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Deno 0.15
// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
declare namespace Deno {
/** The current process id of the runtime. */
export let pid: number;
/** Reflects the NO_COLOR environment variable: https://no-color.org/ */
export let noColor: boolean;
/** Check if running in terminal.
*
* console.log(Deno.isTTY().stdout);
*/
export function isTTY(): {
stdin: boolean;
stdout: boolean;
stderr: boolean;
};
/** Exit the Deno process with optional exit code. */
export function exit(exitCode?: number): never;
/** Returns a snapshot of the environment variables at invocation. Mutating a
* property in the object will set that variable in the environment for
* the process. The environment object will only accept `string`s
* as values.
*
* const myEnv = Deno.env();
* console.log(myEnv.SHELL);
* myEnv.TEST_VAR = "HELLO";
* const newEnv = Deno.env();
* console.log(myEnv.TEST_VAR == newEnv.TEST_VAR);
*/
export function env(): {
[index: string]: string;
};
/**
* Returns the current user's home directory.
* Requires the `--allow-env` flag.
*/
export function homeDir(): string;
/**
* Returns the path to the current deno executable.
* Requires the `--allow-env` flag.
*/
export function execPath(): string;
/**
* `cwd()` Return a string representing the current working directory.
* If the current directory can be reached via multiple paths
* (due to symbolic links), `cwd()` may return
* any one of them.
* throws `NotFound` exception if directory not available
*/
export function cwd(): string;
/**
* `chdir()` Change the current working directory to path.
* throws `NotFound` exception if directory not available
*/
export function chdir(directory: string): void;
export const EOF: null;
export type EOF = null;
export enum SeekMode {
SEEK_START = 0,
SEEK_CURRENT = 1,
SEEK_END = 2
}
export interface Reader {
/** Reads up to p.byteLength bytes into `p`. It resolves to the number
* of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error encountered.
* Even if `read()` returns `n` < `p.byteLength`, it may use all of `p` as
* scratch space during the call. If some data is available but not
* `p.byteLength` bytes, `read()` conventionally returns what is available
* instead of waiting for more.
*
* When `read()` encounters end-of-file condition, it returns EOF symbol.
*
* When `read()` encounters an error, it rejects with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the EOF. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations must not retain `p`.
*/
read(p: Uint8Array): Promise<number | EOF>;
}
export interface SyncReader {
readSync(p: Uint8Array): number | EOF;
}
export interface Writer {
/** Writes `p.byteLength` bytes from `p` to the underlying data
* stream. It resolves to the number of bytes written from `p` (`0` <= `n` <=
* `p.byteLength`) and any error encountered that caused the write to stop
* early. `write()` must return a non-null error if it returns `n` <
* `p.byteLength`. write() must not modify the slice data, even temporarily.
*
* Implementations must not retain `p`.
*/
write(p: Uint8Array): Promise<number>;
}
export interface SyncWriter {
writeSync(p: Uint8Array): number;
}
export interface Closer {
close(): void;
}
export interface Seeker {
/** Seek sets the offset for the next `read()` or `write()` to offset,
* interpreted according to `whence`: `SeekStart` means relative to the start
* of the file, `SeekCurrent` means relative to the current offset, and
* `SeekEnd` means relative to the end. Seek returns the new offset relative
* to the start of the file and an error, if any.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O operations
* on the underlying object is implementation-dependent.
*/
seek(offset: number, whence: SeekMode): Promise<void>;
}
export interface SyncSeeker {
seekSync(offset: number, whence: SeekMode): void;
}
export interface ReadCloser extends Reader, Closer {}
export interface WriteCloser extends Writer, Closer {}
export interface ReadSeeker extends Reader, Seeker {}
export interface WriteSeeker extends Writer, Seeker {}
export interface ReadWriteCloser extends Reader, Writer, Closer {}
export interface ReadWriteSeeker extends Reader, Writer, Seeker {}
/** Copies from `src` to `dst` until either `EOF` is reached on `src`
* or an error occurs. It returns the number of bytes copied and the first
* error encountered while copying, if any.
*
* Because `copy()` is defined to read from `src` until `EOF`, it does not
* treat an `EOF` from `read()` as an error to be reported.
*/
export function copy(dst: Writer, src: Reader): Promise<number>;
/** Turns `r` into async iterator.
*
* for await (const chunk of toAsyncIterator(reader)) {
* console.log(chunk)
* }
*/
export function toAsyncIterator(r: Reader): AsyncIterableIterator<Uint8Array>;
/** Open a file and return an instance of the `File` object
* synchronously.
*
* const file = Deno.openSync("/foo/bar.txt");
*/
export function openSync(filename: string, mode?: OpenMode): File;
/** Open a file and return an instance of the `File` object.
*
* (async () => {
* const file = await Deno.open("/foo/bar.txt");
* })();
*/
export function open(filename: string, mode?: OpenMode): Promise<File>;
/** Read synchronously from a file ID into an array buffer.
*
* Return `number | EOF` for the operation.
*
* const file = Deno.openSync("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const nread = Deno.readSync(file.rid, buf);
* const text = new TextDecoder().decode(buf);
*
*/
export function readSync(rid: number, p: Uint8Array): number | EOF;
/** Read from a file ID into an array buffer.
*
* Resolves with the `number | EOF` for the operation.
*
* (async () => {
* const file = await Deno.open("/foo/bar.txt");
* const buf = new Uint8Array(100);
* const nread = await Deno.read(file.rid, buf);
* const text = new TextDecoder().decode(buf);
* })();
*/
export function read(rid: number, p: Uint8Array): Promise<number | EOF>;
/** Write synchronously to the file ID the contents of the array buffer.
*
* Resolves with the number of bytes written.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* const file = Deno.openSync("/foo/bar.txt");
* Deno.writeSync(file.rid, data);
*/
export function writeSync(rid: number, p: Uint8Array): number;
/** Write to the file ID the contents of the array buffer.
*
* Resolves with the number of bytes written.
*
* (async () => {
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* const file = await Deno.open("/foo/bar.txt");
* await Deno.write(file.rid, data);
* })();
*
*/
export function write(rid: number, p: Uint8Array): Promise<number>;
/** Seek a file ID synchronously to the given offset under mode given by `whence`.
*
* const file = Deno.openSync("/foo/bar.txt");
* Deno.seekSync(file.rid, 0, 0);
*/
export function seekSync(rid: number, offset: number, whence: SeekMode): void;
/** Seek a file ID to the given offset under mode given by `whence`.
*
* (async () => {
* const file = await Deno.open("/foo/bar.txt");
* await Deno.seek(file.rid, 0, 0);
* })();
*/
export function seek(
rid: number,
offset: number,
whence: SeekMode
): Promise<void>;
/** Close the file ID. */
export function close(rid: number): void;
/** The Deno abstraction for reading and writing files. */
export class File
implements
Reader,
SyncReader,
Writer,
SyncWriter,
Seeker,
SyncSeeker,
Closer {
readonly rid: number;
constructor(rid: number);
write(p: Uint8Array): Promise<number>;
writeSync(p: Uint8Array): number;
read(p: Uint8Array): Promise<number | EOF>;
readSync(p: Uint8Array): number | EOF;
seek(offset: number, whence: SeekMode): Promise<void>;
seekSync(offset: number, whence: SeekMode): void;
close(): void;
}
/** An instance of `File` for stdin. */
export const stdin: File;
/** An instance of `File` for stdout. */
export const stdout: File;
/** An instance of `File` for stderr. */
export const stderr: File;
export type OpenMode =
| "r"
/** Read-write. Start at beginning of file. */
| "r+"
/** Write-only. Opens and truncates existing file or creates new one for
* writing only.
*/
| "w"
/** Read-write. Opens and truncates existing file or creates new one for
* writing and reading.
*/
| "w+"
/** Write-only. Opens existing file or creates new one. Each write appends
* content to the end of file.
*/
| "a"
/** Read-write. Behaves like "a" and allows to read from file. */
| "a+"
/** Write-only. Exclusive create - creates new file only if one doesn't exist
* already.
*/
| "x"
/** Read-write. Behaves like `x` and allows to read from file. */
| "x+";
/** A Buffer is a variable-sized buffer of bytes with read() and write()
* methods. Based on https://golang.org/pkg/bytes/#Buffer
*/
export class Buffer implements Reader, SyncReader, Writer, SyncWriter {
private buf;
private off;
constructor(ab?: ArrayBuffer);
/** bytes() returns a slice holding the unread portion of the buffer.
* The slice is valid for use only until the next buffer modification (that
* is, only until the next call to a method like read(), write(), reset(), or
* truncate()). The slice aliases the buffer content at least until the next
* buffer modification, so immediate changes to the slice will affect the
* result of future reads.
*/
bytes(): Uint8Array;
/** toString() returns the contents of the unread portion of the buffer
* as a string. Warning - if multibyte characters are present when data is
* flowing through the buffer, this method may result in incorrect strings
* due to a character being split.
*/
toString(): string;
/** empty() returns whether the unread portion of the buffer is empty. */
empty(): boolean;
/** length is a getter that returns the number of bytes of the unread
* portion of the buffer
*/
readonly length: number;
/** Returns the capacity of the buffer's underlying byte slice, that is,
* the total space allocated for the buffer's data.
*/
readonly capacity: number;
/** truncate() discards all but the first n unread bytes from the buffer but
* continues to use the same allocated storage. It throws if n is negative or
* greater than the length of the buffer.
*/
truncate(n: number): void;
/** reset() resets the buffer to be empty, but it retains the underlying
* storage for use by future writes. reset() is the same as truncate(0)
*/
reset(): void;
/** _tryGrowByReslice() is a version of grow for the fast-case
* where the internal buffer only needs to be resliced. It returns the index
* where bytes should be written and whether it succeeded.
* It returns -1 if a reslice was not needed.
*/
private _tryGrowByReslice;
private _reslice;
/** readSync() reads the next len(p) bytes from the buffer or until the buffer
* is drained. The return value n is the number of bytes read. If the
* buffer has no data to return, eof in the response will be true.
*/
readSync(p: Uint8Array): number | EOF;
read(p: Uint8Array): Promise<number | EOF>;
writeSync(p: Uint8Array): number;
write(p: Uint8Array): Promise<number>;
/** _grow() grows the buffer to guarantee space for n more bytes.
* It returns the index where bytes should be written.
* If the buffer can't grow it will throw with ErrTooLarge.
*/
private _grow;
/** grow() grows the buffer's capacity, if necessary, to guarantee space for
* another n bytes. After grow(n), at least n bytes can be written to the
* buffer without another allocation. If n is negative, grow() will panic. If
* the buffer can't grow it will throw ErrTooLarge.
* Based on https://golang.org/pkg/bytes/#Buffer.Grow
*/
grow(n: number): void;
/** readFrom() reads data from r until EOF and appends it to the buffer,
* growing the buffer as needed. It returns the number of bytes read. If the
* buffer becomes too large, readFrom will panic with ErrTooLarge.
* Based on https://golang.org/pkg/bytes/#Buffer.ReadFrom
*/
readFrom(r: Reader): Promise<number>;
/** Sync version of `readFrom`
*/
readFromSync(r: SyncReader): number;
}
/** Read `r` until EOF and return the content as `Uint8Array`.
*/
export function readAll(r: Reader): Promise<Uint8Array>;
/** Read synchronously `r` until EOF and return the content as `Uint8Array`.
*/
export function readAllSync(r: SyncReader): Uint8Array;
/** Write all the content of `arr` to `w`.
*/
export function writeAll(w: Writer, arr: Uint8Array): Promise<void>;
/** Write synchronously all the content of `arr` to `w`.
*/
export function writeAllSync(w: SyncWriter, arr: Uint8Array): void;
/** Creates a new directory with the specified path synchronously.
* If `recursive` is set to true, nested directories will be created (also known
* as "mkdir -p").
* `mode` sets permission bits (before umask) on UNIX and does nothing on
* Windows.
*
* Deno.mkdirSync("new_dir");
* Deno.mkdirSync("nested/directories", true);
*/
export function mkdirSync(
path: string,
recursive?: boolean,
mode?: number
): void;
/** Creates a new directory with the specified path.
* If `recursive` is set to true, nested directories will be created (also known
* as "mkdir -p").
* `mode` sets permission bits (before umask) on UNIX and does nothing on
* Windows.
*
* await Deno.mkdir("new_dir");
* await Deno.mkdir("nested/directories", true);
*/
export function mkdir(
path: string,
recursive?: boolean,
mode?: number
): Promise<void>;
export interface MakeTempDirOptions {
dir?: string;
prefix?: string;
suffix?: string;
}
/** makeTempDirSync is the synchronous version of `makeTempDir`.
*
* const tempDirName0 = Deno.makeTempDirSync();
* const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' });
*/
export function makeTempDirSync(options?: MakeTempDirOptions): string;
/** makeTempDir creates a new temporary directory in the directory `dir`, its
* name beginning with `prefix` and ending with `suffix`.
* It returns the full path to the newly created directory.
* If `dir` is unspecified, tempDir uses the default directory for temporary
* files. Multiple programs calling tempDir simultaneously will not choose the
* same directory. It is the caller's responsibility to remove the directory
* when no longer needed.
*
* const tempDirName0 = await Deno.makeTempDir();
* const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' });
*/
export function makeTempDir(options?: MakeTempDirOptions): Promise<string>;
/** Changes the permission of a specific file/directory of specified path
* synchronously.
*
* Deno.chmodSync("/path/to/file", 0o666);
*/
export function chmodSync(path: string, mode: number): void;
/** Changes the permission of a specific file/directory of specified path.
*
* await Deno.chmod("/path/to/file", 0o666);
*/
export function chmod(path: string, mode: number): Promise<void>;
/**
* Change owner of a regular file or directory synchronously. Unix only at the moment.
* @param path path to the file
* @param uid user id of the new owner
* @param gid group id of the new owner
*/
export function chownSync(path: string, uid: number, gid: number): void;
/**
* Change owner of a regular file or directory asynchronously. Unix only at the moment.
* @param path path to the file
* @param uid user id of the new owner
* @param gid group id of the new owner
*/
export function chown(path: string, uid: number, gid: number): Promise<void>;
/** Synchronously changes the access and modification times of a file system
* object referenced by `filename`. Given times are either in seconds
* (Unix epoch time) or as `Date` objects.
*
* Deno.utimeSync("myfile.txt", 1556495550, new Date());
*/
export function utimeSync(
filename: string,
atime: number | Date,
mtime: number | Date
): void;
/** Changes the access and modification times of a file system object
* referenced by `filename`. Given times are either in seconds
* (Unix epoch time) or as `Date` objects.
*
* await Deno.utime("myfile.txt", 1556495550, new Date());
*/
export function utime(
filename: string,
atime: number | Date,
mtime: number | Date
): Promise<void>;
export interface RemoveOption {
recursive?: boolean;
}
/** Removes the named file or directory synchronously. Would throw
* error if permission denied, not found, or directory not empty if `recursive`
* set to false.
* `recursive` is set to false by default.
*
* Deno.removeSync("/path/to/dir/or/file", {recursive: false});
*/
export function removeSync(path: string, options?: RemoveOption): void;
/** Removes the named file or directory. Would throw error if
* permission denied, not found, or directory not empty if `recursive` set
* to false.
* `recursive` is set to false by default.
*
* await Deno.remove("/path/to/dir/or/file", {recursive: false});
*/
export function remove(path: string, options?: RemoveOption): Promise<void>;
/** Synchronously renames (moves) `oldpath` to `newpath`. If `newpath` already
* exists and is not a directory, `renameSync()` replaces it. OS-specific
* restrictions may apply when `oldpath` and `newpath` are in different
* directories.
*
* Deno.renameSync("old/path", "new/path");
*/
export function renameSync(oldpath: string, newpath: string): void;
/** Renames (moves) `oldpath` to `newpath`. If `newpath` already exists and is
* not a directory, `rename()` replaces it. OS-specific restrictions may apply
* when `oldpath` and `newpath` are in different directories.
*
* await Deno.rename("old/path", "new/path");
*/
export function rename(oldpath: string, newpath: string): Promise<void>;
/** Read the entire contents of a file synchronously.
*
* const decoder = new TextDecoder("utf-8");
* const data = Deno.readFileSync("hello.txt");
* console.log(decoder.decode(data));
*/
export function readFileSync(filename: string): Uint8Array;
/** Read the entire contents of a file.
*
* const decoder = new TextDecoder("utf-8");
* const data = await Deno.readFile("hello.txt");
* console.log(decoder.decode(data));
*/
export function readFile(filename: string): Promise<Uint8Array>;
/** A FileInfo describes a file and is returned by `stat`, `lstat`,
* `statSync`, `lstatSync`.
*/
export interface FileInfo {
/** The size of the file, in bytes. */
len: number;
/** The last modification time of the file. This corresponds to the `mtime`
* field from `stat` on Unix and `ftLastWriteTime` on Windows. This may not
* be available on all platforms.
*/
modified: number | null;
/** The last access time of the file. This corresponds to the `atime`
* field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
* be available on all platforms.
*/
accessed: number | null;
/** The last access time of the file. This corresponds to the `birthtime`
* field from `stat` on Unix and `ftCreationTime` on Windows. This may not
* be available on all platforms.
*/
created: number | null;
/** The underlying raw st_mode bits that contain the standard Unix permissions
* for this file/directory. TODO Match behavior with Go on windows for mode.
*/
mode: number | null;
/** The file or directory name. */
name: string | null;
/** Returns whether this is info for a regular file. This result is mutually
* exclusive to `FileInfo.isDirectory` and `FileInfo.isSymlink`.
*/
isFile(): boolean;
/** Returns whether this is info for a regular directory. This result is
* mutually exclusive to `FileInfo.isFile` and `FileInfo.isSymlink`.
*/
isDirectory(): boolean;
/** Returns whether this is info for a symlink. This result is
* mutually exclusive to `FileInfo.isFile` and `FileInfo.isDirectory`.
*/
isSymlink(): boolean;
}
/** Reads the directory given by path and returns a list of file info
* synchronously.
*
* const files = Deno.readDirSync("/");
*/
export function readDirSync(path: string): FileInfo[];
/** Reads the directory given by path and returns a list of file info.
*
* const files = await Deno.readDir("/");
*/
export function readDir(path: string): Promise<FileInfo[]>;
/** Copies the contents of a file to another by name synchronously.
* Creates a new file if target does not exists, and if target exists,
* overwrites original content of the target file.
*
* It would also copy the permission of the original file
* to the destination.
*
* Deno.copyFileSync("from.txt", "to.txt");
*/
export function copyFileSync(from: string, to: string): void;
/** Copies the contents of a file to another by name.
*
* Creates a new file if target does not exists, and if target exists,
* overwrites original content of the target file.
*
* It would also copy the permission of the original file
* to the destination.
*
* await Deno.copyFile("from.txt", "to.txt");
*/
export function copyFile(from: string, to: string): Promise<void>;
/** Returns the destination of the named symbolic link synchronously.
*
* const targetPath = Deno.readlinkSync("symlink/path");
*/
export function readlinkSync(name: string): string;
/** Returns the destination of the named symbolic link.
*
* const targetPath = await Deno.readlink("symlink/path");
*/
export function readlink(name: string): Promise<string>;
/** Queries the file system for information on the path provided. If the given
* path is a symlink information about the symlink will be returned.
*
* const fileInfo = await Deno.lstat("hello.txt");
* assert(fileInfo.isFile());
*/
export function lstat(filename: string): Promise<FileInfo>;
/** Queries the file system for information on the path provided synchronously.
* If the given path is a symlink information about the symlink will be
* returned.
*
* const fileInfo = Deno.lstatSync("hello.txt");
* assert(fileInfo.isFile());
*/
export function lstatSync(filename: string): FileInfo;
/** Queries the file system for information on the path provided. `stat` Will
* always follow symlinks.
*
* const fileInfo = await Deno.stat("hello.txt");
* assert(fileInfo.isFile());
*/
export function stat(filename: string): Promise<FileInfo>;
/** Queries the file system for information on the path provided synchronously.
* `statSync` Will always follow symlinks.
*
* const fileInfo = Deno.statSync("hello.txt");
* assert(fileInfo.isFile());
*/
export function statSync(filename: string): FileInfo;
/** Synchronously creates `newname` as a hard link to `oldname`.
*
* Deno.linkSync("old/name", "new/name");
*/
export function linkSync(oldname: string, newname: string): void;
/** Creates `newname` as a hard link to `oldname`.
*
* await Deno.link("old/name", "new/name");
*/
export function link(oldname: string, newname: string): Promise<void>;
/** Synchronously creates `newname` as a symbolic link to `oldname`. The type
* argument can be set to `dir` or `file` and is only available on Windows
* (ignored on other platforms).
*
* Deno.symlinkSync("old/name", "new/name");
*/
export function symlinkSync(
oldname: string,
newname: string,
type?: string
): void;
/** Creates `newname` as a symbolic link to `oldname`. The type argument can be
* set to `dir` or `file` and is only available on Windows (ignored on other
* platforms).
*
* await Deno.symlink("old/name", "new/name");
*/
export function symlink(
oldname: string,
newname: string,
type?: string
): Promise<void>;
/** Options for writing to a file.
* `perm` would change the file's permission if set.
* `create` decides if the file should be created if not exists (default: true)
* `append` decides if the file should be appended (default: false)
*/
export interface WriteFileOptions {
perm?: number;
create?: boolean;
append?: boolean;
}
/** Write a new file, with given filename and data synchronously.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* Deno.writeFileSync("hello.txt", data);
*/
export function writeFileSync(
filename: string,
data: Uint8Array,
options?: WriteFileOptions
): void;
/** Write a new file, with given filename and data.
*
* const encoder = new TextEncoder();
* const data = encoder.encode("Hello world\n");
* await Deno.writeFile("hello.txt", data);
*/
export function writeFile(
filename: string,
data: Uint8Array,
options?: WriteFileOptions
): Promise<void>;
interface Location {
/** The full url for the module, e.g. `file://some/file.ts` or
* `https://some/file.ts`. */
filename: string;
/** The line number in the file. It is assumed to be 1-indexed. */
line: number;
/** The column number in the file. It is assumed to be 1-indexed. */
column: number;
}
/** Given a current location in a module, lookup the source location and
* return it.
*
* When Deno transpiles code, it keep source maps of the transpiled code. This
* function can be used to lookup the original location. This is automatically
* done when accessing the `.stack` of an error, or when an uncaught error is
* logged. This function can be used to perform the lookup for creating better
* error handling.
*
* **Note:** `line` and `column` are 1 indexed, which matches display
* expectations, but is not typical of most index numbers in Deno.
*
* An example:
*
* const orig = Deno.applySourceMap({
* location: "file://my/module.ts",
* line: 5,
* column: 15
* });
* console.log(`${orig.filename}:${orig.line}:${orig.column}`);
*
*/
export function applySourceMap(location: Location): Location;
export enum ErrorKind {
NoError = 0,
NotFound = 1,
PermissionDenied = 2,
ConnectionRefused = 3,
ConnectionReset = 4,
ConnectionAborted = 5,
NotConnected = 6,
AddrInUse = 7,
AddrNotAvailable = 8,
BrokenPipe = 9,
AlreadyExists = 10,
WouldBlock = 11,
InvalidInput = 12,
InvalidData = 13,
TimedOut = 14,
Interrupted = 15,
WriteZero = 16,
Other = 17,
UnexpectedEof = 18,
BadResource = 19,
CommandFailed = 20,
EmptyHost = 21,
IdnaError = 22,
InvalidPort = 23,
InvalidIpv4Address = 24,
InvalidIpv6Address = 25,
InvalidDomainCharacter = 26,
RelativeUrlWithoutBase = 27,
RelativeUrlWithCannotBeABaseBase = 28,
SetHostOnCannotBeABaseUrl = 29,
Overflow = 30,
HttpUser = 31,
HttpClosed = 32,
HttpCanceled = 33,
HttpParse = 34,
HttpOther = 35,
TooLarge = 36,
InvalidUri = 37,
InvalidSeekMode = 38,
OpNotAvailable = 39,
WorkerInitFailed = 40,
UnixError = 41,
NoAsyncSupport = 42,
NoSyncSupport = 43,
ImportMapError = 44,
InvalidPath = 45,
ImportPrefixMissing = 46,
UnsupportedFetchScheme = 47,
TooManyRedirects = 48,
Diagnostic = 49,
JSError = 50
}
/** A Deno specific error. The `kind` property is set to a specific error code
* which can be used to in application logic.
*
* try {
* somethingThatMightThrow();
* } catch (e) {
* if (
* e instanceof Deno.DenoError &&
* e.kind === Deno.ErrorKind.Overflow
* ) {
* console.error("Overflow error!");
* }
* }
*
*/
export class DenoError<T extends ErrorKind> extends Error {
readonly kind: T;
constructor(kind: T, msg: string);
}
/** Permissions as granted by the caller */
export interface Permissions {
read: boolean;
write: boolean;
net: boolean;
env: boolean;
run: boolean;
hrtime: boolean;
}
export type Permission = keyof Permissions;
/** Inspect granted permissions for the current program.
*
* if (Deno.permissions().read) {
* const file = await Deno.readFile("example.test");
* // ...
* }
*/
export function permissions(): Permissions;
/** Revoke a permission. When the permission was already revoked nothing changes
*
* if (Deno.permissions().read) {
* const file = await Deno.readFile("example.test");
* Deno.revokePermission('read');
* }
* Deno.readFile("example.test"); // -> error or permission prompt
*/
export function revokePermission(permission: Permission): void;
/** Truncates or extends the specified file synchronously, updating the size of
* this file to become size.
*
* Deno.truncateSync("hello.txt", 10);
*/
export function truncateSync(name: string, len?: number): void;
/**
* Truncates or extends the specified file, updating the size of this file to
* become size.
*
* await Deno.truncate("hello.txt", 10);
*/
export function truncate(name: string, len?: number): Promise<void>;
type Network = "tcp";
type Addr = string;
/** A Listener is a generic network listener for stream-oriented protocols. */
export interface Listener extends AsyncIterator<Conn> {
/** Waits for and resolves to the next connection to the `Listener`. */
accept(): Promise<Conn>;
/** Close closes the listener. Any pending accept promises will be rejected
* with errors.
*/
close(): void;
/** Return the address of the `Listener`. */
addr(): Addr;
[Symbol.asyncIterator](): AsyncIterator<Conn>;
}
export interface Conn extends Reader, Writer, Closer {
/** The local address of the connection. */
localAddr: string;
/** The remote address of the connection. */
remoteAddr: string;
/** The resource ID of the connection. */
rid: number;
/** Shuts down (`shutdown(2)`) the reading side of the TCP connection. Most
* callers should just use `close()`.
*/
closeRead(): void;
/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
* callers should just use `close()`.
*/
closeWrite(): void;
}
/** Listen announces on the local network address.
*
* The network must be `tcp`, `tcp4`, `tcp6`, `unix` or `unixpacket`.
*
* For TCP networks, if the host in the address parameter is empty or a literal
* unspecified IP address, `listen()` listens on all available unicast and
* anycast IP addresses of the local system. To only use IPv4, use network
* `tcp4`. The address can use a host name, but this is not recommended,
* because it will create a listener for at most one of the host's IP
* addresses. If the port in the address parameter is empty or `0`, as in
* `127.0.0.1:` or `[::1]:0`, a port number is automatically chosen. The
* `addr()` method of `Listener` can be used to discover the chosen port.
*
* See `dial()` for a description of the network and address parameters.
*/
export function listen(network: Network, address: string): Listener;
/** Dial connects to the address on the named network.
*
* Supported networks are only `tcp` currently.
*
* TODO: `tcp4` (IPv4-only), `tcp6` (IPv6-only), `udp`, `udp4` (IPv4-only),
* `udp6` (IPv6-only), `ip`, `ip4` (IPv4-only), `ip6` (IPv6-only), `unix`,
* `unixgram` and `unixpacket`.
*
* For TCP and UDP networks, the address has the form `host:port`. The host must
* be a literal IP address, or a host name that can be resolved to IP addresses.
* The port must be a literal port number or a service name. If the host is a
* literal IPv6 address it must be enclosed in square brackets, as in
* `[2001:db8::1]:80` or `[fe80::1%zone]:80`. The zone specifies the scope of
* the literal IPv6 address as defined in RFC 4007. The functions JoinHostPort
* and SplitHostPort manipulate a pair of host and port in this form. When using
* TCP, and the host resolves to multiple IP addresses, Dial will try each IP
* address in order until one succeeds.
*
* Examples:
*
* dial("tcp", "golang.org:http")
* dial("tcp", "192.0.2.1:http")
* dial("tcp", "198.51.100.1:80")
* dial("udp", "[2001:db8::1]:domain")
* dial("udp", "[fe80::1%lo0]:53")
* dial("tcp", ":80")
*/
export function dial(network: Network, address: string): Promise<Conn>;
/** **RESERVED** */
export function connect(_network: Network, _address: string): Promise<Conn>;
export interface Metrics {
opsDispatched: number;
opsCompleted: number;
bytesSentControl: number;
bytesSentData: number;
bytesReceived: number;
}
/** Receive metrics from the privileged side of Deno.
*
* > console.table(Deno.metrics())
* ┌──────────────────┬────────┐
* │ (index) │ Values │
* ├──────────────────┼────────┤
* │ opsDispatched │ 9 │
* │ opsCompleted │ 9 │
* │ bytesSentControl │ 504 │
* │ bytesSentData │ 0 │
* │ bytesReceived │ 856 │
* └──────────────────┴────────┘
*/
export function metrics(): Metrics;
interface ResourceMap {
[rid: number]: string;
}
/** Returns a map of open _file like_ resource ids along with their string
* representation.
*/
export function resources(): ResourceMap;
/** How to handle subprocess stdio.
*
* "inherit" The default if unspecified. The child inherits from the
* corresponding parent descriptor.
*
* "piped" A new pipe should be arranged to connect the parent and child
* subprocesses.
*
* "null" This stream will be ignored. This is the equivalent of attaching the
* stream to /dev/null.
*/
type ProcessStdio = "inherit" | "piped" | "null";
export interface RunOptions {
args: string[];
cwd?: string;
env?: {
[key: string]: string;
};
stdout?: ProcessStdio | number;
stderr?: ProcessStdio | number;
stdin?: ProcessStdio | number;
}
/** Send a signal to process under given PID. Unix only at this moment.
* If pid is negative, the signal will be sent to the process group identified
* by -pid.
* Requires the `--allow-run` flag.
*/
export function kill(pid: number, signo: number): void;
export class Process {
readonly rid: number;
readonly pid: number;
readonly stdin?: WriteCloser;
readonly stdout?: ReadCloser;
readonly stderr?: ReadCloser;
status(): Promise<ProcessStatus>;
/** Buffer the stdout and return it as Uint8Array after EOF.
* You must set stdout to "piped" when creating the process.
* This calls close() on stdout after its done.
*/
output(): Promise<Uint8Array>;
/** Buffer the stderr and return it as Uint8Array after EOF.
* You must set stderr to "piped" when creating the process.
* This calls close() on stderr after its done.
*/
stderrOutput(): Promise<Uint8Array>;
close(): void;
kill(signo: number): void;
}
export interface ProcessStatus {
success: boolean;
code?: number;
signal?: number;
}
/**
* Spawns new subprocess.
*
* Subprocess uses same working directory as parent process unless `opt.cwd`
* is specified.
*
* Environmental variables for subprocess can be specified using `opt.env`
* mapping.
*
* By default subprocess inherits stdio of parent process. To change that
* `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
* they can be set to either `ProcessStdio` or `rid` of open file.
*/
export function run(opt: RunOptions): Process;
enum LinuxSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGBUS = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGUSR1 = 10,
SIGSEGV = 11,
SIGUSR2 = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGSTKFLT = 16,
SIGCHLD = 17,
SIGCONT = 18,
SIGSTOP = 19,
SIGTSTP = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGURG = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGIO = 29,
SIGPWR = 30,
SIGSYS = 31
}
enum MacOSSignal {
SIGHUP = 1,
SIGINT = 2,
SIGQUIT = 3,
SIGILL = 4,
SIGTRAP = 5,
SIGABRT = 6,
SIGEMT = 7,
SIGFPE = 8,
SIGKILL = 9,
SIGBUS = 10,
SIGSEGV = 11,
SIGSYS = 12,
SIGPIPE = 13,
SIGALRM = 14,
SIGTERM = 15,
SIGURG = 16,
SIGSTOP = 17,
SIGTSTP = 18,
SIGCONT = 19,
SIGCHLD = 20,
SIGTTIN = 21,
SIGTTOU = 22,
SIGIO = 23,
SIGXCPU = 24,
SIGXFSZ = 25,
SIGVTALRM = 26,
SIGPROF = 27,
SIGWINCH = 28,
SIGINFO = 29,
SIGUSR1 = 30,
SIGUSR2 = 31
}
/** Signals numbers. This is platform dependent.
*/
export const Signal: typeof MacOSSignal | typeof LinuxSignal;
export {};
type ConsoleOptions = Partial<{
showHidden: boolean;
depth: number;
colors: boolean;
indentLevel: number;
collapsedAt: number | null;
}>;
class CSI {
static kClear: string;
static kClearScreenDown: string;
}
export const isConsoleInstance: unique symbol;
class Console {
private printFunc;
indentLevel: number;
collapsedAt: number | null;
[isConsoleInstance]: boolean;
/** Writes the arguments to stdout */
log: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
debug: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
info: (...args: unknown[]) => void;
/** Writes the properties of the supplied `obj` to stdout */
dir: (
obj: unknown,
options?: Partial<{
showHidden: boolean;
depth: number;
colors: boolean;
indentLevel: number;
collapsedAt: number | null;
}>
) => void;
/** Writes the arguments to stdout */
warn: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
error: (...args: unknown[]) => void;
/** Writes an error message to stdout if the assertion is `false`. If the
* assertion is `true`, nothing happens.
*
* ref: https://console.spec.whatwg.org/#assert
*/
assert: (condition?: boolean, ...args: unknown[]) => void;
count: (label?: string) => void;
countReset: (label?: string) => void;
table: (data: unknown, properties?: string[] | undefined) => void;
time: (label?: string) => void;
timeLog: (label?: string, ...args: unknown[]) => void;
timeEnd: (label?: string) => void;
group: (...label: unknown[]) => void;
groupCollapsed: (...label: unknown[]) => void;
groupEnd: () => void;
clear: () => void;
static [Symbol.hasInstance](instance: Console): boolean;
}
/**
* `inspect()` converts input into string that has the same format
* as printed by `console.log(...)`;
*/
export function inspect(value: unknown, options?: ConsoleOptions): string;
export type OperatingSystem = "mac" | "win" | "linux";
export type Arch = "x64" | "arm64";
/** Build related information */
interface BuildInfo {
/** The CPU architecture. */
arch: Arch;
/** The operating system. */
os: OperatingSystem;
}
export const build: BuildInfo;
export const platform: BuildInfo;
interface Version {
deno: string;
v8: string;
typescript: string;
}
export const version: Version;
export {};
export const args: string[];
}
declare interface Window {
window: Window;
atob: typeof textEncoding.atob;
btoa: typeof textEncoding.btoa;
fetch: typeof fetchTypes.fetch;
clearTimeout: typeof timers.clearTimeout;
clearInterval: typeof timers.clearInterval;
console: consoleTypes.Console;
setTimeout: typeof timers.setTimeout;
setInterval: typeof timers.setInterval;
location: domTypes.Location;
onload: Function | undefined;
crypto: Crypto;
Blob: typeof blob.DenoBlob;
File: domTypes.DomFileConstructor;
CustomEventInit: typeof customEvent.CustomEventInit;
CustomEvent: typeof customEvent.CustomEvent;
EventInit: typeof event.EventInit;
Event: typeof event.Event;
EventListener: typeof eventTarget.EventListener;
EventTarget: typeof eventTarget.EventTarget;
URL: typeof url.URL;
URLSearchParams: typeof urlSearchParams.URLSearchParams;
Headers: domTypes.HeadersConstructor;
FormData: domTypes.FormDataConstructor;
TextEncoder: typeof textEncoding.TextEncoder;
TextDecoder: typeof textEncoding.TextDecoder;
Request: domTypes.RequestConstructor;
Response: typeof fetchTypes.Response;
performance: performanceUtil.Performance;
onmessage: (e: { data: any }) => void;
workerMain: typeof workers.workerMain;
workerClose: typeof workers.workerClose;
postMessage: typeof workers.postMessage;
Worker: typeof workers.WorkerImpl;
addEventListener: (
type: string,
callback: (event: domTypes.Event) => void | null,
options?: boolean | domTypes.AddEventListenerOptions | undefined
) => void;
dispatchEvent: (event: domTypes.Event) => boolean;
removeEventListener: (
type: string,
callback: (event: domTypes.Event) => void | null,
options?: boolean | domTypes.EventListenerOptions | undefined
) => void;
Deno: typeof Deno;
}
declare const window: Window;
declare const atob: typeof textEncoding.atob;
declare const btoa: typeof textEncoding.btoa;
declare const fetch: typeof fetchTypes.fetch;
declare const clearTimeout: typeof timers.clearTimeout;
declare const clearInterval: typeof timers.clearInterval;
declare const console: consoleTypes.Console;
declare const setTimeout: typeof timers.setTimeout;
declare const setInterval: typeof timers.setInterval;
declare const location: domTypes.Location;
declare const onload: Function | undefined;
declare const crypto: Crypto;
declare const Blob: typeof blob.DenoBlob;
declare const File: domTypes.DomFileConstructor;
declare const CustomEventInit: typeof customEvent.CustomEventInit;
declare const CustomEvent: typeof customEvent.CustomEvent;
declare const EventInit: typeof event.EventInit;
declare const Event: typeof event.Event;
declare const EventListener: typeof eventTarget.EventListener;
declare const EventTarget: typeof eventTarget.EventTarget;
declare const URL: typeof url.URL;
declare const URLSearchParams: typeof urlSearchParams.URLSearchParams;
declare const Headers: domTypes.HeadersConstructor;
declare const FormData: domTypes.FormDataConstructor;
declare const TextEncoder: typeof textEncoding.TextEncoder;
declare const TextDecoder: typeof textEncoding.TextDecoder;
declare const Request: domTypes.RequestConstructor;
declare const Response: typeof fetchTypes.Response;
declare const performance: performanceUtil.Performance;
declare let onmessage: (e: { data: any }) => void;
declare const workerMain: typeof workers.workerMain;
declare const workerClose: typeof workers.workerClose;
declare const postMessage: typeof workers.postMessage;
declare const Worker: typeof workers.WorkerImpl;
declare const addEventListener: (
type: string,
callback: (event: domTypes.Event) => void | null,
options?: boolean | domTypes.AddEventListenerOptions | undefined
) => void;
declare const dispatchEvent: (event: domTypes.Event) => boolean;
declare const removeEventListener: (
type: string,
callback: (event: domTypes.Event) => void | null,
options?: boolean | domTypes.EventListenerOptions | undefined
) => void;
declare type Blob = blob.DenoBlob;
declare type File = domTypes.DomFile;
declare type CustomEventInit = customEvent.CustomEventInit;
declare type CustomEvent = customEvent.CustomEvent;
declare type EventInit = event.EventInit;
declare type Event = event.Event;
declare type EventListener = eventTarget.EventListener;
declare type EventTarget = eventTarget.EventTarget;
declare type URL = url.URL;
declare type URLSearchParams = urlSearchParams.URLSearchParams;
declare type Headers = domTypes.Headers;
declare type FormData = domTypes.FormData;
declare type TextEncoder = textEncoding.TextEncoder;
declare type TextDecoder = textEncoding.TextDecoder;
declare type Request = domTypes.Request;
declare type Response = domTypes.Response;
declare type Worker = workers.Worker;
declare interface ImportMeta {
url: string;
main: boolean;
}
declare interface Crypto {
readonly subtle: null;
getRandomValues: <
T extends
| Int8Array
| Uint8Array
| Uint8ClampedArray
| Int16Array
| Uint16Array
| Int32Array
| Uint32Array
>(
typedArray: T
) => T;
}
declare namespace domTypes {
export type BufferSource = ArrayBufferView | ArrayBuffer;
export type HeadersInit =
| Headers
| Array<[string, string]>
| Record<string, string>;
export type URLSearchParamsInit =
| string
| string[][]
| Record<string, string>;
type BodyInit =
| Blob
| BufferSource
| FormData
| URLSearchParams
| ReadableStream
| string;
export type RequestInfo = Request | string;
type ReferrerPolicy =
| ""
| "no-referrer"
| "no-referrer-when-downgrade"
| "origin-only"
| "origin-when-cross-origin"
| "unsafe-url";
export type BlobPart = BufferSource | Blob | string;
export type FormDataEntryValue = DomFile | string;
export interface DomIterable<K, V> {
keys(): IterableIterator<K>;
values(): IterableIterator<V>;
entries(): IterableIterator<[K, V]>;
[Symbol.iterator](): IterableIterator<[K, V]>;
forEach(
callback: (value: V, key: K, parent: this) => void,
thisArg?: any
): void;
}
type EndingType = "transparent" | "native";
export interface BlobPropertyBag {
type?: string;
ending?: EndingType;
}
interface AbortSignalEventMap {
abort: ProgressEvent;
}
export enum NodeType {
ELEMENT_NODE = 1,
TEXT_NODE = 3,
DOCUMENT_FRAGMENT_NODE = 11
}
export const eventTargetHost: unique symbol;
export const eventTargetListeners: unique symbol;
export const eventTargetMode: unique symbol;
export const eventTargetNodeType: unique symbol;
export interface EventTarget {
[eventTargetHost]: EventTarget | null;
[eventTargetListeners]: { [type in string]: EventListener[] };
[eventTargetMode]: string;
[eventTargetNodeType]: NodeType;
addEventListener(
type: string,
callback: (event: Event) => void | null,
options?: boolean | AddEventListenerOptions
): void;
dispatchEvent(event: Event): boolean;
removeEventListener(
type: string,
callback?: (event: Event) => void | null,
options?: EventListenerOptions | boolean
): void;
}
export interface ProgressEventInit extends EventInit {
lengthComputable?: boolean;
loaded?: number;
total?: number;
}
export interface URLSearchParams {
/**
* Appends a specified key/value pair as a new search parameter.
*/
append(name: string, value: string): void;
/**
* Deletes the given search parameter, and its associated value,
* from the list of all search parameters.
*/
delete(name: string): void;
/**
* Returns the first value associated to the given search parameter.
*/
get(name: string): string | null;
/**
* Returns all the values association with a given search parameter.
*/
getAll(name: string): string[];
/**
* Returns a Boolean indicating if such a search parameter exists.
*/
has(name: string): boolean;
/**
* Sets the value associated to a given search parameter to the given value.
* If there were several values, delete the others.
*/
set(name: string, value: string): void;
/**
* Sort all key/value pairs contained in this object in place
* and return undefined. The sort order is according to Unicode
* code points of the keys.
*/
sort(): void;
/**
* Returns a query string suitable for use in a URL.
*/
toString(): string;
/**
* Iterates over each name-value pair in the query
* and invokes the given function.
*/
forEach(
callbackfn: (value: string, key: string, parent: URLSearchParams) => void,
thisArg?: any
): void;
}
export interface EventListener {
handleEvent(event: Event): void;
readonly callback: (event: Event) => void | null;
readonly options: boolean | AddEventListenerOptions;
}
export interface EventInit {
bubbles?: boolean;
cancelable?: boolean;
composed?: boolean;
}
export interface CustomEventInit extends EventInit {
detail?: any;
}
export enum EventPhase {
NONE = 0,
CAPTURING_PHASE = 1,
AT_TARGET = 2,
BUBBLING_PHASE = 3
}
export interface EventPath {
item: EventTarget;
itemInShadowTree: boolean;
relatedTarget: EventTarget | null;
rootOfClosedTree: boolean;
slotInClosedTree: boolean;
target: EventTarget | null;
touchTargetList: EventTarget[];
}
export interface Event {
readonly type: string;
target: EventTarget | null;
currentTarget: EventTarget | null;
composedPath(): EventPath[];
eventPhase: number;
stopPropagation(): void;
stopImmediatePropagation(): void;
readonly bubbles: boolean;
readonly cancelable: boolean;
preventDefault(): void;
readonly defaultPrevented: boolean;
readonly composed: boolean;
isTrusted: boolean;
readonly timeStamp: Date;
dispatched: boolean;
readonly initialized: boolean;
inPassiveListener: boolean;
cancelBubble: boolean;
cancelBubbleImmediately: boolean;
path: EventPath[];
relatedTarget: EventTarget | null;
}
export interface CustomEvent extends Event {
readonly detail: any;
initCustomEvent(
type: string,
bubbles?: boolean,
cancelable?: boolean,
detail?: any | null
): void;
}
export interface DomFile extends Blob {
readonly lastModified: number;
readonly name: string;
}
export interface DomFileConstructor {
new (
bits: BlobPart[],
filename: string,
options?: FilePropertyBag
): DomFile;
prototype: DomFile;
}
export interface FilePropertyBag extends BlobPropertyBag {
lastModified?: number;
}
interface ProgressEvent extends Event {
readonly lengthComputable: boolean;
readonly loaded: number;
readonly total: number;
}
export interface EventListenerOptions {
capture: boolean;
}
export interface AddEventListenerOptions extends EventListenerOptions {
once: boolean;
passive: boolean;
}
interface AbortSignal extends EventTarget {
readonly aborted: boolean;
onabort: ((this: AbortSignal, ev: ProgressEvent) => any) | null;
addEventListener<K extends keyof AbortSignalEventMap>(
type: K,
listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any,
options?: boolean | AddEventListenerOptions
): void;
addEventListener(
type: string,
listener: EventListener,
options?: boolean | AddEventListenerOptions
): void;
removeEventListener<K extends keyof AbortSignalEventMap>(
type: K,
listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) => any,
options?: boolean | EventListenerOptions
): void;
removeEventListener(
type: string,
listener: EventListener,
options?: boolean | EventListenerOptions
): void;
}
export interface ReadableStream {
readonly locked: boolean;
cancel(): Promise<void>;
getReader(): ReadableStreamReader;
tee(): [ReadableStream, ReadableStream];
}
export interface ReadableStreamReader {
cancel(): Promise<void>;
read(): Promise<any>;
releaseLock(): void;
}
export interface FormData extends DomIterable<string, FormDataEntryValue> {
append(name: string, value: string | Blob, fileName?: string): void;
delete(name: string): void;
get(name: string): FormDataEntryValue | null;
getAll(name: string): FormDataEntryValue[];
has(name: string): boolean;
set(name: string, value: string | Blob, fileName?: string): void;
}
export interface FormDataConstructor {
new (): FormData;
prototype: FormData;
}
/** A blob object represents a file-like object of immutable, raw data. */
export interface Blob {
/** The size, in bytes, of the data contained in the `Blob` object. */
readonly size: number;
/** A string indicating the media type of the data contained in the `Blob`.
* If the type is unknown, this string is empty.
*/
readonly type: string;
/** Returns a new `Blob` object containing the data in the specified range of
* bytes of the source `Blob`.
*/
slice(start?: number, end?: number, contentType?: string): Blob;
}
export interface Body {
/** A simple getter used to expose a `ReadableStream` of the body contents. */
readonly body: ReadableStream | null;
/** Stores a `Boolean` that declares whether the body has been used in a
* response yet.
*/
readonly bodyUsed: boolean;
/** Takes a `Response` stream and reads it to completion. It returns a promise
* that resolves with an `ArrayBuffer`.
*/
arrayBuffer(): Promise<ArrayBuffer>;
/** Takes a `Response` stream and reads it to completion. It returns a promise
* that resolves with a `Blob`.
*/
blob(): Promise<Blob>;
/** Takes a `Response` stream and reads it to completion. It returns a promise
* that resolves with a `FormData` object.
*/
formData(): Promise<FormData>;
/** Takes a `Response` stream and reads it to completion. It returns a promise
* that resolves with the result of parsing the body text as JSON.
*/
json(): Promise<any>;
/** Takes a `Response` stream and reads it to completion. It returns a promise
* that resolves with a `USVString` (text).
*/
text(): Promise<string>;
}
export interface Headers extends DomIterable<string, string> {
/** Appends a new value onto an existing header inside a `Headers` object, or
* adds the header if it does not already exist.
*/
append(name: string, value: string): void;
/** Deletes a header from a `Headers` object. */
delete(name: string): void;
/** Returns an iterator allowing to go through all key/value pairs
* contained in this Headers object. The both the key and value of each pairs
* are ByteString objects.
*/
entries(): IterableIterator<[string, string]>;
/** Returns a `ByteString` sequence of all the values of a header within a
* `Headers` object with a given name.
*/
get(name: string): string | null;
/** Returns a boolean stating whether a `Headers` object contains a certain
* header.
*/
has(name: string): boolean;
/** Returns an iterator allowing to go through all keys contained in
* this Headers object. The keys are ByteString objects.
*/
keys(): IterableIterator<string>;
/** Sets a new value for an existing header inside a Headers object, or adds
* the header if it does not already exist.
*/
set(name: string, value: string): void;
/** Returns an iterator allowing to go through all values contained in
* this Headers object. The values are ByteString objects.
*/
values(): IterableIterator<string>;
forEach(
callbackfn: (value: string, key: string, parent: this) => void,
thisArg?: any
): void;
/** The Symbol.iterator well-known symbol specifies the default
* iterator for this Headers object
*/
[Symbol.iterator](): IterableIterator<[string, string]>;
}
export interface HeadersConstructor {
new (init?: HeadersInit): Headers;
prototype: Headers;
}
type RequestCache =
| "default"
| "no-store"
| "reload"
| "no-cache"
| "force-cache"
| "only-if-cached";
type RequestCredentials = "omit" | "same-origin" | "include";
type RequestDestination =
| ""
| "audio"
| "audioworklet"
| "document"
| "embed"
| "font"
| "image"
| "manifest"
| "object"
| "paintworklet"
| "report"
| "script"
| "sharedworker"
| "style"
| "track"
| "video"
| "worker"
| "xslt";
type RequestMode = "navigate" | "same-origin" | "no-cors" | "cors";
type RequestRedirect = "follow" | "error" | "manual";
type ResponseType =
| "basic"
| "cors"
| "default"
| "error"
| "opaque"
| "opaqueredirect";
export interface RequestInit {
body?: BodyInit | null;
cache?: RequestCache;
credentials?: RequestCredentials;
headers?: HeadersInit;
integrity?: string;
keepalive?: boolean;
method?: string;
mode?: RequestMode;
redirect?: RequestRedirect;
referrer?: string;
referrerPolicy?: ReferrerPolicy;
signal?: AbortSignal | null;
window?: any;
}
export interface ResponseInit {
headers?: HeadersInit;
status?: number;
statusText?: string;
}
export interface RequestConstructor {
new (input: RequestInfo, init?: RequestInit): Request;
prototype: Request;
}
export interface Request extends Body {
/** Returns the cache mode associated with request, which is a string
* indicating how the the request will interact with the browser's cache when
* fetching.
*/
readonly cache?: RequestCache;
/** Returns the credentials mode associated with request, which is a string
* indicating whether credentials will be sent with the request always, never,
* or only when sent to a same-origin URL.
*/
readonly credentials?: RequestCredentials;
/** Returns the kind of resource requested by request, (e.g., `document` or
* `script`).
*/
readonly destination?: RequestDestination;
/** Returns a Headers object consisting of the headers associated with
* request.
*
* Note that headers added in the network layer by the user agent
* will not be accounted for in this object, (e.g., the `Host` header).
*/
readonly headers: Headers;
/** Returns request's subresource integrity metadata, which is a cryptographic
* hash of the resource being fetched. Its value consists of multiple hashes
* separated by whitespace. [SRI]
*/
readonly integrity?: string;
/** Returns a boolean indicating whether or not request is for a history
* navigation (a.k.a. back-forward navigation).
*/
readonly isHistoryNavigation?: boolean;
/** Returns a boolean indicating whether or not request is for a reload
* navigation.
*/
readonly isReloadNavigation?: boolean;
/** Returns a boolean indicating whether or not request can outlive the global
* in which it was created.
*/
readonly keepalive?: boolean;
/** Returns request's HTTP method, which is `GET` by default. */
readonly method: string;
/** Returns the mode associated with request, which is a string indicating
* whether the request will use CORS, or will be restricted to same-origin
* URLs.
*/
readonly mode?: RequestMode;
/** Returns the redirect mode associated with request, which is a string
* indicating how redirects for the request will be handled during fetching.
*
* A request will follow redirects by default.
*/
readonly redirect?: RequestRedirect;
/** Returns the referrer of request. Its value can be a same-origin URL if
* explicitly set in init, the empty string to indicate no referrer, and
* `about:client` when defaulting to the global's default.
*
* This is used during fetching to determine the value of the `Referer`
* header of the request being made.
*/
readonly referrer?: string;
/** Returns the referrer policy associated with request. This is used during
* fetching to compute the value of the request's referrer.
*/
readonly referrerPolicy?: ReferrerPolicy;
/** Returns the signal associated with request, which is an AbortSignal object
* indicating whether or not request has been aborted, and its abort event
* handler.
*/
readonly signal?: AbortSignal;
/** Returns the URL of request as a string. */
readonly url: string;
clone(): Request;
}
export interface Response extends Body {
/** Contains the `Headers` object associated with the response. */
readonly headers: Headers;
/** Contains a boolean stating whether the response was successful (status in
* the range 200-299) or not.
*/
readonly ok: boolean;
/** Indicates whether or not the response is the result of a redirect; that
* is, its URL list has more than one entry.
*/
readonly redirected: boolean;
/** Contains the status code of the response (e.g., `200` for a success). */
readonly status: number;
/** Contains the status message corresponding to the status code (e.g., `OK`
* for `200`).
*/
readonly statusText: string;
readonly trailer: Promise<Headers>;
/** Contains the type of the response (e.g., `basic`, `cors`). */
readonly type: ResponseType;
/** Contains the URL of the response. */
readonly url: string;
/** Creates a clone of a `Response` object. */
clone(): Response;
}
export interface Location {
/**
* Returns a DOMStringList object listing the origins of the ancestor browsing
* contexts, from the parent browsing context to the top-level browsing
* context.
*/
readonly ancestorOrigins: string[];
/**
* Returns the Location object's URL's fragment (includes leading "#" if
* non-empty).
* Can be set, to navigate to the same URL with a changed fragment (ignores
* leading "#").
*/
hash: string;
/**
* Returns the Location object's URL's host and port (if different from the
* default port for the scheme). Can be set, to navigate to the same URL with
* a changed host and port.
*/
host: string;
/**
* Returns the Location object's URL's host. Can be set, to navigate to the
* same URL with a changed host.
*/
hostname: string;
/**
* Returns the Location object's URL. Can be set, to navigate to the given
* URL.
*/
href: string;
/** Returns the Location object's URL's origin. */
readonly origin: string;
/**
* Returns the Location object's URL's path.
* Can be set, to navigate to the same URL with a changed path.
*/
pathname: string;
/**
* Returns the Location object's URL's port.
* Can be set, to navigate to the same URL with a changed port.
*/
port: string;
/**
* Returns the Location object's URL's scheme.
* Can be set, to navigate to the same URL with a changed scheme.
*/
protocol: string;
/**
* Returns the Location object's URL's query (includes leading "?" if
* non-empty). Can be set, to navigate to the same URL with a changed query
* (ignores leading "?").
*/
search: string;
/**
* Navigates to the given URL.
*/
assign(url: string): void;
/**
* Reloads the current page.
*/
reload(): void;
/** @deprecated */
reload(forcedReload: boolean): void;
/**
* Removes the current page from the session history and navigates to the
* given URL.
*/
replace(url: string): void;
}
}
declare namespace blob {
export const bytesSymbol: unique symbol;
export const blobBytesWeakMap: WeakMap<domTypes.Blob, Uint8Array>;
export class DenoBlob implements domTypes.Blob {
private readonly [bytesSymbol];
readonly size: number;
readonly type: string;
/** A blob object represents a file-like object of immutable, raw data. */
constructor(
blobParts?: domTypes.BlobPart[],
options?: domTypes.BlobPropertyBag
);
slice(start?: number, end?: number, contentType?: string): DenoBlob;
}
}
declare namespace consoleTypes {
type ConsoleOptions = Partial<{
showHidden: boolean;
depth: number;
colors: boolean;
indentLevel: number;
collapsedAt: number | null;
}>;
export class CSI {
static kClear: string;
static kClearScreenDown: string;
}
export const isConsoleInstance: unique symbol;
export class Console {
private printFunc;
indentLevel: number;
collapsedAt: number | null;
[isConsoleInstance]: boolean;
/** Writes the arguments to stdout */
log: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
debug: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
info: (...args: unknown[]) => void;
/** Writes the properties of the supplied `obj` to stdout */
dir: (
obj: unknown,
options?: Partial<{
showHidden: boolean;
depth: number;
colors: boolean;
indentLevel: number;
collapsedAt: number | null;
}>
) => void;
/** Writes the arguments to stdout */
warn: (...args: unknown[]) => void;
/** Writes the arguments to stdout */
error: (...args: unknown[]) => void;
/** Writes an error message to stdout if the assertion is `false`. If the
* assertion is `true`, nothing happens.
*
* ref: https://console.spec.whatwg.org/#assert
*/
assert: (condition?: boolean, ...args: unknown[]) => void;
count: (label?: string) => void;
countReset: (label?: string) => void;
table: (data: unknown, properties?: string[] | undefined) => void;
time: (label?: string) => void;
timeLog: (label?: string, ...args: unknown[]) => void;
timeEnd: (label?: string) => void;
group: (...label: unknown[]) => void;
groupCollapsed: (...label: unknown[]) => void;
groupEnd: () => void;
clear: () => void;
static [Symbol.hasInstance](instance: Console): boolean;
}
/**
* `inspect()` converts input into string that has the same format
* as printed by `console.log(...)`;
*/
export function inspect(value: unknown, options?: ConsoleOptions): string;
}
declare namespace event {
export const eventAttributes: WeakMap<object, any>;
export class EventInit implements domTypes.EventInit {
bubbles: boolean;
cancelable: boolean;
composed: boolean;
constructor({
bubbles,
cancelable,
composed
}?: {
bubbles?: boolean | undefined;
cancelable?: boolean | undefined;
composed?: boolean | undefined;
});
}
export class Event implements domTypes.Event {
isTrusted: boolean;
private _canceledFlag;
private _dispatchedFlag;
private _initializedFlag;
private _inPassiveListenerFlag;
private _stopImmediatePropagationFlag;
private _stopPropagationFlag;
private _path;
constructor(type: string, eventInitDict?: domTypes.EventInit);
readonly bubbles: boolean;
cancelBubble: boolean;
cancelBubbleImmediately: boolean;
readonly cancelable: boolean;
readonly composed: boolean;
currentTarget: domTypes.EventTarget;
readonly defaultPrevented: boolean;
dispatched: boolean;
eventPhase: number;
readonly initialized: boolean;
inPassiveListener: boolean;
path: domTypes.EventPath[];
relatedTarget: domTypes.EventTarget;
target: domTypes.EventTarget;
readonly timeStamp: Date;
readonly type: string;
/** Returns the event’s path (objects on which listeners will be
* invoked). This does not include nodes in shadow trees if the
* shadow root was created with its ShadowRoot.mode closed.
*
* event.composedPath();
*/
composedPath(): domTypes.EventPath[];
/** Cancels the event (if it is cancelable).
* See https://dom.spec.whatwg.org/#set-the-canceled-flag
*
* event.preventDefault();
*/
preventDefault(): void;
/** Stops the propagation of events further along in the DOM.
*
* event.stopPropagation();
*/
stopPropagation(): void;
/** For this particular event, no other listener will be called.
* Neither those attached on the same element, nor those attached
* on elements which will be traversed later (in capture phase,
* for instance).
*
* event.stopImmediatePropagation();
*/
stopImmediatePropagation(): void;
}
}
declare namespace customEvent {
export const customEventAttributes: WeakMap<object, any>;
export class CustomEventInit extends event.EventInit
implements domTypes.CustomEventInit {
detail: any;
constructor({
bubbles,
cancelable,
composed,
detail
}: domTypes.CustomEventInit);
}
export class CustomEvent extends event.Event implements domTypes.CustomEvent {
constructor(type: string, customEventInitDict?: domTypes.CustomEventInit);
readonly detail: any;
initCustomEvent(
type: string,
bubbles?: boolean,
cancelable?: boolean,
detail?: any
): void;
readonly [Symbol.toStringTag]: string;
}
}
declare namespace eventTarget {
export class EventListenerOptions implements domTypes.EventListenerOptions {
_capture: boolean;
constructor({ capture }?: { capture?: boolean | undefined });
readonly capture: boolean;
}
export class AddEventListenerOptions extends EventListenerOptions
implements domTypes.AddEventListenerOptions {
_passive: boolean;
_once: boolean;
constructor({
capture,
passive,
once
}?: {
capture?: boolean | undefined;
passive?: boolean | undefined;
once?: boolean | undefined;
});
readonly passive: boolean;
readonly once: boolean;
}
export class EventListener implements domTypes.EventListener {
allEvents: domTypes.Event[];
atEvents: domTypes.Event[];
bubbledEvents: domTypes.Event[];
capturedEvents: domTypes.Event[];
private _callback;
private _options;
constructor(
callback: (event: domTypes.Event) => void | null,
options: boolean | domTypes.AddEventListenerOptions
);
handleEvent(event: domTypes.Event): void;
readonly callback: (event: domTypes.Event) => void | null;
readonly options: domTypes.AddEventListenerOptions | boolean;
}
export const eventTargetAssignedSlot: unique symbol;
export const eventTargetHasActivationBehavior: unique symbol;
export class EventTarget implements domTypes.EventTarget {
[domTypes.eventTargetHost]: domTypes.EventTarget | null;
[domTypes.eventTargetListeners]: {
[type in string]: domTypes.EventListener[]
};
[domTypes.eventTargetMode]: string;
[domTypes.eventTargetNodeType]: domTypes.NodeType;
private [eventTargetAssignedSlot];
private [eventTargetHasActivationBehavior];
addEventListener(
type: string,
callback: (event: domTypes.Event) => void | null,
options?: domTypes.AddEventListenerOptions | boolean
): void;
removeEventListener(
type: string,
callback: (event: domTypes.Event) => void | null,
options?: domTypes.EventListenerOptions | boolean
): void;
dispatchEvent(event: domTypes.Event): boolean;
readonly [Symbol.toStringTag]: string;
}
}
declare namespace io {
export const EOF: null;
export type EOF = null;
export enum SeekMode {
SEEK_START = 0,
SEEK_CURRENT = 1,
SEEK_END = 2
}
export interface Reader {
/** Reads up to p.byteLength bytes into `p`. It resolves to the number
* of bytes read (`0` < `n` <= `p.byteLength`) and rejects if any error encountered.
* Even if `read()` returns `n` < `p.byteLength`, it may use all of `p` as
* scratch space during the call. If some data is available but not
* `p.byteLength` bytes, `read()` conventionally returns what is available
* instead of waiting for more.
*
* When `read()` encounters end-of-file condition, it returns EOF symbol.
*
* When `read()` encounters an error, it rejects with an error.
*
* Callers should always process the `n` > `0` bytes returned before
* considering the EOF. Doing so correctly handles I/O errors that happen
* after reading some bytes and also both of the allowed EOF behaviors.
*
* Implementations must not retain `p`.
*/
read(p: Uint8Array): Promise<number | EOF>;
}
export interface SyncReader {
readSync(p: Uint8Array): number | EOF;
}
export interface Writer {
/** Writes `p.byteLength` bytes from `p` to the underlying data
* stream. It resolves to the number of bytes written from `p` (`0` <= `n` <=
* `p.byteLength`) and any error encountered that caused the write to stop
* early. `write()` must return a non-null error if it returns `n` <
* `p.byteLength`. write() must not modify the slice data, even temporarily.
*
* Implementations must not retain `p`.
*/
write(p: Uint8Array): Promise<number>;
}
export interface SyncWriter {
writeSync(p: Uint8Array): number;
}
export interface Closer {
close(): void;
}
export interface Seeker {
/** Seek sets the offset for the next `read()` or `write()` to offset,
* interpreted according to `whence`: `SeekStart` means relative to the start
* of the file, `SeekCurrent` means relative to the current offset, and
* `SeekEnd` means relative to the end. Seek returns the new offset relative
* to the start of the file and an error, if any.
*
* Seeking to an offset before the start of the file is an error. Seeking to
* any positive offset is legal, but the behavior of subsequent I/O operations
* on the underlying object is implementation-dependent.
*/
seek(offset: number, whence: SeekMode): Promise<void>;
}
export interface SyncSeeker {
seekSync(offset: number, whence: SeekMode): void;
}
export interface ReadCloser extends Reader, Closer {}
export interface WriteCloser extends Writer, Closer {}
export interface ReadSeeker extends Reader, Seeker {}
export interface WriteSeeker extends Writer, Seeker {}
export interface ReadWriteCloser extends Reader, Writer, Closer {}
export interface ReadWriteSeeker extends Reader, Writer, Seeker {}
/** Copies from `src` to `dst` until either `EOF` is reached on `src`
* or an error occurs. It returns the number of bytes copied and the first
* error encountered while copying, if any.
*
* Because `copy()` is defined to read from `src` until `EOF`, it does not
* treat an `EOF` from `read()` as an error to be reported.
*/
export function copy(dst: Writer, src: Reader): Promise<number>;
/** Turns `r` into async iterator.
*
* for await (const chunk of toAsyncIterator(reader)) {
* console.log(chunk)
* }
*/
export function toAsyncIterator(r: Reader): AsyncIterableIterator<Uint8Array>;
}
declare namespace fetchTypes {
class Body implements domTypes.Body, domTypes.ReadableStream, io.ReadCloser {
private rid;
readonly contentType: string;
bodyUsed: boolean;
private _bodyPromise;
private _data;
readonly locked: boolean;
readonly body: null | Body;
constructor(rid: number, contentType: string);
private _bodyBuffer;
arrayBuffer(): Promise<ArrayBuffer>;
blob(): Promise<domTypes.Blob>;
formData(): Promise<domTypes.FormData>;
json(): Promise<any>;
text(): Promise<string>;
read(p: Uint8Array): Promise<number | io.EOF>;
close(): void;
cancel(): Promise<void>;
getReader(): domTypes.ReadableStreamReader;
tee(): [domTypes.ReadableStream, domTypes.ReadableStream];
[Symbol.asyncIterator](): AsyncIterableIterator<Uint8Array>;
}
export class Response implements domTypes.Response {
readonly status: number;
readonly url: string;
statusText: string;
readonly type = "basic";
readonly redirected: boolean;
headers: domTypes.Headers;
readonly trailer: Promise<domTypes.Headers>;
bodyUsed: boolean;
readonly body: Body;
constructor(
status: number,
headersList: Array<[string, string]>,
rid: number,
redirected_: boolean,
body_?: null | Body
);
arrayBuffer(): Promise<ArrayBuffer>;
blob(): Promise<domTypes.Blob>;
formData(): Promise<domTypes.FormData>;
json(): Promise<any>;
text(): Promise<string>;
readonly ok: boolean;
clone(): domTypes.Response;
}
/** Fetch a resource from the network. */
export function fetch(
input: domTypes.Request | string,
init?: domTypes.RequestInit
): Promise<Response>;
}
declare namespace textEncoding {
export function atob(s: string): string;
/** Creates a base-64 ASCII string from the input string. */
export function btoa(s: string): string;
export interface TextDecodeOptions {
stream?: false;
}
export interface TextDecoderOptions {
fatal?: boolean;
ignoreBOM?: false;
}
export class TextDecoder {
private _encoding;
/** Returns encoding's name, lowercased. */
readonly encoding: string;
/** Returns `true` if error mode is "fatal", and `false` otherwise. */
readonly fatal: boolean;
/** Returns `true` if ignore BOM flag is set, and `false` otherwise. */
readonly ignoreBOM = false;
constructor(label?: string, options?: TextDecoderOptions);
/** Returns the result of running encoding's decoder. */
decode(input?: domTypes.BufferSource, options?: TextDecodeOptions): string;
readonly [Symbol.toStringTag]: string;
}
interface TextEncoderEncodeIntoResult {
read: number;
written: number;
}
export class TextEncoder {
/** Returns "utf-8". */
readonly encoding = "utf-8";
/** Returns the result of running UTF-8's encoder. */
encode(input?: string): Uint8Array;
encodeInto(input: string, dest: Uint8Array): TextEncoderEncodeIntoResult;
readonly [Symbol.toStringTag]: string;
}
}
declare namespace timers {
export type Args = unknown[];
/** Sets a timer which executes a function once after the timer expires. */
export function setTimeout(
cb: (...args: Args) => void,
delay?: number,
...args: Args
): number;
/** Repeatedly calls a function , with a fixed time delay between each call. */
export function setInterval(
cb: (...args: Args) => void,
delay?: number,
...args: Args
): number;
export function clearTimeout(id?: number): void;
export function clearInterval(id?: number): void;
}
declare namespace urlSearchParams {
export class URLSearchParams {
private params;
private url;
constructor(init?: string | string[][] | Record<string, string>);
private updateSteps;
/** Appends a specified key/value pair as a new search parameter.
*
* searchParams.append('name', 'first');
* searchParams.append('name', 'second');
*/
append(name: string, value: string): void;
/** Deletes the given search parameter and its associated value,
* from the list of all search parameters.
*
* searchParams.delete('name');
*/
delete(name: string): void;
/** Returns all the values associated with a given search parameter
* as an array.
*
* searchParams.getAll('name');
*/
getAll(name: string): string[];
/** Returns the first value associated to the given search parameter.
*
* searchParams.get('name');
*/
get(name: string): string | null;
/** Returns a Boolean that indicates whether a parameter with the
* specified name exists.
*
* searchParams.has('name');
*/
has(name: string): boolean;
/** Sets the value associated with a given search parameter to the
* given value. If there were several matching values, this method
* deletes the others. If the search parameter doesn't exist, this
* method creates it.
*
* searchParams.set('name', 'value');
*/
set(name: string, value: string): void;
/** Sort all key/value pairs contained in this object in place and
* return undefined. The sort order is according to Unicode code
* points of the keys.
*
* searchParams.sort();
*/
sort(): void;
/** Calls a function for each element contained in this object in
* place and return undefined. Optionally accepts an object to use
* as this when executing callback as second argument.
*
* searchParams.forEach((value, key, parent) => {
* console.log(value, key, parent);
* });
*
*/
forEach(
callbackfn: (value: string, key: string, parent: URLSearchParams) => void,
thisArg?: any
): void;
/** Returns an iterator allowing to go through all keys contained
* in this object.
*
* for (const key of searchParams.keys()) {
* console.log(key);
* }
*/
keys(): Iterable<string>;
/** Returns an iterator allowing to go through all values contained
* in this object.
*
* for (const value of searchParams.values()) {
* console.log(value);
* }
*/
values(): Iterable<string>;
/** Returns an iterator allowing to go through all key/value
* pairs contained in this object.
*
* for (const [key, value] of searchParams.entries()) {
* console.log(key, value);
* }
*/
entries(): Iterable<[string, string]>;
/** Returns an iterator allowing to go through all key/value
* pairs contained in this object.
*
* for (const [key, value] of searchParams[Symbol.iterator]()) {
* console.log(key, value);
* }
*/
[Symbol.iterator](): Iterable<[string, string]>;
/** Returns a query string suitable for use in a URL.
*
* searchParams.toString();
*/
toString(): string;
private _handleStringInitialization;
private _handleArrayInitialization;
}
}
declare namespace url {
export const blobURLMap: Map<string, domTypes.Blob>;
export class URL {
private _parts;
private _searchParams;
private _updateSearchParams;
hash: string;
host: string;
hostname: string;
href: string;
readonly origin: string;
password: string;
pathname: string;
port: string;
protocol: string;
search: string;
username: string;
readonly searchParams: urlSearchParams.URLSearchParams;
constructor(url: string, base?: string | URL);
toString(): string;
toJSON(): string;
static createObjectURL(b: domTypes.Blob): string;
static revokeObjectURL(url: string): void;
}
}
declare namespace workers {
export function encodeMessage(data: any): Uint8Array;
export function decodeMessage(dataIntArray: Uint8Array): any;
export let onmessage: (e: { data: any }) => void;
export function postMessage(data: any): void;
export function getMessage(): Promise<any>;
export let isClosing: boolean;
export function workerClose(): void;
export function workerMain(): Promise<void>;
export interface Worker {
onerror?: () => void;
onmessage?: (e: { data: any }) => void;
onmessageerror?: () => void;
postMessage(data: any): void;
closed: Promise<void>;
}
export interface WorkerOptions {}
/** Extended Deno Worker initialization options.
* `noDenoNamespace` hides global `window.Deno` namespace for
* spawned worker and nested workers spawned by it (default: false).
*/
export interface DenoWorkerOptions extends WorkerOptions {
noDenoNamespace?: boolean;
}
export class WorkerImpl implements Worker {
private readonly rid;
private isClosing;
private readonly isClosedPromise;
onerror?: () => void;
onmessage?: (data: any) => void;
onmessageerror?: () => void;
constructor(specifier: string, options?: DenoWorkerOptions);
readonly closed: Promise<void>;
postMessage(data: any): void;
private run;
}
}
declare namespace performanceUtil {
export class Performance {
/** Returns a current time from Deno's start in milliseconds.
*
* Use the flag --allow-hrtime return a precise value.
*
* const t = performance.now();
* console.log(`${t} ms since start!`);
*/
now(): number;
}
}
// This follows the WebIDL at: https://webassembly.github.io/spec/js-api/
// And follow on WebIDL at: https://webassembly.github.io/spec/web-api/
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any */
declare namespace WebAssembly {
interface WebAssemblyInstantiatedSource {
module: Module;
instance: Instance;
}
/** Compiles a `WebAssembly.Module` from WebAssembly binary code. This
* function is useful if it is necessary to a compile a module before it can
* be instantiated (otherwise, the `WebAssembly.instantiate()` function
* should be used). */
function compile(bufferSource: domTypes.BufferSource): Promise<Module>;
/** Compiles a `WebAssembly.Module` directly from a streamed underlying
* source. This function is useful if it is necessary to a compile a module
* before it can be instantiated (otherwise, the
* `WebAssembly.instantiateStreaming()` function should be used). */
function compileStreaming(
source: Promise<domTypes.Response>
): Promise<Module>;
/** Takes the WebAssembly binary code, in the form of a typed array or
* `ArrayBuffer`, and performs both compilation and instantiation in one step.
* The returned `Promise` resolves to both a compiled `WebAssembly.Module` and
* its first `WebAssembly.Instance`. */
function instantiate(
bufferSource: domTypes.BufferSource,
importObject?: object
): Promise<WebAssemblyInstantiatedSource>;
/** Takes an already-compiled `WebAssembly.Module` and returns a `Promise`
* that resolves to an `Instance` of that `Module`. This overload is useful if
* the `Module` has already been compiled. */
function instantiate(
module: Module,
importObject?: object
): Promise<Instance>;
/** Compiles and instantiates a WebAssembly module directly from a streamed
* underlying source. This is the most efficient, optimized way to load wasm
* code. */
function instantiateStreaming(
source: Promise<domTypes.Response>,
importObject?: object
): Promise<WebAssemblyInstantiatedSource>;
/** Validates a given typed array of WebAssembly binary code, returning
* whether the bytes form a valid wasm module (`true`) or not (`false`). */
function validate(bufferSource: domTypes.BufferSource): boolean;
type ImportExportKind = "function" | "table" | "memory" | "global";
interface ModuleExportDescriptor {
name: string;
kind: ImportExportKind;
}
interface ModuleImportDescriptor {
module: string;
name: string;
kind: ImportExportKind;
}
class Module {
constructor(bufferSource: domTypes.BufferSource);
/** Given a `Module` and string, returns a copy of the contents of all
* custom sections in the module with the given string name. */
static customSections(
moduleObject: Module,
sectionName: string
): ArrayBuffer;
/** Given a `Module`, returns an array containing descriptions of all the
* declared exports. */
static exports(moduleObject: Module): ModuleExportDescriptor[];
/** Given a `Module`, returns an array containing descriptions of all the
* declared imports. */
static imports(moduleObject: Module): ModuleImportDescriptor[];
}
class Instance<T extends object = { [key: string]: any }> {
constructor(module: Module, importObject?: object);
/** An object containing as its members all the functions exported from the
* WebAssembly module instance, to allow them to be accessed and used by
* JavaScript. */
readonly exports: T;
}
interface MemoryDescriptor {
initial: number;
maximum?: number;
}
class Memory {
constructor(descriptor: MemoryDescriptor);
/** An accessor property that returns the buffer contained in the memory. */
readonly buffer: ArrayBuffer;
/** Increases the size of the memory instance by a specified number of
* WebAssembly pages (each one is 64KB in size). */
grow(delta: number): number;
}
type TableKind = "anyfunc";
interface TableDescriptor {
element: TableKind;
initial: number;
maximum?: number;
}
class Table {
constructor(descriptor: TableDescriptor);
/** Returns the length of the table, i.e. the number of elements. */
readonly length: number;
/** Accessor function — gets the element stored at a given index. */
get(index: number): (...args: any[]) => any;
/** Increases the size of the Table instance by a specified number of
* elements. */
grow(delta: number): number;
/** Sets an element stored at a given index to a given value. */
set(index: number, value: (...args: any[]) => any): void;
}
interface GlobalDescriptor {
value: string;
mutable?: boolean;
}
/** Represents a global variable instance, accessible from both JavaScript and
* importable/exportable across one or more `WebAssembly.Module` instances.
* This allows dynamic linking of multiple modules. */
class Global {
constructor(descriptor: GlobalDescriptor, value?: any);
/** Old-style method that returns the value contained inside the global
* variable. */
valueOf(): any;
/** The value contained inside the global variable — this can be used to
* directly set and get the global's value. */
value: any;
}
/** Indicates an error during WebAssembly decoding or validation */
class CompileError extends Error {
constructor(message: string, fileName?: string, lineNumber?: string);
}
/** Indicates an error during module instantiation (besides traps from the
* start function). */
class LinkError extends Error {
constructor(message: string, fileName?: string, lineNumber?: string);
}
/** Is thrown whenever WebAssembly specifies a trap. */
class RuntimeError extends Error {
constructor(message: string, fileName?: string, lineNumber?: string);
}
}
/* eslint-enable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any */
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