Created
January 30, 2014 22:32
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Killing a running `Process` asynchronously
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| import scala.concurrent.duration._ | |
| import scalaz.stream.{async, Process, wye} | |
| val p1 = Process.awakeEvery(3 seconds) | |
| val alive = async.signal[Unit]; alive.set(()).run | |
| // this could be a generic combinator - zip takes the 'shorter' stream, so | |
| // when 'alive' cuts out, that will kill off `p1` | |
| val killableP1 = alive.continuous.zip(p1).map(_._2) | |
| // in thread 1 | |
| killableP1.flatMap { _ => /* do some stuff */ } | |
| .run.runAsync { e: (Throwable \/ Unit) => /* Handle yer async errors */ } | |
| // meanwhile, in thread 2 | |
| doSomeStuff() | |
| doSomeMoreStuff() | |
| alive.close.run // this will kill `p1` when it wakes up next | |
| /* If you want to kill `p1` _asynchronously_, ASAP, not just the next time it wakes up, | |
| you can use the `interrupt` combinator. It looks a little different, but idea | |
| is similar. | |
| */ | |
| val interrupted = async.signal[Boolean]; interrupted.set(false).run | |
| val killableP1 = interrupted.wye(p1)(wye.interrupt) | |
| // Then, to kill `p1` as quickly as possible from thread 2 | |
| interrupt.set(true).run | |
| // fyi, here is the definition of `wye.interrupt`: | |
| /** | |
| * Let through the right branch as long as the left branch is `false`, | |
| * listening asynchronously for the left branch to become `true`. | |
| * This halts as soon as the right branch halts. | |
| */ | |
| def interrupt[I]: Wye[Boolean, I, I] = { | |
| def go[I]: Wye[Boolean, I, I] = awaitBoth[Boolean,I].flatMap { | |
| case ReceiveR(None) => halt | |
| case ReceiveR(i) => emit(i) ++ go | |
| case ReceiveL(kill) => if (kill) halt else go | |
| case HaltOne(e) => Halt(e) | |
| } | |
| go | |
| } |
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