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@nevir
Created August 28, 2018 16:21
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{
"toggleOnBeaconModeTime": 2.0,
"alphaScale": 1.0,
"inset": 0.0,
"maximumFuelWaste": 0.01,
"_ when gradient is above/below ideal (aka more/less higher prestige than lower prestige)":0,
"_ then the bonus decreases by the given scale": 0,
"prestigeGradientMaxBonusPercent": 100.0,
"prestigeIdealPrestigeGradient": 0.0,
"prestigeAboveGradientScale": 0.1,
"prestigeBelowGradientScale": 0.2,
"_ when ratio of otherworldly colours reaches ideal min ratio, you get full prestige boost, below that, linearly scale":0,
"prestigeColorMaxBonusPercent": 30.0,
"prestigeColorIdealMinRatio": 0.25,
"_ prestige bonus based on size of beacon (buildable area) up to maximum (sqrt curve)":0,
"prestigeSizeMaxBonusPercent": 0.0,
"prestigeSizeScale": 0.0,
"_ prestige bonus based on ratio of built to unbuilt space, peaks at ideal ratio, else scales linearly":0,
"prestigeBuiltMaxBonusPercent": 50.0,
"prestigeBuiltIdealRatio": 0.1,
"_ when ratio of chiseled/stairs reaches ideal min ratio, you get full prestige boost, below that, linearly scale":0,
"prestigeChiseledMaxBonusPercent": 20.0,
"prestigeChiseledIdealMinRatio": 0.25,
"_ bonuses are clamped to at most this percent when summed":0,
"prestigeMaxBonusPercent": 150.0,
"_ has no limit for highest classification of GREAT_CITY and is not present in list":0,
"settlementPrestigeLimits": [
10000,
50000,
250000,
1250000,
6500000,
32000000
],
"settlementLeaderboardSize": 5,
"worldLeaderboardSize": 5,
"settlementsOverviewSize": 0,
"footfallDelayHours": 24,
"footfallMaxPaymentPrestige": 5000,
"footfallLapsedDaysAllowance": 7,
"footfallLapseMultiplier": 0.01,
"_ has a value for all classifications (including the invalid classification of too small a settlement)":0,
"footfallPayments": [
0,
20,
30,
40,
60,
80,
100
],
"_ first entry isn't used.. then pathfinder -> chieftain":0,
"_ [unused], pathfinder, trailblazer [removed], explorer, adventurer, wayfarer, pioneer, master, oortian, chieftain":0,
"tierPlotPercentageBonuses": [
0.0,
0.0,
0.0,
0.0,
10.0,
25.0,
50.0,
100.0,
200.0,
75.0
],
"playerInitialMaxPlots": 0,
"campfireRequiredPlots": 2,
"campfireHours": 2,
"campfireFuelLowHours": 4,
"beaconFuelLowHours": 168
}
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