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// [dependencies] | |
// anyhow = "1.0.40" | |
// env_logger = "0.11.1" | |
// winit = "0.29.10" | |
fn main() -> anyhow::Result<()> { | |
env_logger::init(); | |
let event_loop = winit::event_loop::EventLoop::new()?; | |
let _window = winit::window::WindowBuilder::new() |
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// [dependencies] | |
// anyhow = "1.0.40" | |
// env_logger = "0.11.1" | |
// winit = "0.28.7" | |
use anyhow::Result; | |
fn main() -> Result<()> { | |
env_logger::init(); |
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use std::f32::consts::PI; | |
// Complex number struct | |
#[derive(Clone, Copy)] | |
struct Complex { | |
re: f32, | |
im: f32, | |
} | |
// Implementing basic operations for Complex numbers |
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@echo off | |
if not "%1"=="am_admin" (powershell start -verb runas '%0' am_admin & exit /b) | |
@rem *** Disable Some Service *** | |
sc stop DiagTrack | |
sc stop diagnosticshub.standardcollector.service | |
sc stop dmwappushservice | |
sc stop WMPNetworkSvc | |
sc stop WSearch |
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// cosine based palette, 4 vec3 params | |
vec3 palette( in float t ) | |
{ | |
vec3 a = vec3(0.5, 0.1, 0.1); | |
vec3 b = vec3(0.7, 0.4, 0.4); | |
vec3 c = vec3(1.0, 0.8, 0.8); | |
vec3 d = vec3(0.263, 0.416, 0.557); | |
return a + b*cos( 6.28318*(c*t+d) ); | |
} |
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pub fn decompose_matrix( | |
matrix: &nalgebra_glm::Mat4, | |
) -> (nalgebra_glm::Vec3, nalgebra_glm::Quat, nalgebra_glm::Vec3) { | |
let translation = nalgebra_glm::Vec3::new(matrix.m14, matrix.m24, matrix.m34); | |
let (scale_x, scale_y, scale_z) = ( | |
nalgebra_glm::length(&nalgebra_glm::Vec3::new(matrix.m11, matrix.m12, matrix.m13)), | |
nalgebra_glm::length(&nalgebra_glm::Vec3::new(matrix.m21, matrix.m22, matrix.m23)), | |
nalgebra_glm::length(&nalgebra_glm::Vec3::new(matrix.m31, matrix.m32, matrix.m33)), | |
); |
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fn visit_graph_recursively<N, E, VM>( | |
graph: &petgraph::graph::DiGraph<N, E>, | |
visit_map: &mut VM, | |
node_idx: petgraph::graph::NodeIndex, | |
) where | |
N: std::fmt::Debug, | |
VM: petgraph::visit::VisitMap<petgraph::graph::NodeIndex>, | |
{ | |
// Mark the current node as visited | |
visit_map.visit(node_idx); |
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use std::time::{Instant}; | |
#[derive(Clone)] // Derive the Clone trait to enable cloning of State | |
struct State { | |
// Example fields representing the state of the physics object | |
position: f64, | |
velocity: f64, | |
} | |
// Function to update the physics state of the object |
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#[derive(Default, Debug, Clone, serde::Serialize, serde::Deserialize)] | |
pub enum Command { | |
#[default] | |
Empty, | |
Exit, | |
} | |
impl Command { | |
pub fn execute(&mut self, context: &mut Context) { |
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/// We derive Deserialize/Serialize so we can persist app state on shutdown. | |
pub struct TemplateApp { | |
angle: f32, | |
rotating_triangle: std::sync::Arc<egui::mutex::Mutex<RotatingTriangle>>, | |
} | |
impl TemplateApp { | |
/// Called once before the first frame. | |
pub fn new<'a>(cc: &'a eframe::CreationContext<'a>) -> Self { | |
let gl = cc.gl.as_ref().expect("Failed to get a GL context"); |