I hereby claim:
- I am pkulev on github.
- I am pkulev (https://keybase.io/pkulev) on keybase.
- I have a public key ASDtmt6Ak8BNbWiJk6NoQooz07HBpdpAhm0VHmd-4Hft4Ao
To claim this, I am signing this object:
(* A phone number is a sequence of four integers. *) | |
type phone_number = int * int * int * int;; | |
(* A contact has a name and a phone number. *) | |
type contact = { | |
name : string; | |
phone_number : phone_number | |
};; | |
(* Here is a dumb contact. *) |
I hereby claim:
To claim this, I am signing this object:
[user] | |
name = Pavel Kulyov | |
email = pkulev@croc.ru | |
[core] | |
editor = "emacs -nw" | |
diff = auto | |
status = auto | |
branch = auto | |
interactive = auto | |
excludesfile = /home/pkulev/.gitignore |
# Path to your oh-my-zsh installation. | |
export ZSH=/home/pkulev/.oh-my-zsh | |
# Set name of the theme to load. | |
# Look in ~/.oh-my-zsh/themes/ | |
# Optionally, if you set this to "random", it'll load a random theme each | |
# time that oh-my-zsh is loaded. | |
ZSH_THEME="obraun" | |
# Uncomment the following line to use case-sensitive completion. |
#!/usr/bin/env python | |
from OpenGLContext import testingcontext # noqa | |
from OpenGLContext.arrays import array | |
from OpenGL.arrays import vbo | |
from OpenGL.GL import ( | |
shaders, | |
glEnableClientState, | |
glDisableClientState, | |
glDrawArrays, |
"""Data frame for convinient work and renderings multipage data.""" | |
import math | |
class DataFrame(list): | |
"""Data represents as granulated list of lists. | |
DataFrame is a list, thus you can access elements directly like | |
with original list structure: dataframe[index] -> element | |
Also you can granulate (more than once) list of frames by frame length |
>>> def normalize(vector): | |
... normalized = [] | |
... for elem in vector: | |
... normalized.append(elem / 255.) | |
... return normalized | |
... | |
>>> normalize((1,2,3)) | |
[0.00392156862745098, 0.00784313725490196, 0.011764705882352941] | |
>>> normalize((0, 0, 0)) | |
[0.0, 0.0, 0.0] |
#!/usr/bin/env python | |
"""Just for fun.""" | |
import sys | |
from OpenGL.GL import ( | |
glClear, | |
glClearColor, | |
glRotatef, |
#!/usr/bin/env python | |
import random | |
try: | |
ask = raw_input | |
except NameError: | |
ask = input | |
#include <stdio.h> | |
#include <stdlib.h> | |
int pow2(int val) | |
{ | |
return val * val; | |
} | |
int* map(int (*func)(int), int *arr, int len) | |
{ |