This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <!doctype html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="utf-8"> | |
| <title>CQRS Workshops</title> | |
| <meta name="description" content="CQRS Workshops - Agenda"> | |
| <meta name="author" content="Matt Stasch"> | |
| <style> | |
| * { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace code | |
| { | |
| using static TryExtensions; | |
| using StringMapper = Func<string, Maybe<string>>; | |
| #region Marine Domain Types |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| id | phase | team1 | team1code | team1score | team1penalties | team2 | team2code | team2score | team2penalties | |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | G1 | Brazil | BRA | 3 | 0 | Croatia | CRO | 1 | 0 | |
| 1 | G1 | Mexico | MEX | 1 | 0 | Cameroon | CMR | 0 | 0 | |
| 2 | G1 | Spain | ESP | 1 | 0 | Netherlands | NED | 5 | 0 | |
| 3 | G1 | Chile | CHI | 3 | 0 | Australia | AUS | 1 | 0 | |
| 4 | G1 | Colombia | COL | 3 | 0 | Greece | GRE | 0 | 0 | |
| 5 | G1 | Uruguay | URU | 1 | 0 | Costa Rica | CRC | 3 | 0 | |
| 6 | G1 | England | ENG | 1 | 0 | Italy | ITA | 2 | 0 | |
| 7 | G1 | Cote d’Ivoire | CIV | 2 | 0 | Japan | JPN | 1 | 0 | |
| 8 | G1 | Switzerland | SUI | 2 | 0 | Ecuador | ECU | 1 | 0 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| config: | |
| target: "http://127.0.0.1:3005" | |
| phases: | |
| - | |
| duration: 10 | |
| arrivalRate: 100 | |
| payload: | |
| path: "data.csv" | |
| fields: | |
| - "externalId" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| namespace DomainBindingTest | |
| { | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Reflection; | |
| class Program | |
| { | |
| static void Main(string[] args) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <link href="../core-icon-button/core-icon-button.html" rel="import"> | |
| <link href="../core-toolbar/core-toolbar.html" rel="import"> | |
| <link href="../core-header-panel/core-header-panel.html" rel="import"> | |
| <link href="../paper-tabs/paper-tabs.html" rel="import"> | |
| <link href="../paper-tabs/paper-tab.html" rel="import"> | |
| <polymer-element name="my-element"> | |
| <template> | |
| <style> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace MergeLinks | |
| { | |
| public class Disjoint<T> | |
| { | |
| private readonly Dictionary<int, HashSet<T>> _groups; | |
| private int _lastGroupKey = 0; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| type Direction = | North | East | South | West | |
| type Position = int * int | |
| type Size = int * int | |
| type Player = int | |
| type World = { Taken : Position list; Heads : (Player * Position) list } | |
| type Bot = Player -> Position -> World -> Direction | |
| let skipLast list = | |
| // TODO: Ultra inefficient |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| //*** | |
| //*X* | |
| //*** | |
| let vicinity (cx, cy) = | |
| seq { | |
| for x in -1..1 do | |
| for y in -1..1 do | |
| yield (cx + x, cy + y) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| type Cell = int * int | |
| let exists_in element = | |
| Seq.exists ((=) element) | |
| let vicinity (x, y) = | |
| seq { | |
| for px in -1..1 do | |
| for py in -1..1 do | |
| yield (x+px, y+py) |
NewerOlder