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October 30, 2015 03:00
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| // sample animation script | |
| // | |
| // | |
| // commands: | |
| // Animate <panel name> <variable> <target value> <interpolator> <start time> <duration> | |
| // variables: | |
| // FgColor | |
| // BgColor | |
| // Position | |
| // Size | |
| // Blur (hud panels only) | |
| // TextColor (hud panels only) | |
| // Ammo2Color (hud panels only) | |
| // Alpha (hud weapon selection only) | |
| // SelectionAlpha (hud weapon selection only) | |
| // TextScan (hud weapon selection only) | |
| // | |
| // interpolator: | |
| // Linear | |
| // Accel - starts moving slow, ends fast | |
| // Deaccel - starts moving fast, ends slow | |
| // Spline - simple ease in/out curve | |
| // Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) | |
| // Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value | |
| // | |
| // RunEvent <event name> <start time> | |
| // starts another even running at the specified time | |
| // | |
| // StopEvent <event name> <start time> | |
| // stops another event that is current running at the specified time | |
| // | |
| // StopAnimation <panel name> <variable> <start time> | |
| // stops all animations refering to the specified variable in the specified panel | |
| // | |
| // StopPanelAnimations <panel name> <start time> | |
| // stops all active animations operating on the specified panel | |
| // | |
| // SetFont <panel name> <fontparameter> <fontname from scheme> <set time> | |
| // | |
| // SetTexture <panel name> <textureidname> <texturefilename> <set time> | |
| // | |
| // SetString <panel name> <string varname> <stringvalue> <set time> | |
| event LevelInit | |
| { | |
| } | |
| event OpenWeaponSelectionMenu | |
| { | |
| StopEvent CloseWeaponSelectionMenu 0.0 | |
| StopEvent WeaponPickup 0.0 | |
| // make the display visible | |
| Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 | |
| Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 | |
| Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 | |
| //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 | |
| Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 | |
| } | |
| event CloseWeaponSelectionMenu | |
| { | |
| StopEvent CloseWeaponSelectionMenu 0.0 | |
| StopEvent WeaponPickup 0.0 | |
| // make the display visible | |
| Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 | |
| Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 | |
| Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 | |
| //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 | |
| Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 | |
| } | |
| event MenuOpen | |
| { | |
| StopEvent MenuClose 0.0 | |
| // fade in | |
| Animate HudMenu Alpha "255" Linear 0.0 0.1 | |
| Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 | |
| Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 | |
| Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 | |
| Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 | |
| Animate HudMenu TextScan "1" Linear 0.0 0.1 | |
| // Undo any blur | |
| Animate HudMenu Blur "1" Linear 0.0 0.01 | |
| } | |
| event MenuClose | |
| { | |
| // Hide it | |
| Animate HudMenu Alpha "0" Linear 0.0 1 | |
| Animate HudMenu SelectionAlpha "0" Linear 0.0 1 | |
| Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 | |
| Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 | |
| Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 | |
| } | |
| event MenuPulse | |
| { | |
| Animate HudMenu Blur "7" Linear 0.0 0.1 | |
| Animate HudMenu Blur "2" Deaccel 0.1 0.1 | |
| Animate HudMenu Blur "7" Linear 0.2 0.1 | |
| Animate HudMenu Blur "2" Deaccel 0.3 0.1 | |
| Animate HudMenu Blur "7" Linear 0.4 0.1 | |
| Animate HudMenu Blur "2" Deaccel 0.5 0.1 | |
| Animate HudMenu Blur "1" Deaccel 0.6 0.4 | |
| } | |
| event TimerIncrement | |
| { | |
| Animate HudTimer Blur "7" Linear 0.0 0.1 | |
| Animate HudTimer Blur "2" Deaccel 0.1 0.8 | |
| Animate HudTimer Blur "0" Deaccel 1.1 1.5 | |
| } | |
| event TimerDecrement | |
| { | |
| Animate HudTimer Blur "7" Linear 0.0 0.1 | |
| Animate HudTimer Blur "2" Deaccel 0.1 0.8 | |
| Animate HudTimer Blur "0" Deaccel 1.1 1.5 | |
| } | |
| event ResourceIncrement | |
| { | |
| Animate HudResources Blur "3" Linear 0.0 0.0 | |
| Animate HudResources PulseAmount "0" Linear 0.0 0.01 | |
| Animate HudResources Blur "1" Deaccel 0.1 1.5 | |
| Animate HudResources PulseAmount "1" Linear 0.1 2 | |
| Animate HudResources PulseAmount "0" Linear 2 2 | |
| } | |
| event ResourceDecrement | |
| { | |
| Animate HudResources Blur "7" Linear 0.0 0.0 | |
| Animate HudResources PulseAmount "0" Linear 0.0 0.01 | |
| Animate HudResources Blur "1" Deaccel 0.1 1.5 | |
| Animate HudResources PulseAmount "1" Linear 0.1 2 | |
| Animate HudResources PulseAmount "0" Linear 2 2 | |
| } | |
| event ResourcePickup | |
| { | |
| Animate HudResourcesPickup Alpha "255" Linear 0 0 | |
| Animate HudResourcesPickup Position "80 r40" Linear 0 0 | |
| Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 | |
| Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 | |
| Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 | |
| Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 | |
| } | |
| event HintMessageShow | |
| { | |
| Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 | |
| Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 | |
| // flash text | |
| Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 | |
| Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 | |
| Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 | |
| Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 | |
| Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 | |
| // hide the panel after a while | |
| Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 | |
| Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 | |
| } | |
| event HintMessageHide | |
| { | |
| Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 | |
| Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 | |
| } | |
| event KeyHintMessageShow | |
| { | |
| // show the hints | |
| Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 | |
| // flash text | |
| Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 | |
| Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 | |
| Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 | |
| Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 | |
| Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 | |
| // hide the panel after a while | |
| Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 | |
| } | |
| event KeyHintMessageHide | |
| { | |
| Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 | |
| } | |
| //=========================================== | |
| //Health Bonus Pulse | |
| event HudHealthBonusPulse | |
| { | |
| Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 | |
| Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 | |
| RunEvent HudHealthBonusPulseLoop 0.4 | |
| } | |
| // call to loop HudHealthBonusPulse | |
| event HudHealthBonusPulseLoop | |
| { | |
| RunEvent HudHealthBonusPulse 0.0 | |
| } | |
| event HudHealthBonusPulseStop | |
| { | |
| StopEvent HudHealthBonusPulse 0.0 | |
| StopEvent HudHealthBonusPulseLoop 0.0 | |
| } | |
| //=========================================== | |
| //Health Dying Pulse | |
| event HudHealthDyingPulse | |
| { | |
| Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 | |
| Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 | |
| RunEvent HudHealthDyingPulseLoop 0.25 | |
| } | |
| // call to loop HudHealthDyingPulse | |
| event HudHealthDyingPulseLoop | |
| { | |
| RunEvent HudHealthDyingPulse 0.0 | |
| } | |
| event HudHealthDyingPulseStop | |
| { | |
| StopEvent HudHealthDyingPulse 0.0 | |
| StopEvent HudHealthDyingPulseLoop 0.0 | |
| } | |
| //=========================================== | |
| event HudLowAmmoPulse | |
| { | |
| Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 | |
| Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 | |
| RunEvent HudLowAmmoPulseLoop 0.25 | |
| } | |
| // call to loop HudLowAmmoPulse | |
| event HudLowAmmoPulseLoop | |
| { | |
| RunEvent HudLowAmmoPulse 0.0 | |
| } | |
| event HudLowAmmoPulseStop | |
| { | |
| StopEvent HudLowAmmoPulse 0.0 | |
| StopEvent HudLowAmmoPulseLoop 0.0 | |
| } | |
| //=========================================== | |
| event ControlPointIconShrink | |
| { | |
| Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 | |
| } | |
| event ControlPointIconGrow | |
| { | |
| Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 | |
| } | |
| // Metal Account | |
| //activecolor - instantly turn red, fade back to yellow | |
| event AccountMoneyRemoved | |
| { | |
| Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 | |
| Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 | |
| Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 | |
| Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 | |
| } | |
| //activecolor - instantly turn green, fade back to yellow | |
| event AccountMoneyAdded | |
| { | |
| Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 | |
| Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 | |
| Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 | |
| Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 | |
| } | |
| event AccountMoneyInvisible | |
| { | |
| Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 | |
| Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 | |
| } | |
| //=========================================== | |
| event FlagOutlineHide | |
| { | |
| Animate OutlineImage Alpha "0" Linear 0.0 0.1 | |
| } | |
| // Local player flag pickup/drop | |
| event FlagOutline | |
| { | |
| RunEvent FlagOutlineHide 0.0 | |
| Animate OutlineImage Alpha "255" Linear 0.1 0.2 | |
| Animate OutlineImage Position "c-200 140" Linear 0.1 0.2 | |
| Animate OutlineImage Size "400 200" Linear 0.1 0.2 | |
| Animate OutlineImage Position "c-50 r137" Linear 0.7 0.2 [$WIN32] | |
| Animate OutlineImage Position "c-50 r158" Linear 0.7 0.2 [$X360] | |
| Animate OutlineImage Size "100 50" Linear 0.7 0.2 | |
| Animate OutlineImage Alpha "0" Linear 0.9 0.1 | |
| } | |
| //=========================================== | |
| // Spy Disguise | |
| event HudSpyDisguiseChanged | |
| { | |
| Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 | |
| Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 | |
| Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 | |
| RunEvent HudSpyDisguiseHide 0.7 | |
| } | |
| event HudSpyDisguiseHide | |
| { | |
| Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 | |
| Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 | |
| Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 | |
| } | |
| event HudSpyDisguiseFadeIn | |
| { | |
| RunEvent HudSpyDisguiseChanged 0 | |
| Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 | |
| } | |
| event HudSpyDisguiseFadeOut | |
| { | |
| RunEvent HudSpyDisguiseChanged 0 | |
| Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 | |
| } | |
| //=========================================== | |
| // Show the Overtime panel | |
| event OvertimeShow | |
| { | |
| Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 | |
| Animate OvertimeBG Alpha "255" Linear 0.0 0.1 | |
| } | |
| event HudSnapShotReminderIn | |
| { | |
| Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 | |
| Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 | |
| } | |
| event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder | |
| { | |
| Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 | |
| Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 | |
| } | |
| event HudReplayReminderIn2 // Puts the panel below the snapshot panel | |
| { | |
| Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 | |
| Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 | |
| } | |
| event HudReplayTipIn | |
| { | |
| Animate ReplayTip Position "10 -100" Linear 0.0 0.001 | |
| Animate ReplayTip Position "10 6" Spline 0.001 0.1 | |
| } | |
| event HudReplayTipOut | |
| { | |
| Animate ReplayTip Position "10 6" Linear 0.0 0.001 | |
| Animate ReplayTip Position "10 -100" Spline 0.001 0.1 | |
| } | |
| event HudTournamentSetupPanelOpen | |
| { | |
| Animate HudTournamentSetup Position "c-90 -63" Linear 0.0 0.001 | |
| Animate HudTournamentSetup Position "c-90 63" Spline 0.001 0.2 | |
| } | |
| event HudTournamentSetupPanelClose | |
| { | |
| Animate HudTournamentSetup Position "c-90 63" Linear 0.0 0.001 | |
| Animate HudTournamentSetup Position "c-90 -63" Spline 0.001 0.2 | |
| } | |
| //==================================== | |
| // Flash the medic charge hud when we have full charge | |
| event HudMedicCharged | |
| { | |
| Animate ChargeLabel FgColor "ForTesting_Magenta" Linear 0.0 0.1 | |
| Animate ChargeLabel FgColor "100 0 100 255" Linear 0.3 0.4 | |
| Animate ChargeLabelShadow FgColor "Black" Linear 0.0 0.1 | |
| Animate ChargeLabelShadow FgColor "20 20 20 255" Linear 0.3 0.4 | |
| Animate ChargeMeter FgColor "ForTesting_Magenta" Linear 0.0 0.1 | |
| Animate ChargeMeter FgColor "100 0 100 255" Linear 0.3 0.4 | |
| Animate ChargeLabelSmall FgColor "ForTesting_Magenta" Linear 0.0 0.1 | |
| Animate ChargeLabelSmall FgColor "255 150 255 255" Linear 0.3 0.4 | |
| RunEvent HudMedicChargedLoop 0.6 | |
| } | |
| // call to loop HudHealthBonusPulse | |
| event HudMedicChargedLoop | |
| { | |
| RunEvent HudMedicCharged 0.0 | |
| } | |
| event HudMedicChargedStop | |
| { | |
| StopEvent HudMedicCharged 0.0 | |
| StopEvent HudMedicChargedLoop 0.0 | |
| Animate ChargeLabel FgColor "TanLight" Linear 0.0 0.0001 | |
| Animate ChargeLabelShadow FgColor "Black" Linear 0.3 0.0001 | |
| Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 | |
| Animate ChargeLabelSmall FgColor "TanLight" Linear 0.0 0.0001 | |
| } | |
| //==================================== | |
| event VideoCaptionFadeIn | |
| { | |
| Animate VideoCaption Alpha "255" Linear 0.0 0.1 | |
| } | |
| event VideoCaptionFadeOut | |
| { | |
| Animate VideoCaption Alpha "0" Linear 0.0 0.1 | |
| } | |
| //==================================== | |
| // arena | |
| event ArenaVsPanelOnShow | |
| { | |
| Animate bluepanel Position "-200 50" Linear 0.0 0.001 | |
| Animate redpanel Position "r-200 140" Linear 0.0 0.001 | |
| Animate vslabel Alpha "0" Linear 0.0 0.001 | |
| RunEvent ArenaVsPanelSlideIn 1.0 | |
| RunEvent ArenaVsPanelSlideOut 4.8 | |
| } | |
| event ArenaVsPanelSlideIn | |
| { | |
| Animate bluepanel Position "c-100 50" Spline 0.0 0.2 | |
| Animate redpanel Position "c-100 140" Spline 0.0 0.2 | |
| Animate vslabel Alpha "255" Linear 0.15 0.2 | |
| } | |
| event ArenaVsPanelSlideOut | |
| { | |
| Animate bluepanel Position "-200 50" Spline 0.0 0.2 | |
| Animate redpanel Position "r-200 140" Spline 0.0 0.2 | |
| Animate vslabel Alpha "0" Linear 0.0 0.05 | |
| } | |
| //=========================================== | |
| //Cart Alarm Pulse | |
| event HudCartAlarmPulse | |
| { | |
| Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 | |
| Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 | |
| RunEvent HudCartAlarmPulseLoop 1.2 | |
| } | |
| event HudCartAlarmPulseLoop | |
| { | |
| RunEvent HudCartAlarmPulse 0.0 | |
| } | |
| event HudCartAlarmPulseStop | |
| { | |
| StopEvent HudCartAlarmPulse 0.0 | |
| StopEvent HudCartAlarmPulseLoop 0.0 | |
| } | |
| //=========================================== | |
| // Active Timer BG Pulse | |
| event ActiveTimerBGPulse | |
| { | |
| Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 | |
| Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 | |
| Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 | |
| Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 | |
| Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 | |
| Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 | |
| } | |
| //=========================================== | |
| event TeamsFullArrowAnimate | |
| { | |
| Animate TeamsFullArrow Position "c-118 165" Linear 0 0 | |
| Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 | |
| Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 | |
| RunEvent TeamsFullArrowAnimateLoop 0.8 | |
| } | |
| event TeamsFullArrowAnimateLoop | |
| { | |
| RunEvent TeamsFullArrowAnimate 0.0 | |
| } | |
| event TeamsFullArrowAnimateEnd | |
| { | |
| StopEvent TeamsFullArrowAnimate 0.0 | |
| StopEvent TeamsFullArrowAnimateLoop 0.0 | |
| } | |
| //=========================================== | |
| event TrainingHudBounce | |
| { | |
| Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 | |
| Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 | |
| } | |
| event TrainingPressSpacebarBlink | |
| { | |
| Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 | |
| Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 | |
| Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 | |
| Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 | |
| Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 | |
| Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 | |
| Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 | |
| RunEvent TrainingPressSpacebarBlinkLoop 3.0 | |
| } | |
| event TrainingPressSpacebarBlinkLoop | |
| { | |
| RunEvent TrainingPressSpacebarBlink 0.0 | |
| } | |
| event TrainingPressSpacebarBlinkStop | |
| { | |
| StopEvent TrainingPressSpacebarBlink 0.0 | |
| StopEvent TrainingPressSpacebarBlinkLoop 0.0 | |
| } | |
| //=========================================== | |
| event IntroMovieContinueBlink | |
| { | |
| Animate continue Alpha "255" Linear 0.0 0.1 | |
| Animate continue Alpha "0" Linear 0.2 0.1 | |
| Animate continue Alpha "255" Linear 0.4 0.1 | |
| Animate continue Alpha "0" Linear 0.6 0.1 | |
| Animate continue Alpha "255" Linear 0.8 0.1 | |
| Animate continue Alpha "0" Linear 1.0 0.1 | |
| Animate continue Alpha "255" Linear 1.2 0.1 | |
| RunEvent IntroMovieContinueBlinkLoop 2.0 | |
| } | |
| event IntroMovieContinueBlinkLoop | |
| { | |
| RunEvent IntroMovieContinueBlink 0.0 | |
| } | |
| event IntroMovieContinueBlinkStop | |
| { | |
| StopEvent IntroMovieContinueBlink 0.0 | |
| StopEvent IntroMovieContinueBlinkLoop 0.0 | |
| } | |
| //=========================================== | |
| event HasMOTDBlink | |
| { | |
| Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 | |
| RunEvent HasMOTDBlinkLoop 2.0 | |
| } | |
| event HasMOTDBlinkLoop | |
| { | |
| RunEvent HasMOTDBlink 0.0 | |
| } | |
| event HasMOTDBlinkStop | |
| { | |
| StopEvent HasMOTDBlink 0.0 | |
| StopEvent HasMOTDBlinkLoop 0.0 | |
| Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 | |
| } | |
| //=========================================== | |
| event HasNotificationsBlink | |
| { | |
| Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 | |
| RunEvent HasNotificationsBlinkLoop 2.0 | |
| } | |
| event HasNotificationsBlinkLoop | |
| { | |
| RunEvent HasNotificationsBlink 0.0 | |
| } | |
| event HasNotificationsBlinkStop | |
| { | |
| StopEvent HasNotificationsBlink 0.0 | |
| StopEvent HasNotificationsBlinkLoop 0.0 | |
| Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 | |
| } | |
| //=========================================== | |
| event AddToCartBlink | |
| { | |
| Animate CartButton BgColor "TanDark" Linear 0.0 0.01 | |
| Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 | |
| Animate CartButton BgColor "TanDark" Linear 0.2 0.01 | |
| Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 | |
| Animate CartButton BgColor "TanDark" Linear 0.4 0.01 | |
| Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 | |
| Animate CartButton BgColor "TanDark" Linear 0.6 0.01 | |
| Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 | |
| Animate CartButton BgColor "TanDark" Linear 0.8 0.01 | |
| Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 | |
| Animate CartButton BgColor "TanDark" Linear 1.0 0.01 | |
| } | |
| //=========================================== | |
| event NotificationsPresentBlink | |
| { | |
| Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 | |
| Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 | |
| Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 | |
| Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 | |
| Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 | |
| Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 | |
| Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 | |
| RunEvent NotificationsPresentBlinkLoop 2.0 | |
| } | |
| event NotificationsPresentBlinkLoop | |
| { | |
| RunEvent NotificationsPresentBlink 0.0 | |
| } | |
| event NotificationsPresentBlinkStop | |
| { | |
| StopEvent NotificationsPresentBlink 0.0 | |
| StopEvent NotificationsPresentBlinkLoop 0.0 | |
| Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 | |
| } | |
| //=========================================== | |
| event DamagedPlayer | |
| { | |
| Animate CODxhairLeftTop FgColor "255 255 255 255" Linear 0.0 0.00001 | |
| Animate CODxhairLeftTop FgColor "0 0 0 0" Linear 0.15 0.11 | |
| Animate CODxhairLeftBottom FgColor "255 255 255 255" Linear 0.0 0.00001 | |
| Animate CODxhairLeftBottom FgColor "0 0 0 0" Linear 0.15 0.1 | |
| Animate CODxhairRightTop FgColor "255 255 255 255" Linear 0.0 0.00001 | |
| Animate CODxhairRightTop FgColor "0 0 0 0" Linear 0.15 0.1 | |
| Animate CODxhairRightBottom FgColor "255 255 255 255" Linear 0.0 0.00001 | |
| Animate CODxhairRightBottom FgColor "0 0 0 0" Linear 0.15 0.1 | |
| Animate Dot FgColor "255 0 255 255" Linear 0.0 0.00001 | |
| Animate Dot FgColor "255 255 255 255" Linear 0.15 0.1 | |
| } | |
| //=========================================== | |
| event SpyWarningFlash | |
| { | |
| Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 | |
| Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 | |
| RunEvent SpyWarningFlashLoop 0.42 | |
| } | |
| event SpyWarningFlashLoop | |
| { | |
| RunEvent SpyWarningFlash 0.0 | |
| } | |
| event SpyWarningFlashEnd | |
| { | |
| StopEvent SpyWarningFlash 0.0 | |
| StopEvent SpyWarningFlashLoop 0.0 | |
| } | |
| event HudReadyPulse | |
| { | |
| Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 | |
| Animate TournamentInstructionsLabel FgColor "RedSolid" Linear 0.3 0.4 | |
| RunEvent HudReadyPulseLoop 0.5 | |
| } | |
| event HudReadyPulseLoop | |
| { | |
| RunEvent HudReadyPulse 0.0 | |
| } | |
| event HudReadyPulseEnd | |
| { | |
| Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 | |
| StopEvent HudReadyPulse 0.0 | |
| StopEvent HudReadyPulseLoop 0.0 | |
| } | |
| // Respec in Win | |
| event RespecEarnedPulse | |
| { | |
| Animate RespecTextLabelWin FgColor "TanLight" Linear 0.0 0.1 | |
| Animate RespecTextLabelWin FgColor "RedSolid" Linear 0.3 0.4 | |
| RunEvent RespecEarnedPulseLoop 0.5 | |
| } | |
| event RespecEarnedPulseLoop | |
| { | |
| RunEvent RespecEarnedPulse 0.0 | |
| } | |
| event RespecEarnedPulseEnd | |
| { | |
| Animate RespecTextLabelWin FgColor "TanLight" Linear 0.0 0.1 | |
| StopEvent RespecEarnedPulse 0.0 | |
| StopEvent RespecEarnedPulseLoop 0.0 | |
| } | |
| // Respec on Loss | |
| event RespecEarnedPulseLoss | |
| { | |
| Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 | |
| Animate RespecTextLabelLoss FgColor "RedSolid" Linear 0.3 0.4 | |
| RunEvent RespecEarnedPulseLoopLoss 0.5 | |
| } | |
| event RespecEarnedPulseLoopLoss | |
| { | |
| RunEvent RespecEarnedPulseLoss 0.0 | |
| } | |
| event RespecEarnedPulseEndLoss | |
| { | |
| Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 | |
| Animate RespecTextLabelLoss FgColor "TanLight" Linear 0.0 0.1 | |
| StopEvent RespecEarnedPulseLoss 0.0 | |
| StopEvent RespecEarnedPulseLoopLoss 0.0 | |
| } | |
| //MERASMUS SHIT | |
| -------------------------------------------------------------------------- | |
| event QuestItem_Identify_Expand | |
| { | |
| StopEvent QuestItem_Identify_Collapse 0 | |
| Animate Dimmer wide 285 Bias 0.1 0.0 0.4 | |
| Animate Dimmer xpos 0 Bias 0.1 0.0 0.4 | |
| } | |
| event QuestItem_Identify_Collapse | |
| { | |
| StopEvent QuestItem_Identify_Expand 0 | |
| Animate Dimmer wide 0 Accel 0.4 0.4 | |
| Animate Dimmer xpos 142 Accel 0.4 0.4 | |
| } | |
| event QuestItem_Complete_Expand | |
| { | |
| Animate Dimmer wide 285 Deaccel 0.4 0.1 | |
| Animate Dimmer xpos 0 Deaccel 0.4 0.1 | |
| } | |
| event QuestItem_Complete_Collapse | |
| { | |
| Animate Dimmer wide 0 Accel 0 0.4 | |
| Animate Dimmer xpos 142 Accel 0 0.4 | |
| } | |
| event QuestItem_Complete_Progress | |
| { | |
| Animate Dimmer wide 0 Linear 0 5 | |
| Animate Dimmer xpos 142 Linear 0 5 | |
| } | |
| //-------------------------------------------------------------------------- | |
| event QuestItem_Expand | |
| { | |
| Animate FrontFolderContainer ypos 240 Gain 0.75 0 0.4 | |
| RunEventChild IdentifyButtonContainer QuestItem_Identify_Expand 0 | |
| RunEventChild TurnInContainer QuestItem_Complete_Expand 0 | |
| } | |
| event QuestItem_Collapse | |
| { | |
| Animate FrontFolderContainer ypos 0 Gain 0.75 0 0.4 | |
| RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 | |
| RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 | |
| } | |
| event QuestItem_TurningIn | |
| { | |
| RunEventChild TurnInContainer QuestItem_Complete_Progress 0 | |
| } | |
| event QuestItem_Reset | |
| { | |
| Animate FrontFolderContainer ypos 0 Linear 0 0 | |
| RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 | |
| RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 | |
| } | |
| //-------------------------------------------------------------------------- | |
| event QuestItem_DisableFrontMouse | |
| { | |
| SetVisible FrontInputProxyPanel 0 0 | |
| } | |
| event QuestItem_EnableFrontMouse | |
| { | |
| SetVisible FrontInputProxyPanel 1 0 | |
| } | |
| event QuestItem_Expand_Halloween | |
| { | |
| StopEvent QuestItem_Collapse_Halloween 0 | |
| // Immediately disable the mouse proxy so the inactive hint goes away | |
| RunEventChild FrontFolderContainer QuestItem_DisableFrontMouse 0 | |
| // Slide the sleeve | |
| Animate SleeveImage xpos 300 Bias 0.2 0.0 0.4 | |
| Animate EncodedStatus xpos 300 Bias 0.2 0.0 0.4 | |
| Animate ReadyToTurnInStatus xpos 300 Bias 0.2 0.0 0.4 | |
| Animate InactiveStatus xpos 300 Bias 0.2 0.0 0.4 | |
| // Once the sleeve is off, then "unroll" the paper | |
| FireCommand 0.4 "playsound ui/quest_folder_open_halloween.wav" | |
| RunEventChild IdentifyButtonContainer QuestItem_Identify_Expand 0.4 | |
| RunEventChild TurnInContainer QuestItem_Complete_Expand 0.4 | |
| Animate FrontFolderContainer ypos 240 Gain 0.75 0.4 0.4 | |
| Animate QuestPaperContainer tall 300 Gain 0.75 0.4 0.4 | |
| SetVisible FrontFolderContainer 0 0.8 | |
| } | |
| event QuestItem_Collapse_Halloween | |
| { | |
| StopEvent QuestItem_Expand_Halloween 0 | |
| // Roll up the paper | |
| Animate FrontFolderContainer ypos 0 Gain 0.75 0 0.4 | |
| Animate QuestPaperContainer tall 70 Gain 0.75 0 0.4 | |
| RunEventChild IdentifyButtonContainer QuestItem_Identify_Collapse 0 | |
| RunEventChild TurnInContainer QuestItem_Complete_Collapse 0 | |
| RunEventChild FrontFolderContainer QuestItem_EnableFrontMouse 0 | |
| // Put the sleeve back | |
| FireCommand 0.5 "playsound ui/quest_folder_keeper_slide_on_halloween.wav" | |
| Animate SleeveImage xpos 15 Bias 0.8 0.5 0.2 | |
| Animate ReadyToTurnInStatus xpos 10 Bias 0.8 0.5 0.2 | |
| Animate InactiveStatus xpos 10 Bias 0.8 0.5 0.2 | |
| Animate EncodedStatus xpos 10 Bias 0.8 0.5 0.2 | |
| SetVisible FrontFolderContainer 1 0 | |
| } | |
| event QuestItem_Reset_Halloween | |
| { | |
| StopEvent QuestItem_Expand_Halloween 0 | |
| SetVisible FrontFolderContainer 1 0 | |
| RunEventChild FrontFolderContainer QuestItem_EnableFrontMouse 0 | |
| // Roll up the paper | |
| Animate FrontFolderContainer ypos 0 Linear 0 0 | |
| Animate QuestPaperContainer tall 70 Linear 0 0 | |
| Animate EncodedStatus xpos 10 Bias 0 0 0 | |
| Animate ReadyToTurnInStatus xpos 10 Bias 0 0 0 | |
| Animate InactiveStatus xpos 10 Bias 0 0 0 | |
| // Put the sleeve back | |
| Animate SleeveImage xpos 15 Linear 0 0 | |
| } | |
| //-------------------------------------------------------------------------- | |
| event QuestItem_Front_Selected | |
| { | |
| StopEvent QuestItem_Front_OtherSelected 0 | |
| StopEvent QuestItem_Front_NoneSelected 0 | |
| Animate MainContainer ypos 0 Gain 0.75 0 0.4 | |
| } | |
| event QuestItem_Front_OtherSelected | |
| { | |
| StopEvent QuestItem_Front_Selected 0 | |
| StopEvent QuestItem_Front_NoneSelected 0 | |
| Animate MainContainer ypos 300 Gain 0.75 0 0.4 | |
| } | |
| event QuestItem_Front_NoneSelected | |
| { | |
| StopEvent QuestItem_Front_Selected 0 | |
| StopEvent QuestItem_Front_OtherSelected 0 | |
| Animate MainContainer ypos 180 Gain 0.75 0 0.4 | |
| } | |
| //-------------------------------------------------------------------------- | |
| event QuestItem_Back_Selected | |
| { | |
| StopEvent QuestItem_Back_OtherSelected 0 | |
| StopEvent QuestItem_Back_NoneSelected 0 | |
| Animate MainContainer ypos 0 Gain 0.75 0 0.4 | |
| } | |
| event QuestItem_Back_OtherSelected | |
| { | |
| StopEvent QuestItem_Back_Selected 0 | |
| StopEvent QuestItem_Back_NoneSelected 0 | |
| Animate MainContainer ypos 300 Gain 0.75 0 0.8 | |
| } | |
| event QuestItem_Back_NoneSelected | |
| { | |
| StopEvent QuestItem_Back_Selected 0 | |
| StopEvent QuestItem_Back_OtherSelected 0 | |
| Animate MainContainer ypos 100 Gain 0.75 0 0.4 | |
| } | |
| //-------------------------------------------------------------------------- | |
| event QuestItem_Highlight_On_Halloween | |
| { | |
| SetVisible GlowImage 1 0 | |
| Animate GlowImage Alpha 255 Bias 0.8 0 0.2 | |
| } | |
| event QuestItem_Highlight_Off_Halloween | |
| { | |
| Animate GlowImage Alpha 0 Bias 0.8 0 0.2 | |
| } | |
| // |
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