Skip to content

Instantly share code, notes, and snippets.

@mstan
Created April 2, 2016 23:38
Show Gist options
  • Select an option

  • Save mstan/389f674cf7fd5198720ca9d4b3524555 to your computer and use it in GitHub Desktop.

Select an option

Save mstan/389f674cf7fd5198720ca9d4b3524555 to your computer and use it in GitHub Desktop.
"custom_weapons_v3"
{
"*" //Everyone
{
"40" // Backburner massive pushback
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "255 ; 2" // "airblast pushback scale"
}
"41" // Natascha to shoot rockets instead of bullets with slowdown
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "280 ; 2" // "override projectile type" - rocket
"2" "5 ; 3" // "fire rate penalty"
"3" "488 ; 1" // "rocket specialist"
"4" "100 ; .3" // "blast radius decreased"
"5" "77 ; .75" // "maxammo primary reduced"
}
"45" // Force-a-nature brings your enemy TOWARD you
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "44 ; 0" // "scattergun has knockback"
"2" "216 ; -600" // "apply look velocity on damage"
"3" "1 ; .5" // "damage penalty"
}
"56" //Huntsman Crater
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; -500" // "apply z velocity on damage"
}
"127" // Direct Hit Beggars
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "394 ; .3" // "fire rate bonus HIDDEN"
"2" "413 ; 1" // "auto fires full clip"
"3" "417 ; 1" // "can overload"
"4" "241 ; 1.3" // "reload time increased hidden"
"5" "411 ; 3" // "projectile spread angle penalty"
"6" "424 ; .75" // "clip size penalty HIDDEN"
}
"130" // Super Scot Res with long arm time
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "394 ; .15" // "fire rate bonus HIDDEN"
"2" "241 ; 1.35" // "reload time increased hidden"
"3" "411 ; 10" // "projectile spread angle penalty"
"4" "120 ; 10" // "sticky arm time penalty"
"5" "3 ; 1.75" // "clip size bonus"
}
"153" //Ground Homewrecker
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; -500" // "apply z velocity on damage"
}
"155" // Southern Hospitality with burning instead of bleed
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "149; 0" // "bleeding duration"
"2" "208 ; 1" // "Set DamageType Ignite"
}
"171" //Shiv Crater
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; -500" // "apply z velocity on damage"
}
"173" // Vita Saw - Gives health, but removes charge per hit
{
"preserve_attributes" "0"
"quality" "10" //Customized
"1" "26 ; 25" // max health additive bonus
"2" "17; -.03" // add uber charge on hit
}
"220" //Shortstop with rockets
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "280 ; 2" // "override projectile type" - Rockets
}
"224" // L'etranger - It headshots but you take more fire damage
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "51 ; 1" // "revolver use hit locations"
"2" "61 ; 1.2" // "fire damage taken increased"
}
"230" // Sydney Sleeper that's part Machina
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "305; 1" // "sniper rifle fires tracer"
"2" "308; 1" // "penetrate on charge"
"3" "41 ; .6" // "sniper charge per sec" - reduced to balance
}
"231" // Darwin's Danger Shield as Cozy Camper
{
"preserve_attributes" "0"
"quality" "10" //Customized
"1" "57; 4" // Health regen of 4
"2" "377; .8" // aiming knockback resistance
"3" "376 ; 1" // aiming no flinch
"4" "2029; 1" // allowed in medieval mode
}
"237" // rocket jumper
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "394 ; .15" // "fire rate bonus HIDDEN"
"2" "413 ; 1" // "auto fires full clip"
"3" "417 ; 1" // "can overload"
"4" "241 ; .35" // "reload time increased hidden"
"5" "411 ; 6" // "projectile spread angle penalty"
"6" "424 ; 3" // "clip size penalty HIDDEN"
}
"264" // Frying Pan that stuns other Frying Pan users
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "354 ; 1" // "stun enemies wielding same weapon"
}
"265" // Sticky Jumper as Scottish Resistance
{
"preserve_attributes" "0"
"quality" "10" //Customized
"1" "6 ; .75" // "fire rate bonus"
"2" "119 ; 1" // "sticky detonate mode"
"3" "121 ; 1" // "stickies detonate stickies"
"4" "78 ; 1.5" // "maxammo secondary increased"
"5" "88 ; 6" // "max pipebombs increased"
"6" "120 ; .8" // "sticky arm time penalty"
}
"228" //Black Box with super slow rockets
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "104 ; .1" // "projectile speed decreased"
"2" "741 ; 50" // "health on radius damage"
"3" "99 ; 1.10" // "Blast radius increased"
}
"305" //Crusader's Crossbow
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "104 ; .1" // "projectile speed decreased"
"2" "741 ; 50" // "health on radius damage"
"3" "99 ; 1.10" // "Blast radius increased"
"4" "474 ; 60" // "arrow heals buildings"
"5" "42 ; 0 " // "sniper no headshots"
}
"308" // Loch-n-Load
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "280 ; 17" // "override projectile type" - loose cannonball
"2" "394 ; .3" // "fire rate bonus HIDDEN"
"3" "413 ; 1" // "auto fires full clip"
"4" "241 ; .8" // "reload time increased hidden"
"5" "411 ; 2" // "projectile spread angle penalty"
"6" "3 ; 1.5" // "clip size bonus"
"7" "477 ; 1" // cannonball has pushback
}
"310" // Warrior's Spirit
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "191; -25 " // Active health degen
"2" "107; 1.6" // move speed bonus
"3" "226 ; 1" // honorbound
}
"312" // Brass Beast with flares
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "280 ; 6" // "override projectile type" - rocket
"2" "5 ; 1" // "fire rate penalty"
"3" "77 ; .5" // "maxammo primary reduced"
"4" "1 ; .35" // "damage penalty"
}
"326" //Back scratcher that knocks people away
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "216 ; 1000" // "apply look velocity on damage"
"2" "215 ; 300" // "apply z velocity on damage"
}
"349" //Sun on a stick that ignites and hits you on miss
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "208 ; 1" // "Set DamageType Ignite"
"2" "204 ; 1" // "hit self on miss"
}
"351" // Detonator that drops super knockback loose cannonballs
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "280 ; 17" // "override projectile type" - loose cannonball
"2" "2 ; 2" // "Damage bonus"
"3" "58; 5" // self dmg push force increased
}
"356" // Conniver's Kunai with Big Earner's Upsides
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "217 ; 0" // "sanguisuge"
"2" "736 ; 3" // "speed_boost_on_kill"
}
"357" // Zatoichi kills make the user laugh
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "409 ; 1" // "kill forces user to laugh"
}
"402" // Bazaar Bargain that's actually Sleeper
{
"preserve_attributes" "0"
"quality" "10" // Customized
"1" "42; 1" // "sniper no headshots"
"2" "175 ; 8" // "jurate duration"
"3" "41 ; 1.25" // "sniper charge per sec"
"4" "15 ; 0 " // "crit mod disabled"
}
"414" // Liberty Launcher knock people high up on hit
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "4 ; 1" // "clip size bonus"
"2" "215 ; 300" // "apply z velocity on damage"
}
"426" // Eviction Notice with hit self on miss.
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "204 ; 1" // "hit self on miss"
"2" "149 ; 5" // "bleeding duration"
}
"441" //Cow Mangler
{
"preserve_attributes" "1"
"quality" "10" // Customized
"preserve_attributes" "1"
"1" "142 ; 65280" //Tint
}
"461" // Big Earner with Kunai's Upsides
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "217; 1" // "sanguisuge"
"2" "736 ; -3" // "speed_boost_on_kill"
}
"526" // Machina that stuns other Machina users
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "354 ; 1" // "stun enemies wielding same weapon"
}
"589" // Useless Eureka Effect
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "81 ; .495" // "maxammo metal reduced"
"2" "26 ; 75" // "maxhealth additive bonus"
}
"595" //Manmelter Sky
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; 225" // "apply z velocity on damage"
}
"642" //Cozy Camper as Darwin's Danger Shield
{
"preserve_attributes" "0"
"quality" "10" //Customized
"1" "26 ; 25" // max health additive bonus
"2" "66 ; .85" // dmg taken from bullets reduced
"3" "65 ; 1.2" // dmg taken from blast increased
"4" "2029; 1" // allowed in medieval mode
}
"648" //Wrap Assassin Crater
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; -500" // "apply z velocity on damage"
}
"656" // Holiday punch user laughs after each kill
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "409 ; 1" // "kill forces user to laugh"
}
"740" //Scorch Shot Crater
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "215 ; -150" // "apply z velocity on damage"
}
"997" // Rescue Ranger - Like Beggars
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "394 ; .3" // "fire rate bonus HIDDEN"
"2" "413 ; 1" // "auto fires full clip"
"3" "241 ; .5" // "reload time increased hidden"
"4" "411 ; 10" // "projectile spread angle penalty"
}
"998" // Vaccinator with reduced ubercharge and healing, but has robot shield.
{
"preserve_attributes" "1"
"quality" "10" //Customized
"1" "499 ; 1" // "generate rage on heal"
"2" "9 ; .25" //ubercharge rate penalty
"3" "7 ; .5" // heal rate penalty
}
"1099" // Tide Turner with ridiculous charge time
{
"preserve_attributes" "1"
"quality" "10" // Customized
"1" "202 ; 10" //Charge time increased
"2" "125 ; -50" // max health additive penatly
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment