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do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback, mode: AVAudioSessionModeDefault, options: .mixWithOthers) //For playing volume when phone is on silent
} catch {
print(error.localizedDescription)
}
extension AVPlayerViewController {
open override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.player?.pause()
NotificationCenter.default.post(name: Notification.Name("avPlayerDidDismiss"), object: nil, userInfo: nil)
}
}
func expandVideo() {
player?.pause()
let controller = AVPlayerViewController()
controller.player = player
NotificationCenter.default.addObserver(self, selector: #selector(avPlayerClosed), name: Notification.Name("avPlayerDidDismiss"), object: nil)
self.parentViewController()?.present(controller, animated: true) { in
DispatchQueue.main.async {
player?.play()
}
}
let controller = AVPlayerViewController()
controller.player = player //AVPlayer object
self.present(controller, animated: true) {[weak self] in
DispatchQueue.main.async {
player?.play()
}
}
override public func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if keyPath == "timeControlStatus", let change = change, let newValue = change[NSKeyValueChangeKey.newKey] as? Int, let oldValue = change[NSKeyValueChangeKey.oldKey] as? Int {
let oldStatus = AVPlayer.TimeControlStatus(rawValue: oldValue)
let newStatus = AVPlayer.TimeControlStatus(rawValue: newValue)
if newStatus != oldStatus {
DispatchQueue.main.async {[weak self] in
if newStatus == .playing || newStatus == .paused {
self?.loaderView.isHidden = true
} else {
self?.loaderView.isHidden = false
let urls = [URL]()
//Add items to urls array
var playerItems = [AVPlayerItem]()
urls.forEach { (url) in
let asset = AVAsset(url: url)
let playerItem = AVPlayerItem(asset: asset)
playerItems.append(playerItem)
}
player.addPeriodicTimeObserver(forInterval: CMTime(seconds: 1, preferredTimescale: 2), queue: DispatchQueue.main) {[weak self] (progressTime) in
if let duration = player.currentItem?.duration {
let durationSeconds = CMTimeGetSeconds(duration)
let seconds = CMTimeGetSeconds(progressTime)
let progress = Float(seconds/durationSeconds)
DispatchQueue.main.async {
self?.progressBar.progress = progress
if progress >= 1.0 {
func rewindVideo(by seconds: Float64) {
if let currentTime = player?.currentTime() {
var newTime = CMTimeGetSeconds(currentTime) - seconds
if newTime <= 0 {
newTime = 0
}
player?.seek(to: CMTime(value: CMTimeValue(newTime * 1000), timescale: 1000))
}
}
public func playVideo() {
player?.play()
}
public func pauseVideo() {
player?.pause()
}
//1. Create a URL
if let url = URL(string: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4") {
//2. Create AVPlayer object
let asset = AVAsset(url: url)
let playerItem = AVPlayerItem(asset: asset)
let player = AVPlayer(playerItem: playerItem)
//3. Create AVPlayerLayer object
let playerLayer = AVPlayerLayer(player: player)
playerLayer.frame = self.videoView.bounds //bounds of the view in which AVPlayer should be displayed