Created
December 4, 2017 23:04
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function isWallNotOnPath( | |
activePlayer, | |
destinationLine, | |
destinationColumn, | |
walls | |
) { | |
// je vérifie que mon déplacement ne tombe pas sur un mur | |
const isOnAWall = walls.find(function(wall) { | |
if (wall.l === destinationLine && wall.c === destinationColumn) { | |
return true; | |
} | |
return false; | |
}); | |
if (isOnAWall) { | |
return false; | |
} | |
const deltaL = Math.abs(activePlayer.line - destinationLine); | |
const deltaC = Math.abs(activePlayer.column - destinationColumn); | |
const L = -(activePlayer.line - destinationLine); | |
const C = -(activePlayer.column - destinationColumn); | |
const targetPositions = []; | |
console.log({ | |
deltaL: deltaL, | |
deltaC: deltaC, | |
L: L, | |
C: C | |
}); | |
if (L > 0) { | |
console.log("j'effectue un mouvement vers le bas"); | |
for (let l = 0; l <= L; l++) { | |
targetPositions.push({ | |
l: activePlayer.line + l, | |
c: activePlayer.column | |
}); | |
} | |
} | |
if (L < 0) { | |
console.log("j'effectue un mouvement vers le haut"); | |
for (let l = 0; l >= L; l--) { | |
targetPositions.push({ | |
l: activePlayer.line + l, | |
c: activePlayer.column | |
}); | |
} | |
} | |
if (C > 0) { | |
console.log("j'effectue un mouvement vers la droite"); | |
for (let c = 0; c <= C; c++) { | |
targetPositions.push({ | |
l: activePlayer.line, | |
c: activePlayer.column + c | |
}); | |
} | |
} | |
if (C < 0) { | |
console.log("j'effectue un mouvement vers la gauche"); | |
for (let c = 0; c >= C; c--) { | |
targetPositions.push({ | |
l: activePlayer.line, | |
c: activePlayer.column + c | |
}); | |
} | |
} | |
console.log(targetPositions); | |
const wallOnTarget = function(walls) { | |
let finded = false; | |
walls.find(function(wall) { | |
targetPositions.find(function(position) { | |
if (position.l == wall.l && position.c == wall.c) { | |
finded = true; | |
return true; | |
} | |
return false; | |
}); | |
}); | |
return finded; | |
}; | |
if (wallOnTarget(walls)) { | |
return false; | |
} | |
return true; | |
} |
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