View TestClass.php
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<?php | |
class TestClass | |
{ | |
// <editor-fold desc="旧コード"> | |
public function main(){ | |
$this->throwException(); | |
} |
View gist:03724f39fad81f56d361539aced0105f
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# 日本語化 | |
# -Xverify:none | |
# -javaagent:/Users/[ユーザー名]/Library/Preferences/PhpStorm2017.3/jp.sourceforge.mergedoc.pleiades/pleiades.jar |
View PhpStorm_jp
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# 日本語化 | |
-Xverify:none | |
-javaagent:/Users/[ユーザー名]/Library/Preferences/PhpStorm2017.3/jp.sourceforge.mergedoc.pleiades/pleiades.jar |
View UnityEditor.txt
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###################################### | |
UnityEditor.PlayerSettings | |
static function | |
-------------------------------------------------- | |
Boolean get_d3d11ForceExclusiveMode() | |
Void set_d3d11ForceExclusiveMode( Boolean value ) | |
-------------------------------------------------- |
View UnityEditor.txt
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###################################### | |
UnityEditor.PlayerSettings | |
static function | |
-------------------------------------------------- | |
Boolean get_visibleInBackground() | |
Void set_visibleInBackground( Boolean value ) | |
-------------------------------------------------- | |
View AppWebSocket.cs
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using WebSocketSharp; | |
using System; | |
public class AppWebSocket : MonoBehaviour { |
View WindowNotification.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class WindowNotification : EditorWindow { | |
// Add menu item to the Window menu | |
[MenuItem ("Window/Window Notification")] | |
static void Init () { |
View example.js
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var WebSocket = require('websocket').server, | |
Http = require('http'), | |
Config = require('config'); | |
console.log("========= Start ==========="); | |
console.log(new Date()); | |
console.log("NODE_ENV="+process.env.NODE_ENV); | |
console.log("NODE_PATH="+process.env.NODE_PATH); |
View development.json
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{ | |
"websocket" : { | |
"port" : 9999 | |
}, | |
"logging" : true, | |
"const" : { | |
"env" : "development", | |
"ver" : "9999" |
View DragReSizeFiled.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class DragReSizeFiled : EditorWindow { | |
// Add menu item to the Window menu | |
[MenuItem("Window/DragReSizeFiled")] | |
static void Init () { |
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