Post SNS Message to Discord Webhook
Key | Value |
---|---|
Platform | Node.js 14 |
handler | index.handler |
diff -u -r 2.79/model_finalizer/__init__.py 2.8/model_finalizer/__init__.py | |
--- 2.79/model_finalizer/__init__.py 2018-12-08 22:53:13.769417900 +0900 | |
+++ 2.8/model_finalizer/__init__.py 2020-05-01 09:48:15.034567700 +0900 | |
@@ -6,8 +6,8 @@ | |
bl_info = { | |
'name' : 'Model Finalizer', # Name of this Addon | |
'author' : 'Kafuji', # Author of this Addon | |
- 'version' : (0,7), # Version of this Addon | |
- 'blender' : (2, 7, 9), # Blender Version that this addon is compatible to | |
+ 'version' : (0, 7), # Version of this Addon |
Blender 2.80 add-on update cheat sheet | |
??? = not verified or not correct in many cases, but may work | |
*** = verified to work in most or all cases | |
??? alpha needed | |
-mat.diffuse_color = (red_v, grn_v, blu_v) # viewport color | |
+mat.diffuse_color = (red_v, grn_v, blu_v, alpha_v) # viewport color | |
??? viewnumpad | |
-col.operator("view3d.viewnumpad", text="View Camera", icon='CAMERA_DATA').type = 'CAMERA' |
using System; | |
using UnityEngine; | |
using Valve.VR; | |
namespace ValveIndexFinger | |
{ | |
public enum AvatarHand | |
{ | |
Left, | |
Right |
// These codes are licensed under CC0. | |
// http://creativecommons.org/publicdomain/zero/1.0/deed.ja | |
using UnityEngine; | |
/// <summary> | |
/// The camera added this script will follow the specified object. | |
/// The camera can be moved by left mouse drag and mouse wheel. | |
/// </summary> | |
[ExecuteInEditMode, DisallowMultipleComponent] |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
using UniGLTF; | |
namespace VRM.DynamicBoneExtension | |
{ | |
public class DynamicBoneLoadUtility { | |
public static void LoadSecondary(Transform root, List<Transform> nodes, | |
glTF_VRM_SecondaryAnimation secondaryAnimation) |
using System.Collections.Generic; | |
namespace UniGLTF.ShaderPropExporter | |
{ | |
public static partial class PreShaderPropExporter | |
{ | |
[PreExportShader] | |
static KeyValuePair<string, ShaderProps> UTS_DoubleShadeWithFeather | |
{ | |
get |
NefryBTのA0
端子にGrove温湿度センサを接続する