This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Planeta Zemlja je stara četiri milijarde godina. Za osam milijardi godina biti će potpuno pusti i sprženi beživotni otok u svemiru, uništena od sunca koji će se pretvoriti u crvenog diva. U međuvremenu jedna pomahnitala bulumenta budala uništavaju egzistenciju svojih bližnjih, većine čovječanstva, tjerajući ih u glad, nedostatak obrazovanja, razboljevanje, umiranje i nedostatak primjerene vremenu medicinske zaštite i osnovnih uvjeta za život; dokidajući time osnove za temelje ljudskog dostojanstva pojedinaca i čitave ljudske vrste. A, sve to jer žele imati stometarske jahte s tri helikoptera na palubama, desetke kuća po Toskanama, Provansama, Maldivima...iako istovremeno ne mogu biti na svim tim mjestima niti mogu u razumnim vremenskim periodima iskoristiti sve to što će korozija i zub vremena vrlo brzo pretvoriti u prah. A ako i prodaju sve to, opet ni oni ni njihovi potomci ne mogu sav taj novac pojesti već ga moraju trošiti opet na luksuz, do prvog burzovnog kraha ili povijesnih lomova društava. Pohlepno s |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
namespace NooBot_Launcher | |
{ | |
using Microsoft.Win32; | |
using NooBot_Launcher.Properties; | |
using System; | |
using System.ComponentModel; | |
using System.Diagnostics; | |
using System.Drawing; | |
using System.IO; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <a_samp> | |
#include <streamer> //by Incognito http://forum.sa-mp.com/showthread.php?t=102865 | |
#include <modelsizes> //by Y_Less http://forum.sa-mp.com/showthread.php?t=407909 | |
#define STREAM_CONSTANT 180 | |
stock StreamObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) | |
{ | |
return CreateDynamicObject(modelid, x, y, z, rx, ry, rz,-1, -1, -1, STREAM_CONSTANT + GetColSphereRadius(modelid)); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# SSL self signed localhost for rails start to finish, no red warnings. | |
# 1) Create your private key (any password will do, we remove it below) | |
$ openssl genrsa -des3 -out server.orig.key 2048 | |
# 2) Remove the password | |
$ openssl rsa -in server.orig.key -out server.key |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <a_samp> | |
#include <streamer> | |
#include <zcmd> | |
#include <sscanf2> | |
#include <foreach> | |
// EDIT THESE DEFINES TO WHATEVER SUITS YOU | |
#define USE_SYNC true // respawns the vehicle after you hit the cancel/finish button so it syncs with the world, disable this if you're mapping on a hill and the vehicle accidentally drives down the hill. | |
#define MAX_VEHICLES_PER_PLAYER (50) // maximum amount of vehicles 1 player can spawn | |
#define LABEL_COLOR 0xFFFFFFFF // Vehicle's label color |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
/** | |
* Simple script to extract files from a .tar archive | |
* | |
* @param string $file The .tar archive filepath | |
* @param string $dest [optional] The extraction destination filepath, defaults to "./" | |
* @return boolean Success or failure | |
*/ | |
function untar($file, $dest = "./") { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <a_samp> | |
#undef MAX_PLAYERS | |
#define MAX_PLAYERS (1000) | |
#include <core> | |
#include <float> | |
#include <YSI\y_commands> // By Y_Less, 4.0: https://github.com/Misiur/YSI-Includes/ | |
#include <YSI\y_master> // By Y_Less, 4.0: https://github.com/Misiur/YSI-Includes/ | |
main() | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
$mysql_server = "localhost"; | |
$mysql_user = "username"; | |
$mysql_password = "password"; | |
$mysql_dbname = "db"; | |
$mysqlcon = new mysqli($mysql_server, $mysql_user, $mysql_password, $mysql_dbname); | |
if ($mysqlcon->connect_error) { | |
die("Connection failed: " . $mysqlcon->connect_error); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <sscanf2> // By Y_Less, 2.8.2: http://forum.sa-mp.com/showthread.php?t=570927 | |
#include <YSI\y_commands> // By Y_Less, f4d85a8: http://forum.sa-mp.com/showthread.php?t=570884 | |
#include <YSI\y_master> // By Y_Less, f4d85a8: http://forum.sa-mp.com/showthread.php?t=570884 | |
YCMD:xgoto(playerid, params[], help) | |
{ | |
new string[256], Float:x,Float:y,Float:z; | |
if(sscanf(params, "fff", x,y,z)) return SendClientMessage(playerid, -1, ""#SMCOLOR"[SM:CMD] {FFFF00}/xgoto [x] [y] [z]"); | |
format(string, sizeof(string), ""#SMCOLOR"[SM] {FFFF00}Portovao si se do %f %f %f", x,y,z); | |
SendClientMessage(playerid, COLOR_LIGHTRED2, string); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <stdio.h> | |
#include <string.h> | |
using namespace std; | |
bool strEqual(char string[], char toComp[]) | |
{ | |
int len = strlen(toComp); | |
char oldchar = string[len]; |
OlderNewer