Created
November 25, 2018 08:24
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C# Big Array Class Generic Arrays Over 2GB
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[Serializable] | |
public class BigArray<T> : IEnumerable<T>, IDisposable | |
{ | |
private const int ShiftCount = 19; | |
public const ulong Granularity = 1 << 19; | |
private T[][] _arrays; | |
private bool _disposed; | |
private ulong _itemSize; | |
private ulong _numberOfArrays; | |
public string Tag; | |
public BigArray() : this(Granularity) | |
{ | |
} | |
public BigArray(ulong size) | |
{ | |
if(size < Granularity) | |
size = Granularity; | |
try | |
{ | |
_numberOfArrays = size / Granularity; | |
while(_numberOfArrays * Granularity < size) | |
++_numberOfArrays; | |
Length = _numberOfArrays * Granularity; | |
_arrays = new T[_numberOfArrays][]; | |
for(ulong i = 0; i < _numberOfArrays; ++i) | |
_arrays[i] = new T[Granularity]; | |
} | |
catch(Exception ex) | |
{ | |
throw new Exception($"'Initialize:BigArray' Exception: {ex.Message}"); | |
} | |
} | |
public ulong Length{get; private set;} | |
public T this[ulong index] | |
{ | |
get | |
{ | |
if(index >= Length) | |
throw new Exception($"Getter: Index out of bounds, Index: '{index}' must be less than the Length: '{Length}'."); | |
return _arrays[index >> ShiftCount][index & (Granularity - 1)]; | |
} | |
set | |
{ | |
lock(this) | |
{ | |
if(index >= Length) | |
try | |
{ | |
var nah = _numberOfArrays; | |
_numberOfArrays = index / Granularity; | |
while(_numberOfArrays * Granularity < index) | |
++_numberOfArrays; | |
Length = _numberOfArrays * Granularity; | |
var temp = new BigArray<T>(Length); | |
for(var a = 0ul; a < nah; a++) | |
Array.Copy(_arrays[a], temp._arrays[a], (int) Granularity); | |
_arrays = temp._arrays; | |
} | |
catch(Exception ex) | |
{ | |
throw new Exception($"'Resize:BigArray' Exception: {ex.Message}"); | |
} | |
_arrays[index >> ShiftCount][index & (Granularity - 1)] = value; | |
} | |
} | |
} | |
public void Dispose() | |
{ | |
Dispose(true); | |
} | |
IEnumerator<T> IEnumerable<T>.GetEnumerator() | |
{ | |
return new Enumerator(this); | |
} | |
IEnumerator IEnumerable.GetEnumerator() | |
{ | |
return new Enumerator(this); | |
} | |
public void Clear() | |
{ | |
for(var a = 0ul; a < _numberOfArrays; a++) | |
Array.Clear(_arrays[a], 0, (int) Granularity); | |
Length = 0; | |
} | |
public BigArray<T> Copy(ulong newsize) | |
{ | |
var temp = new BigArray<T>(newsize); | |
for(var a = 0ul; a < _numberOfArrays; a++) | |
Array.Copy(_arrays[a], temp._arrays[a], (int) Granularity); | |
return temp; | |
} | |
private void Dispose(bool disposing) | |
{ | |
if(!_disposed) | |
if(disposing) | |
_arrays = null; | |
_disposed = true; | |
} | |
~BigArray() | |
{ | |
Dispose(true); | |
} | |
[Serializable] | |
public struct Enumerator : IEnumerator<T> | |
{ | |
private readonly BigArray<T> _array; | |
private ulong _index; | |
public T Current{get; private set;} | |
object IEnumerator.Current | |
{ | |
get | |
{ | |
if(_index == _array.Length + 1) | |
throw new Exception($"Enumerator out of range: {_index}"); | |
return Current; | |
} | |
} | |
internal Enumerator(BigArray<T> array) | |
{ | |
_array = array; | |
_index = 0; | |
Current = default; | |
} | |
public void Dispose() | |
{ | |
} | |
public bool MoveNext() | |
{ | |
if(_index < _array.Length) | |
{ | |
Current = _array[_index]; | |
_index++; | |
return true; | |
} | |
_index = _array.Length + 1; | |
Current = default; | |
return false; | |
} | |
void IEnumerator.Reset() | |
{ | |
_index = 0; | |
Current = default; | |
} | |
} | |
} |
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