The events in Adventure::Engine
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| Initiation phase | |
| ================ | |
| Adventure::TwoRoomsConnected | |
| Adventure::TwoRoomsDisconnected | |
| Adventure::DirectionAliased | |
| Adventure::RoomMadeDark | |
| Adventure::ThingPlaced | |
| Adventure::ThingMadeAContainer | |
| Adventure::ThingMadeAPlatform | |
| Adventure::ThingMadeOpenable | |
| Adventure::ThingMadeReadable | |
| Adventure::ThingHidden | |
| Adventure::ThingUnhidden | |
| Adventure::ThingMadeCarryable | |
| Adventure::ThingMadeImplicit | |
| Adventure::ThingMadeALightSource | |
| Adventure::PlayerWasPlaced | |
| Game play phase | |
| =============== | |
| Adventure::PlayerWalked | |
| Adventure::PlayerLooked | |
| Adventure::PlayerLookedAtDarkness | |
| Adventure::PlayerExamined | |
| Adventure::PlayerPutIn | |
| Adventure::PlayerPutOn | |
| Adventure::PlayerOpened | |
| Adventure::PlayerRead | |
| Adventure::PlayerTook | |
| Adventure::PlayerDropped | |
| Adventure::PlayerUsed | |
| Adventure::PlayerCheckedInventory | |
| Adventure::ContentsRevealed | |
| Adventure::LightSourceSwitchedOn | |
| Adventure::GameRemarked | |
| Adventure::GameFinished |
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| Some events serve to *enable* other events being allowed to trigger on some thing. | |
| Adventure::ThingMadeAContainer | |
| Adventure::PlayerPutIn | |
| Adventure::ThingMadeAPlatform | |
| Adventure::PlayerPutOn | |
| Adventure::ThingMadeOpenable | |
| Adventure::PlayerOpened | |
| Adventure::ThingMadeReadable | |
| Adventure::PlayerRead | |
| Adventure::ThingMadeCarryable | |
| Adventure::PlayerTook |
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