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| // the following does not work on monogame 3.7.1 OpenGL/directx | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| using System; | |
| namespace Game1 | |
| { | |
| public class Game1 : Game | |
| { | |
| GraphicsDeviceManager graphics; |
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| // the following does not work on monogame 3.7.1 OpenGL/directx | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| namespace Game1 | |
| { | |
| public class Game1 : Game | |
| { | |
| GraphicsDeviceManager graphics; | |
| SpriteBatch spriteBatch; |
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| // the following does not work on monogame 3.7.1 OpenGL | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| using Microsoft.Xna.Framework.Input; | |
| namespace testMSAART | |
| { | |
| /// <summary> | |
| /// This is the main type for your game. |