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struct Item { | |
let title: String | |
} | |
// Resources | |
let itemResource = Resource<Item> { callback in | |
let items = [Item(title: "Foo"), Item(title: "Bar"), Item(title: "Baz")] | |
callback(items) | |
} | |
let subItemResource: Item -> Resource<Item> = { item in | |
return Resource<Item> { callback in | |
let items = [Item(title: "Foo"), Item(title: "Bar"), Item(title: "Baz")] | |
callback(items) | |
} | |
} | |
// ViewControllers | |
let itemController: Screen<Item> = tableViewController(itemResource, configuration: titleCell { $0.title }) | |
let subItemController: Item -> Screen<Item> = { item in | |
return tableViewController(subItemResource(item), configuration: titleCell { $0.title }) | |
} | |
// Flow | |
let flow = navigationController(itemController) >>> subItemController | |
flow.run() |
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import UIKit | |
class Box<T> { | |
let unbox: T | |
init(_ value: T) { self.unbox = value } | |
} | |
extension UIViewController { | |
func applyNavigationItem(navigationItem: NavigationItem) { | |
self.navigationItem.title = navigationItem.title | |
} | |
} | |
/// Screen is capable of build a UIViewController of a given type and | |
/// associating it with an optional UINavigationItem. | |
struct Screen<A> { | |
typealias BuildHandler = (A -> Void) -> UIViewController | |
let build: BuildHandler | |
var navigationItem: NavigationItem | |
init(_ navigationItem: NavigationItem? = nil, _ build: BuildHandler) { | |
self.build = build | |
self.navigationItem = navigationItem ?? defaultNavigationItem | |
} | |
func run(fn: A -> Void) -> UIViewController { | |
let vc = self.build(fn) | |
vc.applyNavigationItem(navigationItem) | |
return vc | |
} | |
} | |
/// Resource is a thin wrapper around async data loading. | |
struct Resource<A> { | |
typealias LoadHandler = ([A] -> Void) -> Void | |
let load: LoadHandler | |
init(load: LoadHandler) { | |
self.load = load | |
} | |
} | |
/// Navigation is capable of building a UINavigationController to manage Screens. | |
struct Navigation<A> { | |
let build: (fn: (A, UINavigationController) -> Void) -> UINavigationController | |
func run() -> UINavigationController { | |
return build { _ in } | |
} | |
} | |
struct NavigationItem { | |
var title: String? | |
} | |
var defaultNavigationItem = NavigationItem(title: nil) | |
func navigationController<A>(screen: Screen<A>) -> Navigation<A> { | |
return Navigation { callback in | |
let nav = UINavigationController() | |
nav.viewControllers = [screen.run { callback($0, nav) }] | |
return nav | |
} | |
} | |
infix operator >>> { associativity left } | |
func >>><A,B>(l: Navigation<A>, r: A -> Screen<B>) -> Navigation<B> { | |
return Navigation { callback -> UINavigationController in | |
let navigation = l.build { a, nc in | |
let rvc = r(a).run { callback($0, nc) } | |
nc.pushViewController(rvc, animated: true) | |
} | |
return navigation | |
} | |
} | |
// Cells | |
struct CellConfiguration<A> { | |
var render: (UITableViewCell, A) -> Void = { _ in } | |
var style: UITableViewCellStyle = .Default | |
} | |
func titleCell<A>(fn: A -> String) -> CellConfiguration<A> { | |
var config = CellConfiguration<A>() | |
config.render = { cell, a in | |
cell.textLabel?.text = fn(a) | |
} | |
return config | |
} | |
// TableViewController | |
func tableViewController<A>(resource: Resource<A>, configuration: CellConfiguration<A>, navigationItem: NavigationItem = defaultNavigationItem) -> Screen<A> { | |
return Screen(navigationItem) { callback in | |
let tvc = TableViewController(style: .Plain) | |
tvc.callback = { x in | |
guard let boxed = x as? Box<A> else { return } | |
callback(boxed.unbox) | |
} | |
tvc.cellStyle = configuration.style | |
tvc.configureCell = { cell, data in | |
guard let boxed = data as? Box<A> else { return cell } | |
configuration.render(cell, boxed.unbox) | |
return cell | |
} | |
resource.load { items in | |
tvc.items = items.map { Box($0) } | |
} | |
return tvc | |
} | |
} | |
class TableViewController: UITableViewController { | |
var items = [AnyObject]() { | |
didSet { | |
self.view.backgroundColor = UIColor.whiteColor() | |
self.tableView.reloadData() | |
} | |
} | |
var callback: AnyObject -> Void = {_ in} | |
var configureCell: (UITableViewCell, AnyObject) -> UITableViewCell = { cell, _ in cell } | |
var cellStyle: UITableViewCellStyle = .Default | |
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { | |
return items.count | |
} | |
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { | |
let cell = UITableViewCell(style: cellStyle, reuseIdentifier: nil) | |
let data = items[indexPath.row] | |
return configureCell(cell, data) | |
} | |
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) { | |
let data = items[indexPath.row] | |
callback(data) | |
} | |
} |
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