); //M_PI;
const int dx[] = {-1, 0, 1, 0};
const int dy[] = {0, 1, 0, -1};
//}
/** Add On .. **/ //{
// <<= '0. Nichi Joo ., //{
template<class T> inline void checkMin(T &a,const T b){if (b<a) a=b;}
template<class T> inline void checkMax(T &a,const T b){if (a<b) a=b;}
template<class T> inline void checkMin(T &a, T &b, const T x){checkMin(a, x), checkMin(b, x);}
template<class T> inline void checkMax(T &a, T &b, const T x){checkMax(a, x), checkMax(b, x);}
template <class T, class C> inline void checkMin(T& a, const T b, C c){if (c(b,a)) a = b;}
template <class T, class C> inline void checkMax(T& a, const T b, C c){if (c(a,b)) a = b;}
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);}
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);}
template<class T> inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));}
template<class T> inline T max(T a, T b, T c, T d){return max(max(a, b), max(c, d));}
template<class T> inline T sqr(T a){return a*a;}
template<class T> inline T cub(T a){return a*a*a;}
inline int ceil(int x, int y){return (x - 1) / y + 1;}
inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;}
inline int sgn(DB x, DB y){return sgn(x - y);}
inline DB cot(DB x){return (DB)1/tan(x);};
inline DB sec(DB x){return (DB)1/cos(x);};
inline DB csc(DB x){return (DB)1/sin(x);};
//}
// <<= '1. Bitwise Operation ., //{
namespace BO{
inline bool _1(int x, int i){return bool(x&1<<i);}
inline bool _1(LL x, int i){return bool(x&1LL<<i);}
inline LL _1(int i){return 1LL<<i;}
inline LL _U(int i){return _1(i) - 1;};
inline int reverse_bits(int x){
x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa);
x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc);
x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0);
x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00);
x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000);
return x;
}
inline LL reverse_bits(LL x){
x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL);
x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL);
x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL);
x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL);
x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL);
x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL);
return x;
}
template<class T> inline bool odd(T x){return x&1;}
template<class T> inline bool even(T x){return !odd(x);}
template<class T> inline T low_bit(T x) {return x & -x;}
template<class T> inline T high_bit(T x) {T p = low_bit(x);while (p != x) x -= p, p = low_bit(x);return p;}
template<class T> inline T cover_bit(T x){T p = 1; while (p < x) p <<= 1;return p;}
template<class T> inline int cover_idx(T x){int p = 0; while (_1(p) < x ) ++p; return p;}
inline int clz(int x){return __builtin_clz(x);}
inline int clz(LL x){return __builtin_clzll(x);}
inline int ctz(int x){return __builtin_ctz(x);}
inline int ctz(LL x){return __builtin_ctzll(x);}
inline int lg2(int x){return !x ? -1 : 31 - clz(x);}
inline int lg2(LL x){return !x ? -1 : 63 - clz(x);}
inline int low_idx(int x){return !x ? -1 : ctz(x);}
inline int low_idx(LL x){return !x ? -1 : ctz(x);}
inline int high_idx(int x){return lg2(x);}
inline int high_idx(LL x){return lg2(x);}
inline int parity(int x){return __builtin_parity(x);}
inline int parity(LL x){return __builtin_parityll(x);}
inline int count_bits(int x){return __builtin_popcount(x);}
inline int count_bits(LL x){return __builtin_popcountll(x);}
} using namespace BO;//}
// <<= '2. Number Theory .,//{
namespace NT{
inline LL __lcm(LL a, LL b){return a*b/__gcd(a,b);}
inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;}
inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;}
inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;}
inline int dff(int a, int b){a -= b; if (a < 0) a += MOD; return a;}
inline void MUL(int &a, int b){a = (LL)a * b % MOD;}
inline int pdt(int a, int b){return (LL)a * b % MOD;}
inline int sum(int a, int b, int c){return sum(sum(a, b), c);}
inline int sum(int a, int b, int c, int d){return sum(sum(a, b), sum(c, d));}
inline int pdt(int a, int b, int c){return pdt(pdt(a, b), c);}
inline int pdt(int a, int b, int c, int d){return pdt(pdt(pdt(a, b), c), d);}
inline int pow(int a, LL b){
int c(1); while (b){
if (b&1) MUL(c, a);
MUL(a, a), b >>= 1;
}
return c;
}
template<class T> inline T pow(T a, LL b){
T c(1); while (b){
if (b&1) c *= a;
a *= a, b >>= 1;
}
return c;
}
template<class T> inline T pow(T a, int b){
return pow(a, (LL)b);
}
inline int _I(int b){
int a = MOD, x1 = 0, x2 = 1, q;
while (true){
q = a / b, a %= b;
if (!a) return (x2 + MOD) % MOD;
DEC(x1, pdt(q, x2));
q = b / a, b %= a;
if (!b) return (x1 + MOD) % MOD;
DEC(x2, pdt(q, x1));
}
}
inline void DIV(int &a, int b){MUL(a, _I(b));}
inline int qtt(int a, int b){return pdt(a, _I(b));}
struct Int{
int val;
operator int() const{return val;}
Int(int val = 0):val(val){
//val %= MOD; if (val < 0) val += MOD;
}
inline Int& operator +=(const int& rhs){
INC(val, rhs);
return *this;
}
inline Int operator +(const int& rhs) const{
return sum(val, rhs);
}
inline Int& operator -=(const int& rhs){
DEC(val, rhs);
return *this;
}
inline Int operator -(const int& rhs) const{
return dff(val, rhs);
}
inline Int& operator *=(const int& rhs){
MUL(val, rhs);
return *this;
}
inline Int operator *(const int& rhs) const{
return pdt(val, rhs);
}
inline Int& operator /=(const int& rhs){
DIV(val, rhs);
return *this;
}
inline Int operator /(const int& rhs) const{
return qtt(val, rhs);
}
};
const int PMAX = 1;
VI P; bitset<PMAX> isP;
void sieve(){
FOR(i, 2, PMAX){
if (!isP[i]) P.PB(i);
for (int j=0;j<SZ(P)&&i*P[j]<PMAX;++j){
isP[i*P[j]]=1; if (!(i%P[j])) break;
}
}
}
inline int phi(int n){
int res = n; for (int i=2;sqr(i)<=n;++i) if (!(n%i)){
DEC(res, qtt(res, i));
do{n /= i;} while(!(n%i));
}
if (n != 1)
DEC(res, qtt(res, n));
return res;
}
} using namespace NT;//}
// <<= '8. Stringology .,//{
namespace SL{
namespace KMP{
void calc_pi(const char *P, int n, int *pi){
for (int i = 1, j = pi[0] = -1; i < n; ++i){
while (j >= 0 && P[i] != P[j+1]) j = pi[j];
if (P[i] == P[j+1]) ++j;
pi[i] = j;
}
//REP(i, n) cout << pi[i] << " "; cout << endl;
}
bool run(const char *T, int n, const char *P, int m, const int *pi){
for (int i = 0, j = -1; i < n; ++i){
while (j >= 0 && T[i] != P[j+1]) j = pi[j];
if (T[i] == P[j+1]) ++j;
if (j == m - 1) return true;
}
return false;
}
} //using namespace KMP;
namespace Z{
void calc_z(const char *P, int n, int *z){
z[0] = n;
for (int i = 1, l = 0, r = 0; i < n; ++i){
if (i > r){
for(l = r = i; r < n && P[r] == P[r - l];) ++r;
z[i] = r - l, --r;
}
else {
if (z[i - l] < r - i + 1) z[i] = z[i - l];
else {
for (l = i;r < n && P[r] == P[r - l];) ++r;
z[i] = r - l, --r;
}
}
}
//REP(i, n) cout << z[i] << " "; cout << endl;
}
int run(const char *T, int n, const char *P, int m, const int *z){
int ex; REP_C_N(ex, min(n, m)) if (T[ex] != P[ex]) break;
int res = ex == m;
for (int i = 1, l = 0, r = 0; i < n; ++i){
if (i > r){
for (l = r = i; r < n && T[r] == P[r - l];) ++r;
ex = r - l, --r;
}
else {
if (z[i - l] < r - i + 1) ex = z[i - l];
else {
for (l = i; r < n && T[r] == P[r - l];) ++r;
ex = r - l, --r;
}
}
if (ex == m) ++res;
}
return res;
}
} //using namespace Z;
void Manacher(char s[], int n, int p[]){
const int NN = 0;
static char ss[NN*2+2]; int nn = 2*n+2;
ss[0] = '$', ss[nn-1] = '#', ss[nn] = 0;
REP(i, n) ss[i*2+1] ='#', ss[i*2+2] = s[i];
int mx = 0, id = 0; FOR(i, 1, nn){
p[i] = mx > i ? min(p[2*id-i], mx - i) : 1;
while (ss[i+p[i]] == ss[i-p[i]]) ++p[i];
if (i + p[i] > mx) mx = i + p[i], id = i;
}
}
} //using namespace SL;//}
// <<= '9. Comutational Geometry .,//{
namespace CG{
struct Po; struct Line; struct Seg;
struct Po{
DB x, y; Po(DB _x=0, DB _y=0):x(_x), y(_y){}
friend istream& operator >>(istream& in, Po &p){return in >> p.x >> p.y;}
friend ostream& operator <<(ostream& out, Po p){return out << "(" << p.x << ", " << p.y << ")";}
bool operator ==(const Po& r)const{return !sgn(x-r.x) && !sgn(y-r.y);};
bool operator !=(const Po& r)const{return sgn(x-r.x) || sgn(y-r.y);}
Po operator +(const Po& r)const{return Po(x+r.x, y+r.y);}
Po operator -(const Po& r)const{return Po(x-r.x, y-r.y);}
Po operator *(DB k)const{return Po(x*k,y*k);}
Po operator /(DB k)const{return Po(x/k,y/k);}
DB operator *(const Po&) const;
DB operator ^(const Po&) const;
bool operator <(const Po &r) const{return sgn(x,r.x)<0||!sgn(x,r.x)&&sgn(y,r.y)<0;}
Po operator -()const{return Po(-x,-y);}
Po& operator +=(const Po &r){x+=r.x,y+=r.y;return *this;}
Po& operator -=(const Po &r){x-=r.x,y-=r.y;return *this;}
Po& operator *=(DB k){x*=k,y*=k;return*this;}
Po& operator /=(DB k){x/=k,y/=k;return*this;}
DB length_sqr()const{return sqr(x)+sqr(y);}
DB length()const{return sqrt(length_sqr());}
Po unit()const{return *this/length();}
bool dgt()const{return !sgn(x)&&!sgn(y);}
DB atan()const{return atan2(y,x);}
void rotate(DB alpha, const Po& o = Po()){
x -= o.x, y -= o.y;
(*this) = Po(x * cos(alpha) - y * sin(alpha), y * cos(alpha) + x * sin(alpha)) + o;
}
void input(){RF(x,y);}
};
Po operator *(DB k, Po a){return a * k;}
#define innerProduct dot
#define scalarProduct dot
#define outerProduct det
#define crossProduct det
inline DB dot(const DB &x1, const DB &y1, const DB &x2, const DB &y2){return x1 * x2 + y1 * y2;}
inline DB dot(const Po &a, const Po &b){return dot(a.x, a.y, b.x, b.y);}
inline DB dot(const Po &p0, const Po &p1, const Po &p2){return dot(p1 - p0, p2 - p0);}
inline DB det(const DB &x1, const DB &y1, const DB &x2, const DB &y2){return x1 * y2 - x2 * y1;}
inline DB det(const Po &a, const Po &b){return det(a.x, a.y, b.x, b.y);}
inline DB det(const Po &p0, const Po &p1, const Po &p2){return det(p1 - p0, p2 - p0);}
template<class T1, class T2> inline int dett(const T1 &x, const T2 &y){return sgn(det(x, y));}
template<class T1, class T2> inline int dott(const T1 &x, const T2 &y){return sgn(dot(x, y));}
template<class T1, class T2, class T3> inline int dett(const T1 &x, const T2 &y, const T3 &z){return sgn(det(x, y, z));}
template<class T1, class T2, class T3> inline int dott(const T1 &x, const T2 &y, const T3 &z){return sgn(dot(x, y, z));}
template<class T1, class T2, class T3, class T4> inline int dett(const T1 &x, const T2 &y, const T3 &z, const T4 &w){return sgn(det(x, y, z, w));}
template<class T1, class T2, class T3, class T4> inline int dott(const T1 &x, const T2 &y, const T3 &z, const T4 &w){return sgn(dot(x, y, z, w));}
inline DB dist_sqr(const DB &x, const DB &y){return sqr(x) + sqr(y);}
inline DB dist_sqr(const DB &x, const DB &y, const DB &z){return sqr(x) + sqr(y) + sqr(z);}
inline DB dist_sqr(const Po &a, const Po &b){return sqr(a.x - b.x) + sqr(a.y - b.y);}
template<class T1, class T2> inline DB dist(const T1 &x, const T2 &y){return sqrt(dist_sqr(x, y));}
template<class T1, class T2, class T3> inline DB dist(const T1 &x, const T2 &y, const T3 &z){return sqrt(dist_sqr(x, y, z));}
DB Po::operator *(const Po &r)const{return dot(*this, r);}
DB Po::operator ^(const Po &r)const{return det(*this, r);}
struct Line{
Po a, b;
Line(DB x0=0, DB y0=0, DB x1=0, DB y1=0):a(Po(x0, y0)), b(Po(x1, y1)){}
Line(const Po &a, const Po &b):a(a), b(b){}
Line(const Line &l):a(l.a), b(l.b){}
friend ostream& operator <<(ostream& out, Line p){return out << p.a << "-" << p.b;}
Line operator +(Po x)const{return Line(a + x, b + x);}
DB length()const{return (b-a).length();}
bool dgt()const{return (b-a).dgt();}
void input(){a.input(), b.input();}
int side(const Po& p){return dett(a, b, p);}
bool same_side(const Po& p1, const Po& p2){return side(p1) == side(p2);}
void getequation(DB& A, DB& B, DB& C) const{A = a.y - b.y, B = b.x - a.x, C = det(a, b);}
};
struct Seg: Line{
};
inline DB dot(const Line &l1, const Line &l2){return dot(l1.b - l1.a, l2.b - l2.a);}
inline DB det(const Line &l1, const Line &l2){return det(l1.b - l1.a, l2.b - l2.a);}
inline DB dist_sqr(const Po &p, const Line &l){Po v0 = l.b - l.a, v1 = p - l.a; return sqr(fabs(det(v0, v1))) / v0.length_sqr();}
inline DB dist_sqr(const Po &p, const Seg &l){
Po v0 = l.b - l.a, v1 = p - l.a, v2 = p - l.b;
if (sgn(dot(v0, v1)) * sgn(dot(v0, v2)) <= 0) return dist_sqr(p, Line(l));
else return min(v1.length_sqr(), v2.length_sqr());
}
inline DB dist_sqr(Line l, Po p){return dist_sqr(p, l);}
inline DB dist_sqr(Seg l, Po p){return dist_sqr(p, l);}
inline DB dist_sqr(Line l1, Line l2){
if (sgn(det(l1, l2)) != 0) return 0;
return dist_sqr(l1.a, l2);
}
inline DB dist_sqr(Line l1, Seg l2){
Po v0 = l1.b - l1.a, v1 = l2.a - l1.a, v2 = l2.b - l1.a; DB c1 = det(v0, v1), c2 = det(v0, v2);
return sgn(c1) != sgn(c2) ? 0 : sqr(min(fabs(c1), fabs(c2))) / v0.length_sqr();
}
bool isIntersect(Seg l1, Seg l2){
if (l1.a == l2.a || l1.a == l2.b || l1.b == l2.a || l1.b == l2.b) return true;
return
min(l1.a.x, l1.b.x) <= max(l2.a.x, l2.b.x) &&
min(l2.a.x, l2.b.x) <= max(l1.a.x, l1.b.x) &&
min(l1.a.y, l1.b.y) <= max(l2.a.y, l2.b.y) &&
min(l2.a.y, l2.b.y) <= max(l1.a.y, l1.b.y) &&
sgn( det(l1.a, l2.a, l2.b) ) * sgn( det(l1.b, l2.a, l2.b) ) <= 0 &&
sgn( det(l2.a, l1.a, l1.b) ) * sgn( det(l2.b, l1.a, l1.b) ) <= 0;
}
inline DB dist_sqr(Seg l1, Seg l2){
if (isIntersect(l1, l2)) return 0;
else return min(dist_sqr(l1.a, l2), dist_sqr(l1.b, l2), dist_sqr(l2.a, l1), dist_sqr(l2.b, l1));
}
inline bool isOnSide(const Po &p, const Seg &l){
return p == l.a || p == l.b;
}
inline bool isOnSeg(const Po &p, const Seg &l){
return sgn(det(p, l.a, l.b)) == 0 &&
sgn(l.a.x, p.x) * sgn(l.b.x, p.x) <= 0 && sgn(l.a.y, p.y) * sgn(l.b.y, p.y) <= 0;
}
inline bool isOnSegg(const Po &p, const Seg &l){
return sgn(det(p, l.a, l.b)) == 0 &&
sgn(l.a.x, p.x) * sgn(l.b.x, p.x) < 0 && sgn(l.a.y, p.y) * sgn(l.b.y, p.y) < 0;
}
inline Po intersect(const Line &l1, const Line &l2){
return l1.a + (l1.b - l1.a) * (det(l2.a, l1.a, l2.b) / det(l2, l1));
}
// perpendicular foot
inline Po intersect(const Po & p, const Line &l){
return intersect(Line(p, p + Po(l.a.y - l.b.y, l.b.x - l.a.x)), l);
}
inline Po rotate(Po p, DB alpha, const Po &o = Po()){
p.rotate(alpha, o);
return p;
}
} using namespace CG;//}
//}
template<class T> int LIS(int n, T* a){
VI b; b.PB(a[0]); FOR(i, 1, n){
if (b.back() < a[i]) b.PB(a[i]);
else {
b[lower_bound(ALL(b), a[i]) - b.begin()] = a[i];
}
}
return SZ(b);
}
template<class T, class C> int LIS(int n, T* a, C cmp){
vector<T> b; b.PB(a[0]); FOR(i, 1, n){
if (cmp(b.back(), a[i])) b.PB(a[i]);
else {
b[lower_bound(ALL(b), a[i], cmp) - b.begin()] = a[i];
}
}
return SZ(b);
}
template<class T> int LISS(int n, T* a, int* pre, int& lst){
VI b; b.PB(0); pre[0] = -1; FOR(i, 1, n){
if (a[b.back()] < a[i]) pre[i] = b.back(), b.PB(i);
else {
int l = 0, r = SZ(b); while (l < r){
int m = l + r >> 1;
if (a[b[m]] < a[i]) l = m + 1;
else r = m;
}
pre[i] = !r ? -1 : b[r-1];
b[r] = i;
}
}
lst = b.back();
return SZ(b);
}
template<class T, class C> int LISS(int n, T* a, int* pre, int& lst, C cmp){
VI b; b.PB(0); pre[0] = -1; FOR(i, 1, n){
if (cmp(a[b.back()], a[i])) pre[i] = b.back(), b.PB(i);
else {
int l = 0, r = SZ(b); while (l < r){
int m = l + r >> 1;
if (cmp(a[b[m]], a[i])) l = m + 1;
else r = m;
}
pre[i] = !r ? -1 : b[r-1];
b[r] = i;
}
}
lst = b.back();
return SZ(b);
}
/** Miscellaneous .. **/ //{
// <<= 'Random Event .. . //{
namespace RNG{
//srand((unsigned)time(NULL));
inline unsigned int rand16(){return ((rand()) << 15) ^ rand();}
inline unsigned int rand32(){return (rand16() << 16) | rand16();}
inline ULL rand64(){return ((LL)rand32() << 32) | rand32();}
inline ULL random(LL l, LL r){return l == r ? l : rand64() % (r - l) + l;}
int dice(){return rand() % 6;}
bool coin(){return bool(rand() % 2);}
} using namespace RNG;
//}
// <<= 'Clock .. . //{
namespace CLOCK{
DB s0, s1, rd, k, T;
inline DB getTime(){
#ifdef LOCAL
return 1.0 * clock() / CLOCKS_PER_SEC;
#else
timeval tv;
gettimeofday(&tv, 0);
return tv.tv_sec + tv.tv_usec * 1e-6;
#endif
}
inline void st0(DB _T = 0.98){T = _T, s0 = getTime();}
inline void st1(DB _k = 1.618){k = _k, s1 = getTime();}
inline void ed1(){rd = getTime() - s1;}
inline DB elapsed(){return getTime() - s0;}
inline bool TLE(){return elapsed() + rd * k < T;}
} //using namespace CLOCK;
//}
// <<= 'Temp .. . //{
namespace TMP{
template<class T> PTT operator+(const PTT &p1, const PTT &p2) {
return PTT(p1.fi + p2.fi, p1.se + p2.se);
}
template<class T> PTT operator-(const PTT &p1, const PTT &p2) {
return PTT(p1.fi - p2.fi, p1.se - p2.se);
}
template<class T> PTT operator*(const PTT &lhs, T k){
return PTT(lhs.fi * k, lhs.se * k);
}
} using namespace TMP;
//}
// <<= 'Bignum ., //{
namespace BIGNUM{
const int __base = 1e8;
const int P10[] = {1, 10, int(1e2), int(1e3), int(1e4), int(1e5), int(1e6), int(1e7), int(1e8), int(1e9)};
const int MAX_BUF_SIZE = 109;
char __buf[MAX_BUF_SIZE];
class bignum{
friend istream& operator>>(istream&, bignum&);
friend ostream& operator<<(ostream&, const bignum&);
friend bignum operator +(const bignum&, const bignum&);
friend bignum operator -(const bignum&, const bignum&);
friend bignum operator *(const bignum&, const bignum&);
friend bignum operator /(const bignum&, const bignum&);
friend bignum operator %(const bignum&, const bignum&);
friend bignum operator +(const bignum&, const int&);
friend bignum operator -(const bignum&, const int&);
friend bignum operator *(const bignum&, const int&);
friend bignum operator /(const bignum&, const int&);
friend bignum operator %(const bignum&, const int&);
friend bool operator ==(const bignum&, const bignum&);
friend bool operator !=(const bignum&, const bignum&);
friend bool operator <(const bignum&, const bignum&);
friend bool operator >(const bignum&, const bignum&);
friend bool operator <=(const bignum&, const bignum&);
friend bool operator >=(const bignum&, const bignum&);
friend bool operator ==(const bignum&, const int&);
friend bool operator !=(const bignum&, const int&);
friend bool operator <(const bignum&, const int&);
friend bool operator >(const bignum&, const int&);
friend bool operator <=(const bignum&, const int&);
friend bool operator >=(const bignum&, const int&);
friend int do_comp(const bignum&, const int&);
friend int do_comp(const bignum&, const bignum&);
friend void divide(const bignum&, const bignum&, bignum&, bignum&);
friend bignum pow(bignum, int);
friend bignum pow(int, int);
public:
inline bignum(){};
inline bignum(int s){
while (s) data.PB(s%__base), s/=__base;
if (data.empty()) data.PB(0);
}
inline bignum(long long s){
while (s) data.PB(int(s%__base)), s/=__base;
if (data.empty()) data.PB(0);
}
inline bignum(string s){
int t, i; CLR(data);
for (i=int(s.size())-8;i>0;i-=8){
istringstream(s.substr(i, 8)) >> t;
data.PB(t);
}
istringstream(s.substr(0, i+8)) >> t;
data.PB(t);
}
void input(){
CLR(data); RS(__buf); int t = 0, c = 0;
DWN(i, strlen(__buf), 0){
t += P10[c] * (int(__buf[i]) - '0'), ++c;
if (c == 8) data.PB(t), c = t = 0;
}
if (c) data.PB(t);
}
void operator =(const int);
void operator =(const string);
void operator =(const bignum);
bignum& operator +=(const bignum&);
bignum& operator -=(const bignum&);
bignum& operator *=(const bignum&);
bignum& operator /=(const bignum&);
bignum& operator %=(const bignum&);
bignum& operator +=(const int&);
bignum& operator -=(const int&);
bignum& operator *=(const int&);
bignum& operator /=(const int&);
bignum& operator %=(const int&);
bool undefined();
int do_try(const int&);
int do_try(const bignum&);
void do_trim();
list<int> data;
int size(){
list<int>::iterator it; int res = 0;
for (it=data.begin(); it!=data.end();it++)
res += 8;
it--;
if (*it >= 10000) {
if ( (*it) >= 1000000) {if (*it >=10000000) ; else res--;}
else {if ((*it) >= 100000) res-=2; else res-=3;}
}
else
if ( (*it) >= 100) {if (*it >=1000) res-=4; else res-=5;}
else {if ((*it) >= 10) res-=6; else res-=7;}
return res;
}
void do_reserve(int a){
if (a <= 0) return;
list<int>::iterator it;
for (it=data.begin(); it!=data.end() && a>0; it++) a-=8;
if (it == data.end() && a>=0) return;
a+=8, it--; int f = 1;
for (int i=0;i<a;i++) f *= 10; (*it) %= f;
data.erase(++it, data.end());
do_trim();
}
};
inline void bignum::operator =(const bignum a){
data.clear();
for (list<int>::const_iterator i=a.data.begin();i!=a.data.end();i++){
data.PB(*i);
}
}
inline void bignum::operator =(const string a){
(*this) = bignum(a);
}
inline void bignum::operator =(const int a){
(*this) = bignum(a);
}
inline istream& operator>>(istream& input, bignum& a){
string s; int t, i; input >> s; a.data.clear();
for (i=int(s.size())-8;i>0;i-=8){
istringstream(s.substr(i, 8)) >> t;
a.data.PB(t);
}
istringstream(s.substr(0, i+8)) >> t;
a.data.PB(t);
return input;
}
inline ostream& operator<<(ostream& output, const bignum& a){
list<int>::const_reverse_iterator i=a.data.rbegin();
output << *i;
for (i++;i!=a.data.rend();i++){
if (*i >= 10000) {
if (*i >= 1000000) {if (*i>=10000000) cout << *i; else cout << 0 << *i;}
else {if (*i>=100000) cout << "00" << *i; else cout << "000" << *i;}
}
else {
if (*i >= 100) {if (*i>=1000) cout << "0000" << *i; else cout << "00000" << *i;}
else { if (*i>=10) cout << "000000" << *i; else cout << "0000000" << *i;}
}
}
return output;
}
inline bool bignum::undefined(){
return data.empty();
}
inline int do_comp(const bignum& a, const bignum& b){
if (a.data.size()<b.data.size()) return -1; if (a.data.size()>b.data.size()) return 1;
list<int>::const_reverse_iterator i; list<int>::const_reverse_iterator j;
for (i=a.data.rbegin(),j=b.data.rbegin(); j!=b.data.rend(); i++,j++){
if (*i<*j) return -1; //!!!!
if (*i>*j) return 1;
}
return 0;
}
inline int do_comp(const bignum& a, const int& b){
return do_comp(a, bignum(b));
}
inline bool operator ==(const bignum& a, const bignum& b){
return do_comp(a, b) == 0;
}
inline bool operator !=(const bignum& a, const bignum& b){
return do_comp(a, b) != 0;
}
inline bool operator <(const bignum& a, const bignum& b){
return do_comp(a, b) == -1;
}
inline bool operator >(const bignum& a, const bignum& b){
return do_comp(a, b) == 1;
}
inline bool operator <=(const bignum& a, const bignum& b){
return do_comp(a, b) != 1;
}
inline bool operator >=(const bignum& a, const bignum& b){
return do_comp(a, b) != -1;
}
inline bool operator ==(const bignum& a, const int& b){
return do_comp(a, b) == 0;
}
inline bool operator !=(const bignum& a, const int& b){
return do_comp(a, b) != 0;
}
inline bool operator <(const bignum& a, const int& b){
return do_comp(a, b) == -1;
}
inline bool operator >(const bignum& a, const int& b){
return do_comp(a, b) == 1;
}
inline bool operator <=(const bignum& a, const int& b){
return do_comp(a, b) != 1;
}
inline bool operator >=(const bignum& a, const int& b){
return do_comp(a, b) != -1;
}
inline void bignum::do_trim(){
while (data.size()>1&&data.back()==0) data.pop_back();
}
inline bignum& bignum::operator +=(const bignum& a){
list<int>::iterator i; list<int>::const_iterator j; int t = 0;
for (i=data.begin(),j=a.data.begin(); i!=data.end()&&j!=a.data.end(); i++,j++){
*i+=*j+t; t=*i/__base; *i%=__base;
}
while (i!=data.end()) {*i+=t; t=*i/__base; *i%=__base; i++;}
while (j!=a.data.end()) {data.PB(t+*j); t=data.back()/__base; data.back()%=__base; j++;}
if (t!=0) data.PB(t);
return *this;
}
inline bignum& bignum::operator -=(const bignum& a){
list<int>::iterator i; list<int>::const_iterator j; int t = 0;
for (i=data.begin(),j=a.data.begin(); j!=a.data.end(); i++,j++){
*i -= t+*j; if (*i>=0) t=0; else *i+=__base, t=1;
}
while (i!=data.end()) {*i-=t; if (*i>=0) t=0;else *i+=__base, t=1; i++;}
(*this).do_trim();
return *this;
}
inline bignum& bignum::operator +=(const int& a){
return (*this)+=bignum(a);
}
inline bignum& bignum::operator -=(const int& a){
return (*this)-=bignum(a);
}
inline bignum operator +(const bignum& a, const bignum& b){
list<int>::const_iterator i, j; bignum c; int t = 0;
for (i=a.data.begin(),j=b.data.begin(); i!=a.data.end()&&j!=b.data.end(); i++,j++){
c.data.PB(t+*i+*j);
t=c.data.back()/__base; c.data.back()%=__base;
}
while (i!=a.data.end()) {c.data.PB(t+*i); t=c.data.back()/__base; c.data.back()%=__base; i++;}
while (j!=b.data.end()) {c.data.PB(t+*j); t=c.data.back()/__base; c.data.back()%=__base; j++;}
if (t!=0) c.data.PB(t);
return c;
}
inline bignum operator -(const bignum& a, const bignum& b){
list<int>::const_iterator i, j; bignum c; int t = 0;
for (i=a.data.begin(),j=b.data.begin(); j!=b.data.end(); i++,j++){
t = *i - t;
if (t>=*j) c.data.PB(t-*j), t=0;
else c.data.PB(t+__base-*j), t=1;
}
while (i!=a.data.end()) {t=*i-t; if (t>=0) c.data.PB(t), t=0;else c.data.PB(t+__base), t=1; i++;}
c.do_trim();
return c;
}
inline bignum operator *(const bignum& a, const bignum& b){
list<int>::const_iterator i, j; list<int>::iterator k, kk; bignum c; long long t = 0;
for (int i=0;i<a.data.size()+b.data.size();i++) c.data.PB(0);
for (i=a.data.begin(),k=c.data.begin(); i!=a.data.end(); i++,k++){
for (j=b.data.begin(),kk=k; j!=b.data.end(); j++,kk++){
t+=(long long)(*i)*(*j)+(*kk);
*kk=int(t%__base); t/=__base;
}
*kk+=t; t=0;
}
c.do_trim();
return c;
}
inline int bignum::do_try(const bignum& a){
int l = 1, r = 99999999, m, t;
while (l+2<r){
m = (l + r) / 2;
t = do_comp(*this, a*bignum(m));
if (t==0) return m;
if (t<0) r = m - 1;
else l = m;
}
while (do_comp(*this, a*bignum(r))<0) r--;
return r;
}
inline void divide(const bignum& a, const bignum& b, bignum& d, bignum& r){
list<int>::const_reverse_iterator i = a.data.rbegin(); int t;
d = bignum(0); r = bignum(0);
do {
while (r<b&&i!=a.data.rend()){d.data.push_front(0);r.data.push_front(*i);r.do_trim();i++;}
if (r>=b){
t = r.do_try(b); d.data.front() = t;
r-=(b*bignum(t));
}
} while (i!=a.data.rend());
d.do_trim();
}
inline bignum operator /(const bignum& a, const bignum& b){
bignum d, r;
divide(a, b, d, r);
return d;
}
inline bignum operator %(const bignum& a, const bignum& b){
bignum d, r;
divide(a, b, d, r);
return r;
}
inline bignum operator +(const bignum& a, const int& b){
return a+bignum(b);
}
inline bignum operator -(const bignum& a, const int& b){
return a-bignum(b);
}
inline bignum operator *(const bignum& a, const int& b){
return a*bignum(b);
}
inline bignum operator /(const bignum& a, const int& b){
return a/bignum(b);
}
inline bignum operator %(const bignum& a, const int& b){
return a%bignum(b);
}
inline bignum& bignum::operator *=(const bignum& a){
(*this) = (*this) * a;
return *this;
}
inline bignum& bignum::operator /=(const bignum& a){
(*this) = (*this) / a;
return *this;
}
inline bignum& bignum::operator %=(const bignum& a){
(*this) = (*this) % a;
return *this;
}
inline bignum& bignum::operator *=(const int& a){
return (*this)*=bignum(a);
}
inline bignum& bignum::operator /=(const int& a){
return (*this)/=bignum(a);
}
inline bignum& bignum::operator %=(const int& a){
return (*this)%=bignum(a);
}
inline bignum pow(bignum a,int b){
bignum c(1);
while (b!=0) {
if (b&1) c *= a;
a = a * a; b >>= 1;
}
return c;
}
inline bignum pow(int a, int b){
return pow(bignum(a), b);
}
} //using namespace BIGNUM;
//}
//}
/** I/O Accelerator Interface .. **/ //{
template<class T> inline T& RD(T &x){
cin >> x;
//scanf("%d", &x);
//char c; for (c = getchar(); c < '0'; c = getchar()); x = c - '0'; for (c = getchar(); '0' <= c && c <= '9'; c = getchar()) x = x * 10 + c - '0';
//char c; c = getchar(); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0';
return x;
}
inline DB& RF(DB &x){
//cin >> x;
scanf("%lf", &x);
/*char t; while ((t=getchar())==' '||t=='\n'); x = t - '0';
while ((t=getchar())!=' '&&t!='\n'&&t!='.')x*=10,x+=t-'0';
if (t=='.'){DB l=1; while ((t=getchar())!=' '&&t!='\n')l*=0.1,x += (t-'0')*l;}*/
return x;
}
inline char* RS(char *s){
//gets(s);
scanf("%s", s);
return s;
}
LL last_ans; int Case; template<class T> inline void OT(const T &x){
printf("Case #%d: %d\n", ++Case, x);
//printf("%lld ", x);
//printf("%d\n", x);
//cout << x << endl;
//last_ans = x;
}
//}
//}/* .................................................................................................................................. */
const int N = int(1e6) + 9;
LL n, p;
/*
0 1 2 3 | 4 5 6 7
0 1 2 3 | 4 5 6 7
。f1(n, p) n 个人里有多少人一定排前 p 名。
。f2(n, p) n 个人里有多少人可能排前 p 名。
。。似乎没有二分答案以外的方法,设
。ff1(n, p) n 个人里排名为 p 的人,的 最坏 排名。
。ff2(n, p) n 个人里排名为 p 的人,的 最好 排名。
考虑 ff1 情况。。这个显然可以递归。。
。。每一次都要尽可能进入败者组。。
。。同时。。要尽可能多的让高名次的玩家也进入败者组。
。。方法是配对。。同时预留出一个可以击败当前玩家的。
ff2 的情况类似,不过是让名次低的进行配对以尽可能多的进入胜者组。
*/
// n 个人里排名为 p 的人,的 最坏 排名是多少。
LL ff1(LL n, LL x){
if (!x) return 0; // 无法进入败者组
return n/2 + ff1(n/2, (x-1)/2);
}
// n 个人里有多少人一定排前 p 名。
LL f1(LL n, LL p){
if (!p) return -1;
LL l = 0 , r = _1(n)-1;
while (l < r){
LL m = (l+r+1)/2;
if (ff1(_1(n), m) < p) l = m;
else r = m-1;
}
return l;
}
LL _ff2(LL n, LL x){
if (x==n-1) return 0; // 无法进入胜者组
return n/2 + _ff2(n/2, (x+1)/2);
}
LL _f2(LL n, LL p){
LL l = 0 , r = _1(n)-1; p = _1(n)-p;
while (l < r){
LL m = (l+r+1)/2;
if (_ff2(_1(n), m) >= p) l = m;
else r = m-1;
}
return l;
}
LL ff2(LL n, LL x){
if (x == n-1) return x;
return ff2(n/2, n/2-((n-x))/2);
}
LL f2(LL n, LL p){
if (!p) return -1;
LL l = 0 , r = _1(n)-1;
while (l < r){
LL m = (l+r+1)/2;
if (ff2(_1(n), m) < p) l = m;
else r = m-1;
}
return l;
}
int main(){
#ifndef ONLINE_JUDGE
freopen("B-large-practice.in", "r", stdin);
//freopen("out.txt", "w", stdout);
#endif
Rush{
printf("Case #%d: ", ++Case);
RD(n, p);
if (f2(n, p) != _f2(n, p)){
cout <<"!!!" <<endl;
}
if (_1(n)-f1(n, _1(n)-p)-2 != f2(n, p)){
cout <<"!!!" <<endl;
cout << _1(n)-f1(n, _1(n)-p)-2 << " " << f2(n, p) << endl;
}
if (_1(n)-2-f2(n, _1(n)-p) != f1(n, p)){
cout <<"!!!" <<endl;
cout << _1(n)-2-f2(n, _1(n)-p) << " " << f1(n, p) << endl;
}
cout << f1(n, p) << " " << f2(n, p) << endl;
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment