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@nadalao
nadalao / Myths_Maker2.cs
Last active September 3, 2021 13:23
myth creation and manipulation
SCRIPT_START
{
LVAR_FLOAT pos_x pos_y pos_z
LVAR_INT special_character_id myth_id p_buffer p_shared_buffer//in
LVAR_INT myth_ped int[5] scplayer
LVAR_INT damage_audio spawn_audio random_audio fuck
LVAR_FLOAT float interaction_radius find_radius x[2] y[2] z[2]
GET_PLAYER_CHAR 0 scplayer
@nadalao
nadalao / Myths_Maker.cs
Last active September 3, 2021 13:22
conditions to find the myth, scenario, etc
SCRIPT_START
{
LVAR_INT myth_id p_shared_buffer p_buffer//in
LVAR_FLOAT pos_x pos_y pos_z /*in*/ float[2]
LVAR_INT int[5] day_of_week scplayer hours minutes location_mode3 list_size
GET_PLAYER_CHAR 0 scplayer
IF p_shared_buffer = 0
TERMINATE_THIS_CUSTOM_SCRIPT
ENDIF
SCRIPT_START
{
LVAR_INT p_shared_buffer scplayer menu int[10] audio[4] myth_id ini_name var0 var1 special_character_id type fx pointer
LVAR_FLOAT float[5]
LVAR_TEXT_LABEL ped_model
GET_PLAYER_CHAR 0 scplayer
IF LOAD_DYNAMIC_LIBRARY "CLEO+.cleo" (int[1])
IF GET_DYNAMIC_LIBRARY_PROCEDURE "GetCleoPlusVersion" int[1] (int[0])
SCRIPT_START
{
NOP
LVAR_INT id_da_lenda quantidade_de_lendas scplayer lenda
LVAR_INT int[3] dia_da_semana[2] horas minutos decision nome_ini
LVAR_FLOAT float[2] posição_x posição_y posição_z
LVAR_TEXT_LABEL número_lenda animação dff_txd
GET_PLAYER_CHAR 0 scplayer
SCRIPT_START
{
LVAR_INT id_da_lenda scplayer quantidade_de_lendas
LVAR_INT localizações_diferentes
LVAR_FLOAT posição_x posição_y posição_z raio_x raio_y
LVAR_TEXT_LABEL número_lenda
GET_PLAYER_CHAR 0 scplayer
@nadalao
nadalao / slenderman.cm
Created September 21, 2018 13:54
Slenderman: The Eight Pages v1.6
MISSION_START
{
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida regenerar parado parado1
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5]
LVAR_INT vibrar
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC
CONST_INT STATE_STOP 0
@nadalao
nadalao / slenderman.cs
Created September 16, 2018 14:01
Slenderman: The Eight Pages Mod v1.4
SCRIPT_START
{
LVAR_INT scplayer onMission horas minutos
LVAR_FLOAT x y z
LVAR_TEXT_LABEL local0
GET_PLAYER_CHAR 0 scplayer
main_loop:
@nadalao
nadalao / slenderman.cm
Created September 16, 2018 14:01
Slenderman: The Eight Pages Mod v1.4
MISSION_START
{
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida vida1 parado parado1
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5]
LVAR_INT vermelho verde azul
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC
CONST_INT STATE_STOP 0
@nadalao
nadalao / slenderman.cm
Created September 14, 2018 16:15
nadalao files v1
MISSION_START
{
LVAR_INT scplayer slenderman distância1 distância4 chiado chiado2 papel_coletado dano musica1 musica3 musica5 musica7 derrota jumpscare jumpscare2 vida vida1 parado parado1
LVAR_INT papel[9] criar_papel[22] obj_papel[22] ativador[22] musica[5]
LVAR_INT vermelho verde azul
LVAR_FLOAT x[5] y[5] z[5] distância2 distância3 distância5 distância6 fVolume volume2
CONST_INT SFX_VOLUME_ADDRESS 0xB5FCCC
CONST_INT STATE_STOP 0
@nadalao
nadalao / slenderman.cs
Created September 14, 2018 16:14
nadalao files v1
SCRIPT_START
{
LVAR_INT scplayer onMission inter horas minutos dia
LVAR_FLOAT x y z
LVAR_TEXT_LABEL local0
GET_PLAYER_CHAR 0 scplayer
main_loop: