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@oliverfoggin
Last active August 29, 2015 14:22
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Towers of hanoi
// Challenge set here...
// https://blog.svpino.com/2015/06/07/programming-challenge-towers-of-hanoi
import UIKit
// convenience for printing
func moveRing(ring : Int, currentPole: Int, targetPole: Int) {
println("Move ring \(ring) from pole \(currentPole) to pole \(targetPole)")
}
// recursive function
func towersOfHanoi(rings : [Int], currentPole: Int, targetPole: Int) {
// only one ring. Just move it to target
if rings.count == 1 {
moveRing(rings[0], currentPole, targetPole)
return
}
// get all but the bottom ring
let topRings : [Int] = Array(rings[0..<rings.count - 1])
// set new target to "empty" pole
let newTarget = [1, 2, 3].filter{
$0 != currentPole && $0 != targetPole
}[0]
// move them to the new target
towersOfHanoi(topRings, currentPole, newTarget)
// move bottom pole to target
moveRing(rings[rings.count - 1], currentPole, targetPole)
// move other rings to target
towersOfHanoi(topRings, newTarget, targetPole)
}
let rings = [1, 2, 3, 4]
println("Number of moves = \(Int(pow(2.0, Double(rings.count))) - 1)")
towersOfHanoi(rings, 1, 3)
@oliverfoggin
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Output...

Number of moves = 15
Move ring 1 from pole 1 to pole 2
Move ring 2 from pole 1 to pole 3
Move ring 1 from pole 2 to pole 3
Move ring 3 from pole 1 to pole 2
Move ring 1 from pole 3 to pole 1
Move ring 2 from pole 3 to pole 2
Move ring 1 from pole 1 to pole 2
Move ring 4 from pole 1 to pole 3
Move ring 1 from pole 2 to pole 3
Move ring 2 from pole 2 to pole 1
Move ring 1 from pole 3 to pole 1
Move ring 3 from pole 2 to pole 3
Move ring 1 from pole 1 to pole 2
Move ring 2 from pole 1 to pole 3
Move ring 1 from pole 2 to pole 3

@svpino
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svpino commented Jun 8, 2015

Awesome!

@oliverfoggin
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Updated to use a better (shorter) "new target" method.

@oliverfoggin
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Further improved

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