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@parzibyte
Created May 19, 2021 16:42
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void preparar_nuevo_round(char bosque[medidaGlobalBosque][medidaGlobalBosque]) {
limpiar_bosque(bosque);
reiniciar_posicion_arqueros();
colocar_jugadores_en_bosque(bosque);
colocar_arboles_en_bosque(bosque);
}
void preparar_nueva_partida(char bosque[medidaGlobalBosque][medidaGlobalBosque]) {
preparar_nuevo_round(bosque);
flechazos_recibidos_jugador_1 = 0;
flechazos_recibidos_jugador_2 = 0;
}
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