SCNScene scene;
SCNView sceneView;
SCNCamera camera;
SCNNode cameraNode;
public override void ViewDidLoad ()
{
scene = SCNScene.FromFile ("duck", "ColladaModels.scnassets", new SCNSceneLoadingOptions ());
sceneView = new SCNView (UIScreen.MainScreen.Bounds);
sceneView.AutoresizingMask = UIViewAutoresizing.All;
sceneView.Scene = scene;
camera = new SCNCamera { XFov = 40, YFov = 40 };
cameraNode = new SCNNode { Camera = camera, Position = new SCNVector3 (0, 0, 40) };
scene.RootNode.AddChildNode (cameraNode);
View.AddSubview (sceneView);
}
simple example showing how to load a Collada file in Scene Kit using Xamarin.iOS
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