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SCRIPT_START | |
{ | |
LVAR_FLOAT pos_x pos_y pos_z | |
LVAR_INT special_character_id myth_id p_buffer p_shared_buffer//in | |
LVAR_INT myth_ped int[5] scplayer | |
LVAR_INT damage_audio spawn_audio random_audio fuck | |
LVAR_FLOAT float interaction_radius find_radius x[2] y[2] z[2] | |
GET_PLAYER_CHAR 0 scplayer |
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SCRIPT_START | |
{ | |
LVAR_INT myth_id p_shared_buffer p_buffer//in | |
LVAR_FLOAT pos_x pos_y pos_z /*in*/ float[2] | |
LVAR_INT int[5] day_of_week scplayer hours minutes location_mode3 list_size | |
GET_PLAYER_CHAR 0 scplayer | |
IF p_shared_buffer = 0 | |
TERMINATE_THIS_CUSTOM_SCRIPT | |
ENDIF |
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SCRIPT_START | |
{ | |
NOP | |
LVAR_INT id_da_lenda quantidade_de_lendas scplayer lenda | |
LVAR_INT int[3] dia_da_semana[2] horas minutos decision nome_ini | |
LVAR_FLOAT float[2] posição_x posição_y posição_z | |
LVAR_TEXT_LABEL número_lenda animação dff_txd | |
GET_PLAYER_CHAR 0 scplayer |
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SCRIPT_START | |
{ | |
LVAR_INT id_da_lenda scplayer quantidade_de_lendas | |
LVAR_INT localizações_diferentes | |
LVAR_FLOAT posição_x posição_y posição_z raio_x raio_y | |
LVAR_TEXT_LABEL número_lenda | |
GET_PLAYER_CHAR 0 scplayer |
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MISSION_START | |
{ | |
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida regenerar parado parado1 | |
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5] | |
LVAR_INT vibrar | |
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2 | |
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC | |
CONST_INT STATE_STOP 0 |
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SCRIPT_START | |
{ | |
LVAR_INT scplayer onMission horas minutos | |
LVAR_FLOAT x y z | |
LVAR_TEXT_LABEL local0 | |
GET_PLAYER_CHAR 0 scplayer | |
main_loop: |
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MISSION_START | |
{ | |
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida vida1 parado parado1 | |
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5] | |
LVAR_INT vermelho verde azul | |
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2 | |
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC | |
CONST_INT STATE_STOP 0 |
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MISSION_START | |
{ | |
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida vida1 parado parado1 | |
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5] | |
LVAR_INT vermelho verde azul | |
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2 | |
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC | |
CONST_INT STATE_STOP 0 |
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SCRIPT_START | |
{ | |
LVAR_INT scplayer onMission inter horas minutos dia | |
LVAR_FLOAT x y z | |
LVAR_TEXT_LABEL local0 | |
GET_PLAYER_CHAR 0 scplayer | |
main_loop: |
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