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Requirements for Regression Cube prototype
# Requirements
- Volume Rendering
- Rendering of ~3,375,000 cubes
- Rendering as Pointcloud?
+ http://potree.org/wp/
+ http://threejs.org/examples/webgl_particles_random.html
- rendering of text labels in the scene
- transfer functions
- for 2D-transfer-functions
- brushing elements (shooting rays into the scene at mouse position and matching objects)
- change material properties of objects
# Current Implementation
- based on
- http://learningthreejs.com/blog/2011/10/05/performance-merging-geometry/
- https://gamedev.stackexchange.com/questions/81570/merging-geometry-mesh-without-losing-benefits
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