-
-
Save menip/15c32dc57407b060ac6678d87424f9b3 to your computer and use it in GitHub Desktop.
Set of crash logs while investigating godot bug
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
handle_crash: Program crashed with signal 11 | |
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues | |
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f294734f4b0] (??:0) | |
[2] Vector<Variant>::_unref(void*) (GODOTPATH/godot/core/safe_refcount.h:120) | |
[3] Vector<Variant>::~Vector() (GODOTPATH/godot/core/vector.h:427) | |
[4] MethodInfo::~MethodInfo() (GODOTPATH/godot/./core/object.h:182 (discriminator 4)) | |
[5] Object::Signal::~Signal() (GODOTPATH/godot/core/object.h:423 (discriminator 2)) | |
[6] HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Pair::~Pair() (GODOTPATH/godot/core/hash_map.h:61 (discriminator 2)) | |
[7] HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element::~Element() (GODOTPATH/godot/core/hash_map.h:73) | |
[8] void memdelete<HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element>(HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element*) (GODOTPATH/godot/core/os/memory.h:119) | |
[9] HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::clear() (GODOTPATH/godot/core/hash_map.h:536) | |
[10] HashMap<StringName, Object::Signal, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::~HashMap() (GODOTPATH/godot/core/hash_map.h:602) | |
[11] Object::~Object() (GODOTPATH/godot/core/object.cpp:1901 (discriminator 12)) | |
[12] Reference::~Reference() (GODOTPATH/godot/core/reference.cpp:95 (discriminator 2)) | |
[13] Resource::~Resource() (GODOTPATH/godot/core/resource.cpp:405 (discriminator 12)) | |
[14] Font::~Font() (GODOTPATH/godot/scene/resources/font.h:41 (discriminator 2)) | |
[15] DynamicFont::~DynamicFont() (GODOTPATH/godot/scene/resources/dynamic_font.cpp:963 (discriminator 12)) | |
[16] void memdelete<Font>(Font*) (GODOTPATH/godot/core/os/memory.h:119) | |
[17] Ref<Font>::unref() (GODOTPATH/godot/core/reference.h:265) | |
[18] Ref<Font>::~Ref() (GODOTPATH/godot/core/reference.h:280) | |
[19] HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Pair::~Pair() (GODOTPATH/godot/core/hash_map.h:61 (discriminator 2)) | |
[20] HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element::~Element() (GODOTPATH/godot/core/hash_map.h:73) | |
[21] void memdelete<HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element>(HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::Element*) (GODOTPATH/godot/core/os/memory.h:119) | |
[22] HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::clear() (GODOTPATH/godot/core/hash_map.h:536) | |
[23] HashMap<StringName, Ref<Font>, StringNameHasher, HashMapComparatorDefault<StringName>, (unsigned char)3, (unsigned char)8>::~HashMap() (GODOTPATH/godot/core/hash_map.h:602) | |
[24] Control::Data::~Data() (GODOTPATH/godot/scene/gui/control.h:146 (discriminator 8)) | |
[25] Control::~Control() (GODOTPATH/godot/scene/gui/control.cpp:2981 (discriminator 2)) | |
[26] Label::~Label() (GODOTPATH/godot/scene/gui/label.cpp:703 (discriminator 6)) | |
[27] void memdelete<Node>(Node*) (GODOTPATH/godot/core/os/memory.h:119) | |
[28] Node::_notification(int) (GODOTPATH/godot/scene/main/node.cpp:160) | |
[29] Node::_notificationv(int, bool) (GODOTPATH/godot/./scene/main/node.h:46 (discriminator 14)) | |
[30] CanvasItem::_notificationv(int, bool) (GODOTPATH/godot/./scene/2d/canvas_item.h:138) | |
[31] Control::_notificationv(int, bool) (GODOTPATH/godot/./scene/gui/control.h:51) | |
[32] Object::notification(int, bool) (GODOTPATH/godot/core/object.cpp:926) | |
[33] Object::_predelete() (GODOTPATH/godot/core/object.cpp:387) | |
[34] predelete_handler(Object*) (GODOTPATH/godot/core/object.cpp:1906) | |
[35] void memdelete<Node>(Node*) (GODOTPATH/godot/core/os/memory.h:116) | |
[36] SceneTree::_change_scene(Node*) (GODOTPATH/godot/scene/main/scene_tree.cpp:1222) | |
[37] MethodBind1<Node*>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[38] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:914 (discriminator 1)) | |
[39] MessageQueue::_call_function(Object*, StringName const&, Variant const*, int, bool) (GODOTPATH/godot/core/message_queue.cpp:260) | |
[40] MessageQueue::flush() (GODOTPATH/godot/core/message_queue.cpp:307) | |
[41] SceneTree::iteration(float) (GODOTPATH/godot/scene/main/scene_tree.cpp:463 (discriminator 2)) | |
[42] Main::iteration() (GODOTPATH/godot/main/main.cpp:1711) | |
[43] OS_X11::run() (GODOTPATH/godot/platform/x11/os_x11.cpp:2392) | |
[44] GODOTPATH/godot/bin/godot.x11.tools.64(main+0xd3) [0xe75329] (GODOTPATH/godot/platform/x11/godot_x11.cpp:56) | |
[45] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f294733a830] (??:0) | |
[46] GODOTPATH/godot/bin/godot.x11.tools.64(_start+0x29) [0xe75189] (??:?) | |
-- END OF BACKTRACE -- |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
handle_crash: Program crashed with signal 11 | |
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues | |
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f51f3c0a4b0] (??:0) | |
[2] Reference::reference() (GODOTPATH/godot/core/reference.cpp:70) | |
[3] Reference::init_ref() (GODOTPATH/godot/core/reference.cpp:37) | |
[4] Ref<DynamicFontAtSize>::ref_pointer(DynamicFontAtSize*) (GODOTPATH/godot/core/reference.h:84 (discriminator 2)) | |
[5] Ref<DynamicFontAtSize>::Ref(DynamicFontAtSize*) (GODOTPATH/godot/core/reference.h:220) | |
[6] DynamicFontData::_get_dynamic_font_at_size(DynamicFontData::CacheID) (GODOTPATH/godot/scene/resources/dynamic_font.cpp:50) | |
[7] DynamicFont::set_font_data(Ref<DynamicFontData> const&) (GODOTPATH/godot/scene/resources/dynamic_font.cpp:678) | |
[8] MethodBind1<Ref<DynamicFontData> const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[9] ClassDB::set_property(Object*, StringName const&, Variant const&, bool*) (GODOTPATH/godot/core/class_db.cpp:989) | |
[10] Object::set(StringName const&, Variant const&, bool*) (GODOTPATH/godot/core/object.cpp:422) | |
[11] ResourceInteractiveLoaderText::poll() (GODOTPATH/godot/scene/resources/scene_format_text.cpp:529 (discriminator 3)) | |
[12] ResourceFormatLoader::load(String const&, String const&, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:138) | |
[13] ResourceLoader::_load(String const&, String const&, String const&, bool, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:173 (discriminator 7)) | |
[14] ResourceLoader::load(String const&, String const&, bool, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:219) | |
[15] SceneTree::change_scene(String const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:1233 (discriminator 2)) | |
[16] MethodBind1R<Error, String const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/./core/method_bind.gen.inc:903 (discriminator 8)) | |
[17] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:914 (discriminator 1)) | |
[18] Variant::call_ptr(StringName const&, Variant const**, int, Variant*, Variant::CallError&) (GODOTPATH/godot/core/variant_call.cpp:1013 (discriminator 1)) | |
[19] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) (GODOTPATH/godot/modules/gdscript/gdscript_function.cpp:811) | |
[20] GDScriptInstance::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/modules/gdscript/gdscript.cpp:1151) | |
[21] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:893 (discriminator 1)) | |
[22] Object::emit_signal(StringName const&, Variant const**, int) (GODOTPATH/godot/core/object.cpp:1195 (discriminator 1)) | |
[23] Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:1241) | |
[24] BaseButton::_gui_input(Ref<InputEvent>) (GODOTPATH/godot/scene/gui/base_button.cpp:139 (discriminator 2)) | |
[25] MethodBind1<Ref<InputEvent> >::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[26] Object::call_multilevel(StringName const&, Variant const**, int) (GODOTPATH/godot/core/object.cpp:748 (discriminator 1)) | |
[27] Object::call_multilevel(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:855) | |
[28] Viewport::_gui_call_input(Control*, Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:1480 (discriminator 2)) | |
[29] Viewport::_gui_input_event(Ref<InputEvent>) (GODOTPATH/godot/scene/main/viewport.cpp:1830 (discriminator 3)) | |
[30] Viewport::input(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:2445 (discriminator 2)) | |
[31] Viewport::_vp_input(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:1324) | |
[32] MethodBind1<Ref<InputEvent> const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[33] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:914 (discriminator 1)) | |
[34] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:839) | |
[35] SceneTree::call_group_flags(unsigned int, StringName const&, StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:248) | |
[36] SceneTree::input_event(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:404 (discriminator 6)) | |
[37] InputDefault::parse_input_event(Ref<InputEvent> const&) (GODOTPATH/godot/main/input_default.cpp:323) | |
[38] OS_X11::process_xevents() (GODOTPATH/godot/platform/x11/os_x11.cpp:1762 (discriminator 3)) | |
[39] OS_X11::run() (GODOTPATH/godot/platform/x11/os_x11.cpp:2390) | |
[40] GODOTPATH/godot/bin/godot.x11.tools.64(main+0xd3) [0xe74d49] (GODOTPATH/godot/platform/x11/godot_x11.cpp:56) | |
[41] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f51f3bf5830] (??:0) | |
[42] GODOTPATH/godot/bin/godot.x11.tools.64(_start+0x29) [0xe74ba9] (??:?) | |
-- END OF BACKTRACE -- | |
Nothing read: Connection reset by peer | |
ERROR: read: Server disconnected! | |
At: drivers/unix/stream_peer_tcp_posix.cpp:276. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
handle_crash: Program crashed with signal 11 | |
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues | |
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f62d44094b0] (??:0) | |
[2] Reference::reference() (GODOTPATH/godot/core/reference.cpp:70) | |
[3] Reference::init_ref() (GODOTPATH/godot/core/reference.cpp:37) | |
[4] Ref<DynamicFontAtSize>::ref_pointer(DynamicFontAtSize*) (GODOTPATH/godot/core/reference.h:84 (discriminator 2)) | |
[5] Ref<DynamicFontAtSize>::Ref(DynamicFontAtSize*) (GODOTPATH/godot/core/reference.h:220) | |
[6] DynamicFontData::_get_dynamic_font_at_size(DynamicFontData::CacheID) (GODOTPATH/godot/scene/resources/dynamic_font.cpp:50) | |
[7] DynamicFont::set_font_data(Ref<DynamicFontData> const&) (GODOTPATH/godot/scene/resources/dynamic_font.cpp:678) | |
[8] MethodBind1<Ref<DynamicFontData> const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[9] ClassDB::set_property(Object*, StringName const&, Variant const&, bool*) (GODOTPATH/godot/core/class_db.cpp:989) | |
[10] Object::set(StringName const&, Variant const&, bool*) (GODOTPATH/godot/core/object.cpp:422) | |
[11] ResourceInteractiveLoaderText::poll() (GODOTPATH/godot/scene/resources/scene_format_text.cpp:529 (discriminator 3)) | |
[12] ResourceFormatLoader::load(String const&, String const&, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:138) | |
[13] ResourceLoader::_load(String const&, String const&, String const&, bool, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:173 (discriminator 7)) | |
[14] ResourceLoader::load(String const&, String const&, bool, Error*) (GODOTPATH/godot/core/io/resource_loader.cpp:219) | |
[15] SceneTree::change_scene(String const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:1233 (discriminator 2)) | |
[16] MethodBind1R<Error, String const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/./core/method_bind.gen.inc:903 (discriminator 8)) | |
[17] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:914 (discriminator 1)) | |
[18] Variant::call_ptr(StringName const&, Variant const**, int, Variant*, Variant::CallError&) (GODOTPATH/godot/core/variant_call.cpp:1013 (discriminator 1)) | |
[19] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Variant::CallError&, GDScriptFunction::CallState*) (GODOTPATH/godot/modules/gdscript/gdscript_function.cpp:811) | |
[20] GDScriptInstance::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/modules/gdscript/gdscript.cpp:1151) | |
[21] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:893 (discriminator 1)) | |
[22] Object::emit_signal(StringName const&, Variant const**, int) (GODOTPATH/godot/core/object.cpp:1195 (discriminator 1)) | |
[23] Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:1241) | |
[24] BaseButton::_gui_input(Ref<InputEvent>) (GODOTPATH/godot/scene/gui/base_button.cpp:139 (discriminator 2)) | |
[25] MethodBind1<Ref<InputEvent> >::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[26] Object::call_multilevel(StringName const&, Variant const**, int) (GODOTPATH/godot/core/object.cpp:748 (discriminator 1)) | |
[27] Object::call_multilevel(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:855) | |
[28] Viewport::_gui_call_input(Control*, Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:1480 (discriminator 2)) | |
[29] Viewport::_gui_input_event(Ref<InputEvent>) (GODOTPATH/godot/scene/main/viewport.cpp:1830 (discriminator 3)) | |
[30] Viewport::input(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:2445 (discriminator 2)) | |
[31] Viewport::_vp_input(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/viewport.cpp:1324) | |
[32] MethodBind1<Ref<InputEvent> const&>::call(Object*, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/method_bind.gen.inc:729 (discriminator 12)) | |
[33] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (GODOTPATH/godot/core/object.cpp:914 (discriminator 1)) | |
[34] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/core/object.cpp:839) | |
[35] SceneTree::call_group_flags(unsigned int, StringName const&, StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:248) | |
[36] SceneTree::input_event(Ref<InputEvent> const&) (GODOTPATH/godot/scene/main/scene_tree.cpp:404 (discriminator 6)) | |
[37] InputDefault::parse_input_event(Ref<InputEvent> const&) (GODOTPATH/godot/main/input_default.cpp:323) | |
[38] OS_X11::process_xevents() (GODOTPATH/godot/platform/x11/os_x11.cpp:1762 (discriminator 3)) | |
[39] OS_X11::run() (GODOTPATH/godot/platform/x11/os_x11.cpp:2390) | |
[40] GODOTPATH/godot/bin/godot.x11.tools.64(main+0xd3) [0xe75329] (GODOTPATH/godot/platform/x11/godot_x11.cpp:56) | |
[41] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f62d43f4830] (??:0) | |
[42] GODOTPATH/godot/bin/godot.x11.tools.64(_start+0x29) [0xe75189] (??:?) | |
-- END OF BACKTRACE -- |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment