Skip to content

Instantly share code, notes, and snippets.

@msg555
Created August 4, 2017 00:38
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save msg555/46f46b8b943ee93393a0a192c7703c57 to your computer and use it in GitHub Desktop.
Save msg555/46f46b8b943ee93393a0a192c7703c57 to your computer and use it in GitHub Desktop.
Audio names in DF
All Stream Names
amb_birds
amb_hollow
amb_city
amb_crickets
amb_wind
amb_machinery
amb_computers
amb_rain
9-bit Expedition
Elvish Piper Academy
Electric Relic
The Magnetic Tree
Swimming While It Rains
Fifty FPS Forest
It's Not Supposed To Be Snowing
Sepia Tone Laboratory
A Safe Place to Sleep
Baryogenesis
Upside Down Stalagmite
Pillars of Pepper
Cider Time
Frozen Hot Sauce
Dream Salvage
Sun Bleach
Undiscovery
Your Favorite Color
Light Pollution
A Square the Rectangle is Not
Swimming Through Waves
Teacups
Minus
Introduction
All Sound Effect Names
sfx_footstep_wood_1
sfx_footstep_dirt_1
sfx_footstep_stone_1
sfx_footstep_metal_1
sfx_footstep_carpet_1
sfx_footstep_grass_1
sfx_footstep_water_1
sfx_footstep_poly_1
sfx_footstep_wood_2
sfx_footstep_dirt_2
sfx_footstep_stone_2
sfx_footstep_metal_2
sfx_footstep_carpet_2
sfx_footstep_grass_2
sfx_footstep_water_2
sfx_footstep_poly_2
sfx_footstep_wood_3
sfx_footstep_dirt_3
sfx_footstep_stone_3
sfx_footstep_metal_3
sfx_footstep_carpet_3
sfx_footstep_grass_3
sfx_footstep_water_3
sfx_footstep_poly_3
sfx_land_wood
sfx_land_dirt
sfx_land_stone
sfx_land_metal
sfx_land_carpet
sfx_land_grass
sfx_land_water
sfx_land_poly
sfx_slide_wood_loop
sfx_slide_dirt_loop
sfx_slide_stone_loop
sfx_slide_metal_loop
sfx_slide_carpet_loop
sfx_slide_grass_loop
sfx_slide_water_loop
sfx_slide_poly_loop
sfx_land_generic_heavy
sfx_impact_light_1
sfx_impact_light_2
sfx_impact_light_3
sfx_impact_heavy_1
sfx_impact_heavy_2
sfx_impact_heavy_3
sfx_impact_parry
sfx_hill_beep
sfx_hill_get
sfx_hill_lost
sfx_hill_score
sfx_respawn
sfx_sparks_1
sfx_sparks_2
sfx_sparks_3
sfx_sparks_4
sfx_sparks_5
sfx_sparks_6
sfx_sparks_7
sfx_sparks_8
sfx_sparks_9
sfx_sparks_10
sfx_sparks_11
sfx_sparks_12
sfx_damage_spikes
sfx_damage
sfx_wind_loop
sfx_dust_heavy
sfx_dust_light_1
sfx_dust_light_2
sfx_dust_light_3
sfx_dust_med
sfx_leaf_heavy
sfx_leaf_light_1
sfx_leaf_light_2
sfx_leaf_light_3
sfx_leaf_med
sfx_slime_heavy
sfx_slime_light_1
sfx_slime_light_2
sfx_slime_light_3
sfx_slime_light_4
sfx_slime_light_5
sfx_slime_light_6
sfx_slime_light_overlay_1
sfx_slime_light_overlay_2
sfx_slime_light_overlay_3
sfx_slime_light_overlay_4
sfx_slime_light_overlay_5
sfx_slime_light_overlay_6
sfx_slime_med
sfx_trash_heavy
sfx_trash_light_1
sfx_trash_light_2
sfx_trash_light_3
sfx_trash_light_4
sfx_trash_light_5
sfx_trash_light_6
sfx_trash_light_7
sfx_trash_light_8
sfx_trash_light_9
sfx_trash_light_10
sfx_trash_med
sfx_poly_heavy
sfx_poly_light_1
sfx_poly_light_2
sfx_poly_light_3
sfx_poly_med
sfx_stone_land
sfx_bgargoyle_attack
sfx_bgargoyle_footstep
sfx_bgargoyle_land
sfx_book_flap
sfx_book_attack
sfx_book_land
sfx_chest_land
sfx_door_land
sfx_door_unlock
sfx_gargoyle_fly
sfx_knight_attack
sfx_knight_block
sfx_knight_footstep
sfx_knight_land
sfx_scroll_land
sfx_scroll_ruffle
sfx_tchest_land
sfx_treasure_fly
sfx_treasure_land
sfx_animal_land
sfx_bear_attack
sfx_bear_footstep
sfx_bear_land
sfx_bear_yawn
sfx_hawk_attack
sfx_hawk_flap
sfx_hawk_flap_leaf
sfx_porcupine_attack
sfx_stoneboss_jump
sfx_stoneboss_land
sfx_stonebro_attack
sfx_wolf_attack
sfx_wolf_footstep
sfx_barrel_attack
sfx_barrel_land
sfx_slimebeast_attack
sfx_slimebeast_footstep
sfx_slimebeast_land
sfx_springball_bounce
sfx_springball_land_light
sfx_springball_land_heavy
sfx_springball_attack_start
sfx_springball_attack_end
sfx_trashbeast_attack
sfx_trashbeast_footstep
sfx_trashbeast_land
sfx_trashbag_explode
sfx_trashcan_attack
sfx_trashcan_land
sfx_trashtire_bounce
sfx_trashtire_land
sfx_door_stone_open
sfx_door_stone_unlock
sfx_door_wood_open
sfx_door_wood_unlock
sfx_door_unlock
sfx_door_lab
sfx_door_city
sfx_hud_score_hit
sfx_hud_level_start
sfx_hud_highlight_1
sfx_hud_highlight_2
sfx_hud_highlight_3
sfx_hud_highlight_4
sfx_hud_select_1
sfx_hud_select_2
sfx_hud_select_3
sfx_hud_select_4
sfx_hud_cancel_1
sfx_hud_cancel_2
sfx_hud_cancel_3
sfx_hud_cancel_4
sfx_dm_jump_ground_1
sfx_dm_jump_ground_2
sfx_dm_jump_ground_3
sfx_dm_jump_air_1
sfx_dm_jump_air_2
sfx_dm_jump_air_3
sfx_dm_jump_wall_1
sfx_dm_jump_wall_2
sfx_dm_jump_wall_3
sfx_dm_dash_air
sfx_dm_dash_ground
sfx_dm_fast_fall
sfx_dm_attack_light_1
sfx_dm_attack_light_2
sfx_dm_attack_light_3
sfx_dm_attack_heavy_1
sfx_dm_attack_heavy_2
sfx_dm_special_activate
sfx_dm_special_hit
sfx_dm_special_ready
sfx_dm_special_final
sfx_dm_sweep_1
sfx_dm_sweep_2
sfx_dm_sweep_3
sfx_dg_jump_ground_1
sfx_dg_jump_ground_2
sfx_dg_jump_ground_3
sfx_dg_jump_air_1
sfx_dg_jump_air_2
sfx_dg_jump_air_3
sfx_dg_jump_wall_1
sfx_dg_jump_wall_2
sfx_dg_jump_wall_3
sfx_dg_dash_air
sfx_dg_dash_ground
sfx_dg_fast_fall
sfx_dg_attack_light_1
sfx_dg_attack_light_2
sfx_dg_attack_light_3
sfx_dg_attack_heavy_1
sfx_dg_attack_heavy_2
sfx_dg_special_activate
sfx_dg_special_hit
sfx_dg_special_ready
sfx_dg_special_final
sfx_dg_sweep_1
sfx_dg_sweep_2
sfx_dg_sweep_3
sfx_dk_jump_ground_1
sfx_dk_jump_ground_2
sfx_dk_jump_ground_3
sfx_dk_jump_air_1
sfx_dk_jump_air_2
sfx_dk_jump_air_3
sfx_dk_jump_wall_1
sfx_dk_jump_wall_2
sfx_dk_jump_wall_3
sfx_dk_dash_air
sfx_dk_dash_ground
sfx_dk_fast_fall
sfx_dk_attack_light_1
sfx_dk_attack_light_2
sfx_dk_attack_light_3
sfx_dk_attack_heavy_1
sfx_dk_attack_heavy_2
sfx_dk_special_activate
sfx_dk_special_hit
sfx_dk_special_ready
sfx_dk_special_final
sfx_dk_sweep_1
sfx_dk_sweep_2
sfx_dk_sweep_3
sfx_do_jump_ground_1
sfx_do_jump_ground_2
sfx_do_jump_ground_3
sfx_do_jump_air_1
sfx_do_jump_air_2
sfx_do_jump_air_3
sfx_do_jump_wall_1
sfx_do_jump_wall_2
sfx_do_jump_wall_3
sfx_do_dash_air
sfx_do_dash_ground
sfx_do_fast_fall
sfx_do_attack_light_1
sfx_do_attack_light_2
sfx_do_attack_light_3
sfx_do_attack_heavy_1
sfx_do_attack_heavy_2
sfx_do_special_activate
sfx_do_special_hit
sfx_do_special_ready
sfx_do_special_final
sfx_do_sweep_1
sfx_do_sweep_2
sfx_do_sweep_3
sfx_dw_jump_ground_1
sfx_dw_jump_ground_2
sfx_dw_jump_ground_3
sfx_dw_jump_air_1
sfx_dw_jump_air_2
sfx_dw_jump_air_3
sfx_dw_jump_wall_1
sfx_dw_jump_wall_2
sfx_dw_jump_wall_3
sfx_dw_dash_air
sfx_dw_dash_ground
sfx_dw_fast_fall
sfx_dw_attack_light_1
sfx_dw_attack_light_2
sfx_dw_attack_light_3
sfx_dw_attack_heavy_1
sfx_dw_attack_heavy_2
sfx_dw_special_activate
sfx_dw_special_hit
sfx_dw_special_ready
sfx_dw_special_final
sfx_dw_sweep_1
sfx_dw_sweep_2
sfx_dw_sweep_3
sfx_ls_jump_ground_1
sfx_ls_jump_ground_2
sfx_ls_jump_ground_3
sfx_ls_jump_air_1
sfx_ls_jump_air_2
sfx_ls_jump_air_3
sfx_ls_jump_wall_1
sfx_ls_jump_wall_2
sfx_ls_jump_wall_3
sfx_ls_dash_air
sfx_ls_dash_ground
sfx_ls_fast_fall
sfx_ls_attack_light_1
sfx_ls_attack_light_2
sfx_ls_attack_light_3
sfx_ls_attack_heavy_1
sfx_ls_attack_heavy_2
sfx_ls_special_activate
sfx_ls_special_hit
sfx_ls_special_ready
sfx_ls_special_final
sfx_ls_sweep_1
sfx_ls_sweep_2
sfx_ls_sweep_3
sfx_tk_jump_ground_1
sfx_tk_jump_ground_2
sfx_tk_jump_ground_3
sfx_tk_jump_air_1
sfx_tk_jump_air_2
sfx_tk_jump_air_3
sfx_tk_jump_wall_1
sfx_tk_jump_wall_2
sfx_tk_jump_wall_3
sfx_tk_dash_air
sfx_tk_dash_ground
sfx_tk_fast_fall
sfx_tk_attack_light_1
sfx_tk_attack_light_2
sfx_tk_attack_light_3
sfx_tk_attack_heavy_1
sfx_tk_attack_heavy_2
sfx_tk_special_activate
sfx_tk_special_hit
sfx_tk_special_ready
sfx_tk_special_final
sfx_tk_sweep_1
sfx_tk_sweep_2
sfx_tk_sweep_3
sfx_sb_jump_ground_1
sfx_sb_jump_ground_2
sfx_sb_jump_ground_3
sfx_sb_jump_air_1
sfx_sb_jump_air_2
sfx_sb_jump_air_3
sfx_sb_jump_wall_1
sfx_sb_jump_wall_2
sfx_sb_jump_wall_3
sfx_sb_dash_air
sfx_sb_dash_ground
sfx_sb_fast_fall
sfx_sb_attack_light_1
sfx_sb_attack_light_2
sfx_sb_attack_light_3
sfx_sb_attack_heavy_1
sfx_sb_attack_heavy_2
sfx_sb_special_activate
sfx_sb_special_hit
sfx_sb_special_ready
sfx_sb_special_final
sfx_sb_sweep_1
sfx_sb_sweep_2
sfx_sb_sweep_3
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment