Skip to content

Instantly share code, notes, and snippets.

View mrKaizen's full-sized avatar

ALberto Doriguzzi Bozzo > mrKaizen mrKaizen

View GitHub Profile
@t0chas
t0chas / CustomEditorBase.cs
Last active March 5, 2024 16:47
Default Custom Inspector-Editor for Unity3D with ReorderableLists for arrays handling
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
using UnityEditor.AnimatedValues;
[CustomEditor(typeof(UnityEngine.Object), true, isFallback = true)]
[CanEditMultipleObjects]
public class CustomEditorBase : Editor
{
@DGoodayle
DGoodayle / RadialLayout.cs
Created September 16, 2015 13:48
Radial Layouts in Unity
using UnityEngine;
using UnityEngine.UI;
/*
Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk
Copyright (c) 2015
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell