Created
December 10, 2014 19:14
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diff --git a/test/simple/test-timers-unref-active.js b/test/simple/test-timers-unref-active.js | |
index 851ef1c..ce07c2d 100644 | |
--- a/test/simple/test-timers-unref-active.js | |
+++ b/test/simple/test-timers-unref-active.js | |
@@ -40,7 +40,16 @@ var assert = require('assert'); | |
var someObject = {}; | |
var nbTimeouts = 0; | |
-var N = 10; | |
+/* | |
+ * libuv 0.10.x uses GetTickCount on Windows to implement timers, which uses | |
+ * system's timers whose resolution is between 10 and 16ms. See | |
+ * http://msdn.microsoft.com/en-us/library/windows/desktop/ms724408.aspx | |
+ * for more information. That's the lowest resolution for timers across all | |
+ * supported platforms. We're using it as the lowest common denominator, | |
+ * and thus expect 5 timers to be able to fire in under 100 ms. | |
+ */ | |
+var N = 5; | |
+var TEST_DURATION = 100; | |
timers.unenroll(someObject); | |
timers.enroll(someObject, 1); | |
@@ -59,4 +68,4 @@ startTimer(); | |
setTimeout(function() { | |
assert.equal(nbTimeouts, N); | |
-}, 100); | |
+}, TEST_DURATION); |
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