Created
April 2, 2016 23:38
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| "custom_weapons_v3" | |
| { | |
| "*" //Everyone | |
| { | |
| "40" // Backburner massive pushback | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "255 ; 2" // "airblast pushback scale" | |
| } | |
| "41" // Natascha to shoot rockets instead of bullets with slowdown | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "280 ; 2" // "override projectile type" - rocket | |
| "2" "5 ; 3" // "fire rate penalty" | |
| "3" "488 ; 1" // "rocket specialist" | |
| "4" "100 ; .3" // "blast radius decreased" | |
| "5" "77 ; .75" // "maxammo primary reduced" | |
| } | |
| "45" // Force-a-nature brings your enemy TOWARD you | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "44 ; 0" // "scattergun has knockback" | |
| "2" "216 ; -600" // "apply look velocity on damage" | |
| "3" "1 ; .5" // "damage penalty" | |
| } | |
| "56" //Huntsman Crater | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; -500" // "apply z velocity on damage" | |
| } | |
| "127" // Direct Hit Beggars | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "394 ; .3" // "fire rate bonus HIDDEN" | |
| "2" "413 ; 1" // "auto fires full clip" | |
| "3" "417 ; 1" // "can overload" | |
| "4" "241 ; 1.3" // "reload time increased hidden" | |
| "5" "411 ; 3" // "projectile spread angle penalty" | |
| "6" "424 ; .75" // "clip size penalty HIDDEN" | |
| } | |
| "130" // Super Scot Res with long arm time | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "394 ; .15" // "fire rate bonus HIDDEN" | |
| "2" "241 ; 1.35" // "reload time increased hidden" | |
| "3" "411 ; 10" // "projectile spread angle penalty" | |
| "4" "120 ; 10" // "sticky arm time penalty" | |
| "5" "3 ; 1.75" // "clip size bonus" | |
| } | |
| "153" //Ground Homewrecker | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; -500" // "apply z velocity on damage" | |
| } | |
| "155" // Southern Hospitality with burning instead of bleed | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "149; 0" // "bleeding duration" | |
| "2" "208 ; 1" // "Set DamageType Ignite" | |
| } | |
| "171" //Shiv Crater | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; -500" // "apply z velocity on damage" | |
| } | |
| "173" // Vita Saw - Gives health, but removes charge per hit | |
| { | |
| "preserve_attributes" "0" | |
| "quality" "10" //Customized | |
| "1" "26 ; 25" // max health additive bonus | |
| "2" "17; -.03" // add uber charge on hit | |
| } | |
| "220" //Shortstop with rockets | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "280 ; 2" // "override projectile type" - Rockets | |
| } | |
| "224" // L'etranger - It headshots but you take more fire damage | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "51 ; 1" // "revolver use hit locations" | |
| "2" "61 ; 1.2" // "fire damage taken increased" | |
| } | |
| "230" // Sydney Sleeper that's part Machina | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "305; 1" // "sniper rifle fires tracer" | |
| "2" "308; 1" // "penetrate on charge" | |
| "3" "41 ; .6" // "sniper charge per sec" - reduced to balance | |
| } | |
| "231" // Darwin's Danger Shield as Cozy Camper | |
| { | |
| "preserve_attributes" "0" | |
| "quality" "10" //Customized | |
| "1" "57; 4" // Health regen of 4 | |
| "2" "377; .8" // aiming knockback resistance | |
| "3" "376 ; 1" // aiming no flinch | |
| "4" "2029; 1" // allowed in medieval mode | |
| } | |
| "237" // rocket jumper | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "394 ; .15" // "fire rate bonus HIDDEN" | |
| "2" "413 ; 1" // "auto fires full clip" | |
| "3" "417 ; 1" // "can overload" | |
| "4" "241 ; .35" // "reload time increased hidden" | |
| "5" "411 ; 6" // "projectile spread angle penalty" | |
| "6" "424 ; 3" // "clip size penalty HIDDEN" | |
| } | |
| "264" // Frying Pan that stuns other Frying Pan users | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "354 ; 1" // "stun enemies wielding same weapon" | |
| } | |
| "265" // Sticky Jumper as Scottish Resistance | |
| { | |
| "preserve_attributes" "0" | |
| "quality" "10" //Customized | |
| "1" "6 ; .75" // "fire rate bonus" | |
| "2" "119 ; 1" // "sticky detonate mode" | |
| "3" "121 ; 1" // "stickies detonate stickies" | |
| "4" "78 ; 1.5" // "maxammo secondary increased" | |
| "5" "88 ; 6" // "max pipebombs increased" | |
| "6" "120 ; .8" // "sticky arm time penalty" | |
| } | |
| "228" //Black Box with super slow rockets | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "104 ; .1" // "projectile speed decreased" | |
| "2" "741 ; 50" // "health on radius damage" | |
| "3" "99 ; 1.10" // "Blast radius increased" | |
| } | |
| "305" //Crusader's Crossbow | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "104 ; .1" // "projectile speed decreased" | |
| "2" "741 ; 50" // "health on radius damage" | |
| "3" "99 ; 1.10" // "Blast radius increased" | |
| "4" "474 ; 60" // "arrow heals buildings" | |
| "5" "42 ; 0 " // "sniper no headshots" | |
| } | |
| "308" // Loch-n-Load | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "280 ; 17" // "override projectile type" - loose cannonball | |
| "2" "394 ; .3" // "fire rate bonus HIDDEN" | |
| "3" "413 ; 1" // "auto fires full clip" | |
| "4" "241 ; .8" // "reload time increased hidden" | |
| "5" "411 ; 2" // "projectile spread angle penalty" | |
| "6" "3 ; 1.5" // "clip size bonus" | |
| "7" "477 ; 1" // cannonball has pushback | |
| } | |
| "310" // Warrior's Spirit | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "191; -25 " // Active health degen | |
| "2" "107; 1.6" // move speed bonus | |
| "3" "226 ; 1" // honorbound | |
| } | |
| "312" // Brass Beast with flares | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "280 ; 6" // "override projectile type" - rocket | |
| "2" "5 ; 1" // "fire rate penalty" | |
| "3" "77 ; .5" // "maxammo primary reduced" | |
| "4" "1 ; .35" // "damage penalty" | |
| } | |
| "326" //Back scratcher that knocks people away | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "216 ; 1000" // "apply look velocity on damage" | |
| "2" "215 ; 300" // "apply z velocity on damage" | |
| } | |
| "349" //Sun on a stick that ignites and hits you on miss | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "208 ; 1" // "Set DamageType Ignite" | |
| "2" "204 ; 1" // "hit self on miss" | |
| } | |
| "351" // Detonator that drops super knockback loose cannonballs | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "280 ; 17" // "override projectile type" - loose cannonball | |
| "2" "2 ; 2" // "Damage bonus" | |
| "3" "58; 5" // self dmg push force increased | |
| } | |
| "356" // Conniver's Kunai with Big Earner's Upsides | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "217 ; 0" // "sanguisuge" | |
| "2" "736 ; 3" // "speed_boost_on_kill" | |
| } | |
| "357" // Zatoichi kills make the user laugh | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "409 ; 1" // "kill forces user to laugh" | |
| } | |
| "402" // Bazaar Bargain that's actually Sleeper | |
| { | |
| "preserve_attributes" "0" | |
| "quality" "10" // Customized | |
| "1" "42; 1" // "sniper no headshots" | |
| "2" "175 ; 8" // "jurate duration" | |
| "3" "41 ; 1.25" // "sniper charge per sec" | |
| "4" "15 ; 0 " // "crit mod disabled" | |
| } | |
| "414" // Liberty Launcher knock people high up on hit | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "4 ; 1" // "clip size bonus" | |
| "2" "215 ; 300" // "apply z velocity on damage" | |
| } | |
| "426" // Eviction Notice with hit self on miss. | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "204 ; 1" // "hit self on miss" | |
| "2" "149 ; 5" // "bleeding duration" | |
| } | |
| "441" //Cow Mangler | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "preserve_attributes" "1" | |
| "1" "142 ; 65280" //Tint | |
| } | |
| "461" // Big Earner with Kunai's Upsides | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "217; 1" // "sanguisuge" | |
| "2" "736 ; -3" // "speed_boost_on_kill" | |
| } | |
| "526" // Machina that stuns other Machina users | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "354 ; 1" // "stun enemies wielding same weapon" | |
| } | |
| "589" // Useless Eureka Effect | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "81 ; .495" // "maxammo metal reduced" | |
| "2" "26 ; 75" // "maxhealth additive bonus" | |
| } | |
| "595" //Manmelter Sky | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; 225" // "apply z velocity on damage" | |
| } | |
| "642" //Cozy Camper as Darwin's Danger Shield | |
| { | |
| "preserve_attributes" "0" | |
| "quality" "10" //Customized | |
| "1" "26 ; 25" // max health additive bonus | |
| "2" "66 ; .85" // dmg taken from bullets reduced | |
| "3" "65 ; 1.2" // dmg taken from blast increased | |
| "4" "2029; 1" // allowed in medieval mode | |
| } | |
| "648" //Wrap Assassin Crater | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; -500" // "apply z velocity on damage" | |
| } | |
| "656" // Holiday punch user laughs after each kill | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "409 ; 1" // "kill forces user to laugh" | |
| } | |
| "740" //Scorch Shot Crater | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "215 ; -150" // "apply z velocity on damage" | |
| } | |
| "997" // Rescue Ranger - Like Beggars | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "394 ; .3" // "fire rate bonus HIDDEN" | |
| "2" "413 ; 1" // "auto fires full clip" | |
| "3" "241 ; .5" // "reload time increased hidden" | |
| "4" "411 ; 10" // "projectile spread angle penalty" | |
| } | |
| "998" // Vaccinator with reduced ubercharge and healing, but has robot shield. | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" //Customized | |
| "1" "499 ; 1" // "generate rage on heal" | |
| "2" "9 ; .25" //ubercharge rate penalty | |
| "3" "7 ; .5" // heal rate penalty | |
| } | |
| "1099" // Tide Turner with ridiculous charge time | |
| { | |
| "preserve_attributes" "1" | |
| "quality" "10" // Customized | |
| "1" "202 ; 10" //Charge time increased | |
| "2" "125 ; -50" // max health additive penatly | |
| } | |
| } | |
| } |
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