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@nallar nallar/skeleton dump
Created Apr 23, 2018

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NODE {BSFadeNode} {skeleton_female.nif} {DAE31080}
EXTRA {BSBoneMap} {BOM} {DAE31080}
EXTRA {BSBound} {BBX} {DAE31080}
EXTRA {BSXFlags} {BSX} {DAE31080}
EXTRA {BSBoneLODExtraData} {BSBoneLOD} {DAE31080}
EXTRA {NiIntegerExtraData} {SkeletonID} {DAE31080}
NODE {NiNode} {NPC} {DAE3B650}
EXTRA {NiStringExtraData} {species} {DAE3B650}
EXTRA {NiStringExtraData} {rigPerspective} {DAE3B650}
EXTRA {NiStringExtraData} {rigVersion} {DAE3B650}
NODE {BSFlattenedBoneTree} {NPC Root [Root]} {DAD6A4B0}
NODE {NiNode} {NPC COM [COM ]} {DAE3B3B0}
NODE {NiNode} {NPC Pelvis [Pelv]} {DAE3B260}
NODE {NiNode} {NPC L Thigh [LThg]} {DAE3B110}
NODE {NiNode} {NPC L Calf [LClf]} {DAE3AFC0}
NODE {NiNode} {NPC L Foot [Lft ]} {DAE3AE70}
NODE {NiNode} {NPC R Thigh [RThg]} {DAE3ABD0}
NODE {NiNode} {NPC R Calf [RClf]} {DAE3AA80}
NODE {NiNode} {NPC R Foot [Rft ]} {DAE3A930}
NODE {NiNode} {SkirtFBone01} {DAE3A150}
EXTRA {NiFloatExtraData} {Orientation} {DAE3A150}
NODE {NiNode} {SkirtBBone01} {DAE34D20}
EXTRA {NiFloatExtraData} {Orientation} {DAE34D20}
NODE {NiNode} {SkirtLBone01} {DAE36D20}
EXTRA {NiFloatExtraData} {Orientation} {DAE36D20}
NODE {NiNode} {SkirtRBone01} {DAE3FE30}
EXTRA {NiFloatExtraData} {Orientation} {DAE3FE30}
NODE {NiNode} {NPC Spine [Spn0]} {DAE3FA40}
NODE {NiNode} {NPC Spine1 [Spn1]} {DAE3F8F0}
NODE {NiNode} {NPC Spine2 [Spn2]} {DAE3F7A0}
NODE {NiNode} {NPC Neck [Neck]} {DAE3F650}
NODE {NiNode} {NPC Head [Head]} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowInRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:SquintRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowDownLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowDownRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodDisgusted} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowUpRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodSurprise} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialoguePuzzled} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueHappy} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueFear} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueAnger} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueSurprise} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueDisgusted} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:R} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:N} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DST} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:K} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:FV} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:I} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:BMP} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:Eee} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:Oh} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:Eh} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:Th} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:W} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:Aah} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowUpLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:LookRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:CombatShout} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodPuzzled} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:SquintLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:LookDown} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BrowInLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BlinkRight} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:CombatAnger} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:BlinkLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:LookLeft} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodHappy} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodAnger} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodFear} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:DialogueSad} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:OohQ} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:ChJSh} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhonemes:f:LookUp} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:MoodSad} {DAE3F500}
EXTRA {NiFloatExtraData} {hkPhoneme:f:BigAah} {DAE3F500}
NODE {NiNode} {NPCEyeBone} {DAE55500}
NODE {NiNode} {NPC R Clavicle [RClv]} {DAE3F110}
NODE {NiNode} {NPC R UpperArm [RUar]} {DAE3EFC0}
NODE {NiNode} {NPC R Forearm [RLar]} {DAE3EE70}
NODE {NiNode} {NPC R Hand [RHnd]} {DAE3ED20}
NODE {NiNode} {AnimObjectR} {DAE498F0}
NODE {NiNode} {NPC R MagicNode [RMag]} {DAE437A0}
EXTRA {NiFloatExtraData} {hkVis:NPC R MagicNode [RMag]} {DAE437A0}
NODE {NiNode} {WEAPON} {DAE43650}
EXTRA {NiFloatExtraData} {hkVis:Weapon} {DAE43650}
NODE {NiNode} {NPC R UpperarmTwist1 [RUt1]} {DAE43110}
EXTRA {NiFloatExtraData} {TwistOverride} {DAE43110}
NODE {NiNode} {NPC R UpperarmTwist2 [RUt2]} {DAE42FC0}
EXTRA {NiFloatExtraData} {TwistOverride} {DAE42FC0}
NODE {NiNode} {NPC R Pauldron} {DAE42E70}
EXTRA {NiFloatExtraData} {Pauldron Override} {DAE42E70}
NODE {NiNode} {NPC L Clavicle [LClv]} {DAE42D20}
NODE {NiNode} {NPC L UpperArm [LUar]} {DAE42BD0}
NODE {NiNode} {NPC L Forearm [LLar]} {DAE42A80}
NODE {NiNode} {NPC L Hand [LHnd]} {DAE42930}
NODE {NiNode} {AnimObjectL} {DAE49A40}
NODE {NiNode} {NPC L MagicNode [LMag]} {DAE453B0}
EXTRA {NiFloatExtraData} {hkVis:NPC L MagicNode [LMag]} {DAE453B0}
NODE {NiNode} {SHIELD} {DAE45260}
EXTRA {NiFloatExtraData} {hkVis:Shield} {DAE45260}
NODE {NiNode} {NPC L UpperarmTwist1 [LUt1]} {DAE44D20}
EXTRA {NiFloatExtraData} {TwistOverride} {DAE44D20}
NODE {NiNode} {NPC L UpperarmTwist2 [LUt2]} {DAE44BD0}
EXTRA {NiFloatExtraData} {TwistOverride} {DAE44BD0}
NODE {NiNode} {NPC L Pauldron} {DAE44A80}
EXTRA {NiFloatExtraData} {Pauldron Override} {DAE44A80}
NODE {NiNode} {QUIVER} {DAE3E930}
NODE {BSFadeNode} {Quiver (0001397D)} {DB007980}
EXTRA {BSXFlags} {BSX} {DB007980}
NODE {NiNode} {ArrowQuiver} {D9F942A0}
GEOMETRY {BSTriShape} {Arrow1} {DB003860}
GEOMETRY {BSTriShape} {Arrow2} {DB003BA0}
GEOMETRY {BSTriShape} {Arrow3} {DB003D40}
GEOMETRY {BSTriShape} {Arrow4} {DB002D00}
GEOMETRY {BSTriShape} {Arrow5} {DB0024E0}
GEOMETRY {BSTriShape} {ArrowQuiver:0} {DB002340}
GEOMETRY {BSTriShape} {Arrow:0} {DB0021A0}
NODE {NiNode} {AnimObjectA} {DAE49CE0}
NODE {NiNode} {AnimObjectB} {DAE49B90}
NODE {NiNode} {Camera Control} {DAE55650}
NODE {NiNode} {Camera3rd [Cam3]} {DAE44000}
EXTRA {NiBooleanExtraData} {boneExport} {DAE44000}
EXTRA {NiBooleanExtraData} {treadController} {DAE44000}
EXTRA {NiIntegerExtraData} {bonePriority} {DAE44000}
EXTRA {NiBooleanExtraData} {rotaryAccumInterp} {DAE44000}
NODE {NiNode} {CharacterBumper} {DAE49E30}
NODE {BSFaceGenNiNode} {BSFaceGenNiNodeSkinned} {DAFA4640}
GEOMETRY {BSDynamicTriShape} {FemaleMouthHumanoidDefault} {DAD52A80}
GEOMETRY {BSDynamicTriShape} {HairFemaleNord04} {DAD52C40}
GEOMETRY {BSDynamicTriShape} {HairLineFemaleNord04} {DAD52E00}
GEOMETRY {BSDynamicTriShape} {FemaleEyesHumanHazelBrown} {DAD52FC0}
GEOMETRY {BSDynamicTriShape} {FemaleBrowsHuman01} {D9E9DC00}
NODE {NiNode} { (00000D67)[1]/ (00000D64) [100%]} {D9D60150}
GEOMETRY {BSTriShape} {FemaleUnderwear} {DB002820}
GEOMETRY {BSTriShape} {FemaleUnderwearBody:0} {DB002EA0}
GEOMETRY {BSTriShape} { (00000D6C)[1]/ (00000D64) [100%]} {DB003520}
GEOMETRY {BSTriShape} { (00000D6E)[1]/ (00000D64) [100%]} {DB0036C0}
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