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emp::Random::GetUInt64 profile
// This is the main function for the NATIVE version of this project.
#include <iostream>
#include <chrono>
#include "base/vector.h"
#include "config/command_line.h"
#include "tools/Random.h"
#include "data/DataFile.h"
int main(int argc, char* argv[])
{
emp::Random rand(1);
double sum = 0.0;
emp::DataFile dfile("timings.dat");
std::string type;
double timing;
dfile.AddVar<std::string>(type, "type");
dfile.AddVar<double>(timing, "timing");
dfile.PrintHeaderKeys();
for (size_t rep = 0; rep < 500; ++rep) {
std::cout << "." << std::endl;
{
type = "old";
const auto start = std::chrono::high_resolution_clock::now();
for (size_t i = 0; i < 1e5; ++i) {
sum += rand.GetUInt64Old();
}
const auto stop = std::chrono::high_resolution_clock::now();
timing = std::chrono::duration_cast<std::chrono::microseconds>(
stop - start
).count();
dfile.Update();
}
{
type = "new";
const auto start = std::chrono::high_resolution_clock::now();
for (size_t i = 0; i < 1e5; ++i) {
sum += rand.GetUInt64();
}
const auto stop = std::chrono::high_resolution_clock::now();
timing = std::chrono::duration_cast<std::chrono::microseconds>(
stop - start
).count();
dfile.Update();
}
std::cout << sum << std::endl;
}
}
Display the source blob
Display the rendered blob
Raw
import pandas as pd
import seaborn as sns
import matplotlib.pyplot as plt
df = pd.read_csv("timings.dat")
sns.barplot(data=df, y="timing", x="type")
plt.savefig("out.pdf")
/**
* @note This file is part of Empirical, https://github.com/devosoft/Empirical
* @copyright Copyright (C) Michigan State University, MIT Software license; see doc/LICENSE.md
* @date 2015-2019
*
* @file Random.h
* @brief A versatile and non-patterned pseudo-random-number generator.
* @note Status: RELEASE
*/
#ifndef EMP_RANDOM_H
#define EMP_RANDOM_H
#include <ctime>
#include <climits>
#include <cmath>
#include <cstring>
#include <iterator>
#include "../base/assert.h"
#include "Range.h"
namespace emp {
/// A versatile and non-patterned pseudo-random-number generator (Mersenne Twister).
class Random {
protected:
int seed = 0; ///< Current random number seed.
int original_seed = 0; ///< Orignal random number seed when object was first created.
int inext = 0; ///< First position in use in internal state.
int inextp = 0; ///< Second position in use in internal state.
int ma[56]; ///< Internal state of RNG
// Members & functions for stat functions
double expRV = 0.0; ///< Exponential Random Variable for the randNormal function
// Constants ////////////////////////////////////////////////////////////////
// Statistical Approximation
static const int32_t _BINOMIAL_TO_NORMAL = 50; // if < n*p*(1-p)
static const int32_t _BINOMIAL_TO_POISSON = 1000; // if < n && !Normal approx Engine
// Engine
static const int32_t _RAND_MBIG = 1000000000;
static const int32_t _RAND_MSEED = 161803398;
// Internal functions
// Setup, called on initialization and seed reset.
void init()
{
// Clear variables
for (int i = 0; i < 56; ++i) ma[i] = 0;
int32_t mj = (_RAND_MSEED - seed) % _RAND_MBIG;
ma[55] = mj;
int32_t mk = 1;
for (int32_t i = 1; i < 55; ++i) {
int32_t ii = (21 * i) % 55;
ma[ii] = mk;
mk = mj - mk;
if (mk < 0) mk += _RAND_MBIG;
mj = ma[ii];
}
for (int32_t k = 0; k < 4; ++k) {
for (int32_t j = 1; j < 55; ++j) {
ma[j] -= ma[1 + (j + 30) % 55];
if (ma[j] < 0) ma[j] += _RAND_MBIG;
}
}
inext = 0;
inextp = 31;
// Setup variables used by Statistical Distribution functions
expRV = -log(Random::Get() / (double) _RAND_MBIG);
}
// Basic Random number
// Returns a random number [0,_RAND_MBIG)
int32_t Get() {
if (++inext == 56) inext = 0;
if (++inextp == 56) inextp = 0;
int mj = ma[inext] - ma[inextp];
if (mj < 0) mj += _RAND_MBIG;
ma[inext] = mj;
return mj;
}
public:
/**
* Set up the random generator object.
* @param _seed The seed of the random number generator. A negative seed means that the
* random number generator gets its seed from a combination of the actual system time and
* the memory position of the random number generator.
**/
Random(const int _seed = -1) {
for (int i = 0; i < 56; ++i) ma[i] = 0;
ResetSeed(_seed); // Calls init()
}
~Random() { ; }
/**
* @return The seed that was actually used to start the random sequence.
**/
inline int GetSeed() const { return seed; }
/**
* @return The seed that was originally provided by the user.
**/
inline int GetOriginalSeed() const { return original_seed; }
/**
* Starts a new sequence of pseudo random numbers.
*
* @param new_seed The seed for the new sequence.
* A negative seed means that the random number generator gets its
* seed from the actual system time and the process ID.
**/
inline void ResetSeed(const int _seed) {
original_seed = _seed;
if (_seed <= 0) {
int seed_time = (int) time(NULL);
int seed_mem = (int) ((uint64_t) this);
seed = seed_time ^ seed_mem;
} else {
seed = _seed;
}
if (seed < 0) seed *= -1;
seed %= _RAND_MSEED;
init();
}
// Random Number Generation /////////////////////////////////////////////////
/**
* Generate a double between 0.0 and 1.0
*
* @return The pseudo random number.
**/
inline double GetDouble() { return Get() / (double) _RAND_MBIG; }
/**
* Generate a double between 0 and a given number.
*
* @return The pseudo random number.
* @param max The upper bound for the random numbers (will never be returned).
**/
inline double GetDouble(const double max) {
// emp_assert(max <= (double) _RAND_MBIG, max, (double) _RAND_MBIG); // Precision will be too low past this point...
return GetDouble() * max;
}
/**
* Generate a double out of a given interval.
*
* @return The pseudo random number.
* @param min The lower bound for the random numbers.
* @param max The upper bound for the random numbers (will never be returned).
**/
inline double GetDouble(const double min, const double max) {
emp_assert((max-min) <= (double) _RAND_MBIG, min, max); // Precision will be too low past this point...
return GetDouble() * (max - min) + min;
}
/**
* Generate a double out of a given interval.
*
* @return The pseudo random number.
* @param range The upper and lower bounds for the random numbers [lower, upper)
**/
inline double GetDouble(const Range<double> range) {
return GetDouble(range.GetLower(), range.GetUpper());
}
/**
* Generate an uint32_t.
*
* @return The pseudo random number.
* @param max The upper bound for the random numbers (will never be returned).
**/
template <typename T>
inline uint32_t GetUInt(const T max) {
emp_assert(max <= (T) _RAND_MBIG, max); // Precision will be too low past this point...
return static_cast<uint32_t>(GetDouble() * static_cast<double>(max));
}
/**
* Generate a random 32-bit block of bits.
*
* @return The pseudo random number.
**/
inline uint32_t GetUInt() {
return ( static_cast<uint32_t>(GetDouble() * 65536.0) << 16 )
+ static_cast<uint32_t>(GetDouble() * 65536.0);
}
/**
* Generate a random 64-bit block of bits.
*
* @return The pseudo random number.
**/
inline uint64_t GetUInt64Old() {
// @MAM profiled,
// this is faster than using RandFill
return ( static_cast<uint64_t>(GetUInt()) << 32 )
+ static_cast<uint64_t>(GetUInt());
}
/**
* Generate a random 64-bit block of bits.
*
* @return The pseudo random number.
**/
inline uint64_t GetUInt64() {
uint64_t res;
RandFill(reinterpret_cast<unsigned char*>(&res), sizeof(res));
return res;
}
/**
* Randomize a contiguous segment of memory.
**/
inline void RandFillOld(unsigned char* dest, const size_t num_bytes) {
// go three bytes at a time because we only get
// _RAND_MBIG (not quite four bytes) of entropy
// from the generator
// @MAM profiled,
// sampling raw bytes and rejecting the region of integer space
// that would introduce bias is faster than rescaling using double
// multiplication
const uint32_t accept_thresh = (
_RAND_MBIG - _RAND_MBIG % 16777216 /* 2^(3*8) */
);
for (size_t byte = 0; byte + 3 < num_bytes; byte += 3) {
uint32_t rnd;
while (true) {
rnd = Get();
if (rnd < accept_thresh) break;
}
std::memcpy(dest+byte, &rnd, 3);
}
if (num_bytes%3) {
uint32_t rnd;
while (true) {
rnd = Get();
if (rnd < accept_thresh) break;
}
std::memcpy(dest+num_bytes-num_bytes%3, &rnd, num_bytes%3);
}
}
/**
* Randomize a contiguous segment of memory.
**/
inline void RandFill(unsigned char* dest, const size_t num_bytes) {
// go three bytes at a time because we only get
// _RAND_MBIG (slightly more than 3 bytes) of entropy
// from the generator
for (size_t byte = 0; byte + 3 < num_bytes; byte += 3) {
uint32_t rnd;
rnd = GetDouble() * 16777216.0; /* 2^(3*8) */
std::memcpy(dest+byte, &rnd, 3);
}
if (num_bytes%3) {
uint32_t rnd;
rnd = GetDouble() * 16777216.0; /* 2^(3*8) */
std::memcpy(dest+num_bytes-num_bytes%3, &rnd, num_bytes%3);
}
}
/**
* Generate an uint64_t.
*
* @return The pseudo random number.
* @param max The upper bound for the random numbers (will never be returned).
* @todo this function needs to be tested and refined.
**/
template <typename T>
inline uint64_t GetUInt64(const T max) {
if (max <= (T) _RAND_MBIG) return (uint64_t) GetUInt(max); // Don't need extra precision.
const double max2 = ((double) max) / (double) _RAND_MBIG;
emp_assert(max2 <= (T) _RAND_MBIG, max); // Precision will be too low past this point...
return static_cast<uint64_t>(GetDouble() * static_cast<double>(max))
+ static_cast<uint64_t>(GetDouble() * static_cast<double>(max2) * _RAND_MBIG);
}
/**
* Generate an uint32_t out of an interval.
*
* @return The pseudo random number.
* @param min The lower bound for the random numbers.
* @param max The upper bound for the random numbers (will never be returned).
**/
template <typename T1, typename T2>
inline uint32_t GetUInt(const T1 min, const T2 max) {
return GetUInt<uint32_t>((uint32_t) max - (uint32_t) min) + (uint32_t) min;
}
/**
* Generate a uint32_t out of a given interval.
*
* @return The pseudo random number.
* @param range The upper and lower bounds for the random numbers [lower, upper)
**/
template <typename T>
inline uint32_t GetUInt(const Range<T> range) {
return GetUInt(range.GetLower(), range.GetUpper());
}
/**
* Generate an int out of an interval.
*
* @return The pseudo random number.
* @param min The lower bound for the random numbers.
* @param max The upper bound for the random numbers (will never be returned).
**/
inline int GetInt(const int max) { return static_cast<int>(GetUInt((uint32_t) max)); }
inline int GetInt(const int min, const int max) { return GetInt(max - min) + min; }
inline int GetInt(const Range<int> range) { return GetInt(range.GetLower(), range.GetUpper()); }
// Random Event Generation //////////////////////////////////////////////////
/// Tests a random value [0,1) against a given probability p, and returns true of false.
/// @param p The probability of the result being "true".
inline bool P(const double p) {
emp_assert(p >= 0.0 && p <= 1.0, p);
return (Get() < (p * _RAND_MBIG));
}
// Statistical functions ////////////////////////////////////////////////////
// Distributions //
/**
* Generate a random variable drawn from a unit normal distribution.
**/
inline double GetRandNormal() {
// Draw from a Unit Normal Dist
// Using Rejection Method and saving of initial exponential random variable
double expRV2;
while (1) {
expRV2 = -log(GetDouble());
expRV -= (expRV2-1)*(expRV2-1)/2;
if (expRV > 0) break;
expRV = -log(GetDouble());
}
if (P(.5)) return expRV2;
return -expRV2;
}
/**
* Generate a random variable drawn from a distribution with given
* mean and standard deviation.
**/
inline double GetRandNormal(const double mean, const double std) { return mean + GetRandNormal() * std; }
/**
* Generate a random variable drawn from a Poisson distribution.
**/
inline uint32_t GetRandPoisson(const double n, double p) {
emp_assert(p >= 0.0 && p <= 1.0, p);
// Optimizes for speed and calculability using symetry of the distribution
if (p > .5) return (uint32_t)n - GetRandPoisson(n * (1 - p));
else return GetRandPoisson(n * p);
}
/**
* Generate a random variable drawn from a Poisson distribution.
*
* @param mean The mean of the distribution.
**/
inline uint32_t GetRandPoisson(const double mean) {
// Draw from a Poisson Dist with mean; if cannot calculate, return UINT_MAX.
// Uses Rejection Method
const double a = exp(-mean);
if (a <= 0) return UINT_MAX; // cannot calculate, so return UINT_MAX
uint32_t k = 0;
double u = GetDouble();
while (u >= a) {
u *= GetDouble();
++k;
}
return k;
}
/**
* Generate a random variable drawn from a Binomial distribution.
*
* This function is exact, but slow.
* @see Random::GetApproxRandBinomial
* @see emp::Binomial in source/tools/Binomial.h
**/
inline uint32_t GetFullRandBinomial(const double n, const double p) { // Exact
emp_assert(p >= 0.0 && p <= 1.0, p);
emp_assert(n >= 0.0, n);
// Actually try n Bernoulli events, each with probability p
uint32_t k = 0;
for (uint32_t i = 0; i < n; ++i) if (P(p)) k++;
return k;
}
/**
* Generate a random variable drawn from a Binomial distribution.
*
* This function is faster than @ref Random::GetFullRandBinomial(), but
* uses some approximations. Note that for repeated calculations with
* the same n and p, the Binomial class provides a much faster and more
* exact interface.
*
* @see Random::GetFullRandBinomial
* @see emp::Binomial in source/tools/Binomial.h
**/
inline uint32_t GetApproxRandBinomial(const double n, const double p) { // Approx
emp_assert(p >= 0.0 && p <= 1.0, p);
emp_assert(n >= 0.0, n);
// Approximate Binomial if appropriate
// if np(1-p) is large, we might be tempted to use a Normal approx, but it is giving poor results.
// if (n * p * (1 - p) >= _BINOMIAL_TO_NORMAL) {
// return static_cast<uint32_t>(GetRandNormal(n * p, n * p * (1 - p)) + 0.5);
// }
// If n is large, use a Poisson approx
if (n >= _BINOMIAL_TO_POISSON) {
uint32_t k = GetRandPoisson(n, p);
if (k < UINT_MAX) return k; // if approx worked
}
// otherwise, actually generate the randBinomial
return GetFullRandBinomial(n, p);
}
/**
* By default GetRandBinomial calls the full (non-approximation) version.
*
* Note that if approximations are okay, they can create a big speedup
* for n > 1000.
*
* @see Random::GetFullRandBinomial
* @see Random::GetApproxRandBinomial
* @see emp::Binomial in source/tools/Binomial.h
**/
inline uint32_t GetRandBinomial(const double n, const double p) {
return GetFullRandBinomial(n,p);
}
};
/// This is an adaptor to make Random behave like a proper STL random number generator.
struct RandomStdAdaptor {
typedef int argument_type;
typedef int result_type;
RandomStdAdaptor(Random& rng) : _rng(rng) { }
int operator()(int n) { return _rng.GetInt(n); }
Random& _rng;
};
/// Draw a sample (with replacement) from an input range, copying to the output range.
template <typename ForwardIterator, typename OutputIterator, typename RNG>
void sample_with_replacement(ForwardIterator first, ForwardIterator last, OutputIterator ofirst, OutputIterator olast, RNG rng) {
std::size_t range = std::distance(first, last);
while(ofirst != olast) {
*ofirst = *(first+rng(range));
++ofirst;
}
}
} // END emp namespace
#endif
type,timing
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