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Marius Van Nieuwenhuyse mariusvn

  • Geomatys
  • Montpellier
  • 15:30 (UTC +02:00)
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/*
** EPITECH PROJECT, 2018
** groundhog
** File description:
** main.cpp
*/
#include <string>
#include <iostream>
#include <vector>
/*
** EPITECH PROJECT, 2018
** groundhog
** File description:
** main.cpp
*/
#include <string>
#include <iostream>
#include <vector>
@mariusvn
mariusvn / helloworld.asm
Created February 27, 2019 10:17
To compile this just use nasm -f elf64 helloworld.asm && gcc helloworld.o
BITS 64
global main
SECTION .text
main:
push rbp
mov rbp, rsp
mov rax, 1
mov rdi, 1
@mariusvn
mariusvn / VHS Alpha.shader
Last active November 7, 2021 01:33
OBS shaderfilter VHS alpha
uniform float range = 0.05;
uniform float noiseQuality = 250.0;
uniform float noiseIntensity = 0.88;
uniform float offsetIntensity = 0.02;
uniform float colorOffsetIntensity = 1.3;
uniform float speed = 1.0;
uniform bool applyAlpha = true;
float rand(float2 co)
{