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// the following does not work on monogame 3.7.1 OpenGL/directx
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
namespace Game1
{
public class Game1 : Game
{
GraphicsDeviceManager graphics;
// the following does not work on monogame 3.7.1 OpenGL/directx
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Game1
{
public class Game1 : Game
{
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
// the following does not work on monogame 3.7.1 OpenGL
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace testMSAART
{
/// <summary>
/// This is the main type for your game.