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Unity Coroutine Example 3-2
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IEnumerator Start () { | |
Debug.Log ("CountStart !!"); | |
StartCoroutine (CountFrame1To5 ()); | |
StartCoroutine (CountFrame301To308 ()); | |
yield return CountFrame1To5 (); | |
yield return CountFrame301To308 (); | |
StartCoroutine (CountFrame201To205 ()); | |
Debug.Log ("CountEnd !!"); | |
} |
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