Created
February 8, 2015 18:39
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sml stuff
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(* SML playing a *) | |
fun fac 0 = 1 | |
| fac n = n * fac (n - 1); | |
fun div_by n x = | |
x mod n = 0; | |
val div_3 = div_by 3; | |
val div_5 = div_by 5; | |
val div_15 = div_by 15; | |
fun fizzbuzz n = | |
case (div_3 n, div_5 n) of | |
(true, true) => "FizzBuzz" | |
| (true, false) => "Fizz" | |
| (false,true) => "Buzz" | |
| _ => Int.toString n | |
datatype suit = Clubs | Diamonds | Hearts | Spades | |
datatype rank = Jack | Queen | King | Ace | Num of int | |
type card = suit * rank | |
datatype color = Red | Black | |
fun card_color (Diamonds,_) = Red | |
| card_color (Hearts ,_) = Red | |
| card_color _ = Black | |
fun card_color2 (a_card) = | |
case a_card of (Diamonds,_) => Red | |
| (Hearts ,_) => Red | |
| _ => Black | |
fun card_value (_,Num(n)) = n | |
| card_value (_,Ace) = 11 | |
| card_value _ = 10 | |
fun card_value2 (a_card) = | |
case a_card of (_,Num(n)) => n | |
| (_,Ace) => 11 | |
| _ => 10 | |
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