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@paniq
Last active May 12, 2021 00:31
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from math import *
# a performant solution would store a prefix sum of line lengths to
# a sidechannel and then use that to do a bsearch; on the GPU,
# you'd do a sum tree / histopyramid as a preprocessing step
def find_point(points, d):
d = d
for i in range(1, len(points)):
x0,y0 = points[i-1]
x1,y1 = points[i]
dx = (x1 - x0)
dy = (y1 - y0)
l = (dx*dx + dy*dy)**0.5
if d < l:
return (i - 1), float(d) / l
d = d - l
return len(points) - 2, 1.0
def sample_point(points, d):
result = find_point(points, d)
k,t = result
x0,y0 = points[k]
x1,y1 = points[k+1]
x = x0*(1-t) + x1*t
y = y0*(1-t) + y1*t
return x,y
def draw_points(points):
for i in range(1, len(points)):
x0,y0 = points[i-1]
x1,y1 = points[i]
line(x0,y0,x1,y1)
points = [
(674,948),
(570,838),
(586,663),
(116,714),
(22,645),
(196,574),
(108,182),
(176,50),
(428,142),
(574,51),
(549,333),
(262,207),
(255,412),
(430,414),
(506,558),
(550,472),
(705,573),
(658,842),
(836,948),
]
size(1000,1000)
# compute the gaussian weight for a given distance from the center
rho = 1.0
def weight(d):
return pow(e, -(d**2 / (2.0 * rho * rho))) / sqrt(2.0 * pi * rho * rho)
draw_points(points)
for i in range(1000):
stp = 10
k = -stp
sumx,sumy = 0,0
wsum = 0
while k <= stp:
x,y = sample_point(points, (i+k)*10)
w = weight(abs(k)/float(stp))
sumx += x * w
sumy += y * w
wsum += w
k += 1
x = sumx / wsum
y = sumy / wsum
ellipse(x,y,10,10)
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