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## Process this file with automake to generate Makefile.in | |
lib_LIBRARIES = libdng.a | |
libdng_a_SOURCES = dng_1d_function.cpp dng_color_spec.cpp dng_hue_sat_map.cpp dng_linearization_info.cpp dng_negative.cpp dng_read_image.cpp dng_stream.cpp dng_xmp.cpp dng_1d_table.cpp dng_date_time.cpp dng_ifd.cpp dng_local_string.cpp dng_opcode_list.cpp dng_rect.cpp dng_string.cpp dng_xmp_sdk.cpp dng_abort_sniffer.cpp dng_exceptions.cpp dng_image.cpp dng_lossless_jpeg.cpp dng_opcodes.cpp dng_ref_counted_block.cpp dng_string_list.cpp dng_xy_coord.cpp dng_area_task.cpp dng_exif.cpp dng_image_writer.cpp dng_lossless_jpeg_shared.cpp dng_orientation.cpp dng_reference.cpp dng_tag_types.cpp dng_bad_pixels.cpp dng_file_stream.cpp dng_info.cpp dng_matrix.cpp dng_parse_utils.cpp dng_render.cpp dng_temperature.cpp dng_big_table.cpp dng_filter_task.cpp dng_iptc.cpp dng_memory.cpp dng_pixel_buffer.cpp dng_resample.cpp dng_tile_iterator.cpp dng_bmff.cpp dng_fingerprint.cpp dng_jpeg_image.cpp dng_memory_stream.cpp dng_point.cpp dng_safe_ar |
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## Process this file with automake to generate Makefile.in | |
lib_LIBRARIES = libdng.a | |
libdng_a_SOURCES = dng_1d_function.cpp dng_color_spec.cpp dng_hue_sat_map.cpp dng_linearization_info.cpp dng_negative.cpp dng_read_image.cpp dng_stream.cpp dng_xmp.cpp dng_1d_table.cpp dng_date_time.cpp dng_ifd.cpp dng_local_string.cpp dng_opcode_list.cpp dng_rect.cpp dng_string.cpp dng_xmp_sdk.cpp dng_abort_sniffer.cpp dng_exceptions.cpp dng_image.cpp dng_lossless_jpeg.cpp dng_opcodes.cpp dng_ref_counted_block.cpp dng_string_list.cpp dng_xy_coord.cpp dng_area_task.cpp dng_exif.cpp dng_image_writer.cpp dng_lossless_jpeg_shared.cpp dng_orientation.cpp dng_reference.cpp dng_tag_types.cpp dng_bad_pixels.cpp dng_file_stream.cpp dng_info.cpp dng_matrix.cpp dng_parse_utils.cpp dng_render.cpp dng_temperature.cpp dng_big_table.cpp dng_filter_task.cpp dng_iptc.cpp dng_memory.cpp dng_pixel_buffer.cpp dng_resample.cpp dng_tile_iterator.cpp dng_bmff.cpp dng_fingerprint.cpp dng_jpeg_image.cpp dng_memory_stream.cpp dng_point.cpp dng_safe_ar |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using UMP; | |
public class UMPFixup : MonoBehaviour { | |
public UniversalMediaPlayer PlayerInst = null; | |
public StandaloneMediaPlayer MediaPlayerInst = null; |
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#!/bin/python | |
import sys; | |
import os; | |
import argparse; | |
import shutil; | |
parser = argparse.ArgumentParser(description='Sort Unity Files - Sorts Unity files so they can be diffed in text diff tools.', add_help=False) | |
parser.add_argument('input', help='Input scene file') | |
parser.add_argument('output', nargs='?', default='', help='Output sorted scene file') |