Navigation Menu

Skip to content

Instantly share code, notes, and snippets.

View maximiliancsuk's full-sized avatar

Maximilian Csuk maximiliancsuk

View GitHub Profile
Headline:
I made a game with grappling hooks: from concept to completion
The journey of an indie game: concept, experiments, work, polish, finish
Early days:
! colored swing: https://twitter.com/IMakeGames_/status/672457422695477249
! semi-colored swing: https://twitter.com/IMakeGames_/status/669133902888456192
pressure plate: https://twitter.com/IMakeGames_/status/698802957186396160
trampolines: https://twitter.com/IMakeGames_/status/693450907372118016
shotguns: https://twitter.com/IMakeGames_/status/676173969851097092
@maximiliancsuk
maximiliancsuk / font.frag
Created May 24, 2017 08:16
Fragment shader for glitch font
#ifdef GL_ES
precision mediump float;
#endif
uniform sampler2D u_texture;
uniform float seed;
uniform float seed2;
uniform float seed3;
uniform float alphaBase;
uniform vec2 u_drawSize;
@maximiliancsuk
maximiliancsuk / font.vert
Created May 24, 2017 08:16
Vertex shader for glitch font
uniform mat4 u_projTrans;
attribute vec4 a_position;
attribute vec2 a_texCoord0;
attribute vec4 a_color;
varying vec4 v_color;
varying vec2 v_texCoord;
void main() {