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Git DMZ Flow

I've been asked a few times over the last few months to put together a full write-up of the Git workflow we use at RichRelevance (and at Precog before), since I have referenced it in passing quite a few times in tweets and in person. The workflow is appreciably different from GitFlow and its derivatives, and thus it brings with it a different set of tradeoffs and optimizations. To that end, it would probably be helpful to go over exactly what workflow benefits I find to be beneficial or even necessary.

  • Two developers working on independent features must never be blocked by each other
    • No code freeze! Ever! For any reason!
  • A developer must be able to base derivative work on another developer's work, without waiting for any third party
  • Two developers working on inter-dependent features (or even the same feature) must be able to do so without interference from (or interfering with) any other parties
  • Developers must be able to work on multiple features simultaneously, or at lea
@chanks
chanks / gist:7585810
Last active July 22, 2025 01:00
Turning PostgreSQL into a queue serving 10,000 jobs per second

Turning PostgreSQL into a queue serving 10,000 jobs per second

RDBMS-based job queues have been criticized recently for being unable to handle heavy loads. And they deserve it, to some extent, because the queries used to safely lock a job have been pretty hairy. SELECT FOR UPDATE followed by an UPDATE works fine at first, but then you add more workers, and each is trying to SELECT FOR UPDATE the same row (and maybe throwing NOWAIT in there, then catching the errors and retrying), and things slow down.

On top of that, they have to actually update the row to mark it as locked, so the rest of your workers are sitting there waiting while one of them propagates its lock to disk (and the disks of however many servers you're replicating to). QueueClassic got some mileage out of the novel idea of randomly picking a row near the front of the queue to lock, but I can't still seem to get more than an an extra few hundred jobs per second out of it under heavy load.

So, many developers have started going straight t

@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs