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@nozmajner
Last active January 2, 2016 12:59
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Cockpit asset TODO (notes for self)

  • Cockpit and Prefab concepting. Progress: [x----]
  • Manufacturer styles: Progress [-----]

  • Default cockpit modeling. Progress: [x----]
  • Manufacturer styles. Progress: [-----]
  • Cockpit template [-----]

  • Prefab modeling. Progress: [-----]
  • Prefab texturing: [-----]

  • Cockpit creation workflow documentation: [-----]

Prefab notes:

  • Curves could be useful for crating the base dashboard, especially in cockpits with more curves in it.

Later: Visuals only cockpit for each ship.

@nozmajner
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Working on default cockpit - materials and textures, lighting mostly.

  • New MFDs are needed. The current ones are too simplistic.
  • Icons for buttons and such ---> parallel with HUD/UI development
    cockpit_static_progress

@nozmajner
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Another bit for the bogus instruments. That ship status thing on the right is ugly.
cockpit image

@nozmajner
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Working on default cockpit - new diff bake and instrument screens. Big screen has texture too.
pioneerspacesim/pioneer#2679
default_cockpit

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