Created
November 8, 2012 04:54
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Automagically Loads Minecraft Mod
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This is a mac specific script to load a mod into minecraft. In the terminal, run: | |
./mc_modloader.sh ModName.zip. | |
It will make a backup of your current minecraft jar, and attempt to merge the mod into it. |
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#!/bin/bash | |
# This will either take the provided mod, or prompt the user with a dialog. | |
if [ 1 -eq "$#" ]; then | |
mlzip=$arg1; | |
else | |
clear; | |
echo -e "\033[5;36mPlease Select a Minecraft Plugin\033[0m"; | |
mlzip=`osascript -e 'tell app (path to frontmost application as Unicode text) to set new_file to POSIX path of (choose file with prompt "Select A Minecraft Plugin" of type {"ZIP", "JAR"})' 2> /dev/null` | |
clear | |
fi | |
if [ ! -f "$mlzip" ]; then | |
echo "Could not find plugin $mlzip"; | |
exit; | |
fi | |
tmpdir="/tmp/mcmlzip"; | |
zipdir="$tmpdir/zip"; | |
jardir="$tmpdir/jar"; | |
jarsource="$HOME/Library/Application Support/minecraft/bin/"; | |
goodjar="/$jarsource/.minecraft-dont-delete.jar"; | |
jarname="minecraft.jar"; | |
mcjar="$jarsource/$jarname"; | |
if [ ! -f $mlzip ] | |
then | |
echo "Could not find file \"$mlzip\""; | |
exit 1; | |
fi | |
if [ ! -f "$mcjar" ] | |
then | |
echo "Could not find jar \"$mcjar\""; | |
exit 1; | |
fi | |
if [ ! -f "$goodjar" ] | |
then | |
cp "$mcjar" "$goodjar"; | |
fi; | |
if [ -d $tmpdir ] | |
then | |
rm -rf "$tmpdir"; | |
fi | |
mkdir $tmpdir; | |
mkdir $zipdir; | |
mkdir $jardir; | |
echo "Unzipping Modloader" | |
unzip "$mlzip" -d "$zipdir" &> /dev/null | |
echo "Unzipping minecraft.jar" | |
unzip "$goodjar" -d "$jardir" &> /dev/null | |
cp $zipdir/* $jardir/ | |
rm -rf "$jardir/META-INF"; | |
echo "Rezipping!" | |
cd "$jardir"; | |
zip -r "$tmpdir/$jarname" ./* &> /dev/null; | |
mv "$tmpdir/$jarname" "$mcjar" | |
echo "Success!"; | |
exit 0; |
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