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#!/bin/sh | |
# see also https://docs.docker.com/config/pruning/ | |
docker system prune --volumes -f | |
docker image prune -a -f |
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#!/bin/bash | |
# | |
# Before you can run this script, you must configure a remote that points to the upstream repository in Git. | |
# example from .git/config: | |
# ``` | |
# [remote "origin"] | |
# url = git@github.com:naXa777/tutorials.git | |
# fetch = +refs/heads/*:refs/remotes/origin/* | |
# [remote "upstream"] | |
# url = https://github.com/eugenp/tutorials |
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#!/bin/bash | |
apt install git unix2dos dos2unix --yes | |
git config --global core.autocrlf input | |
echo "Enter git user.name: " | |
read name | |
git config --global user.name "$name" | |
echo "Enter git user.email: " | |
read email | |
git config --global user.email "$email" |
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import java.util.Random; | |
import java.util.concurrent.ArrayBlockingQueue; | |
import java.util.concurrent.BlockingQueue; | |
class Producer implements Runnable { | |
private static int count = 0; | |
private Random rg = new Random(); | |
private BlockingQueue<Object> queue = null; | |
public Producer(BlockingQueue<Object> queue) { |
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class EventManager : MonoBehaviour { | |
public bool LimitQueueProcesing = false; | |
public float QueueProcessTime = 0.0f; | |
private static EventManager s_Instance = null; | |
private Queue m_eventQueue = new Queue(); |
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emulator -cpu-delay 0 -no-boot-anim -cache ./cache -avd "avd_name" |