It's time. Developers.... assemble
./ps4sh | |
ps4sh version 1.0 | |
/Users/bigboss/.ps4shrc: No such file or directory | |
log: [HOST][INFO]: [PS4SH] Ready | |
log: [PS4][INFO]: debugnet initialized | |
log: [PS4][INFO]: ready to have a lot of fun... | |
log: [PS4][INFO]: [PS4LINK] Server request thread UID: 0x80F4C9C0 | |
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_requests_sock: 7 | |
log: [PS4][INFO]: [PS4LINK] Server command thread UID: 0x80F4CE40 | |
log: [PS4][DEBUG]: [PS4LINK] bind to ps4link_requests_sock done | |
log: [PS4][DEBUG]: [PS4LINK] Command Thread Started. | |
log: [PS4][DEBUG]: [PS4LINK] Ready for connection 1 | |
log: [PS4][INFO]: [PS4LINK] Waiting for connection | |
log: [PS4][DEBUG]: [PS4LINK] Created ps4link_commands_sock: 8 | |
log: [PS4][DEBUG]: [PS4LINK] Command listener waiting for commands... | |
ps4sh> connect | |
log: [HOST][INFO]: [PS4SH] Connecting to fio ps4link ip 192.168.1.17 | |
log: [HOST][INFO]: [PS4SH] PlayStation is listening at 192.168.1.17 | |
log: [PS4][DEBUG]: [PS4LINK] Client connected from 192.168.1.3 port: 29382 | |
log: [PS4][INFO]: [PS4LINK] sock ps4link_fileio set 9 connected 1 | |
log: [PS4][DEBUG]: [ORBISLINK] Initialized and connected from pc/mac ready to receive commands | |
log: [PS4][INFO]: [PS4LINK] Waiting for connection | |
log: [PS4][DEBUG]: [ORBISLINK] check local fmsx audio config | |
log: [PS4][DEBUG]: [PS4LINK] file open req (host0:app/fmsx.ini, 0 0) | |
log: [HOST][DEBUG]: [PS4SH] Opening app/fmsx.ini flags 0 | |
log: [HOST][DEBUG]: [PS4SH] Open return 7 | |
log: [PS4][DEBUG]: [PS4LINK] file open reply received (ret 7) | |
log: [PS4][DEBUG]: [ORBISLINK] local fmsx audio config found | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_file: file close req (fd: 7) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_close_file: close reply received (ret 0) | |
log: [PS4][DEBUG]: liborbispad sceUserServiceInitialize return 0x 0! | |
log: [PS4][DEBUG]: liborbispad scePadInit return 0 | |
log: [PS4][DEBUG]: liborbispad scePadOpen return handle 0x 3390500 | |
log: [PS4][DEBUG]: [ORBISLINK] sandbox 8HxSzd9BEC | |
log: [PS4][DEBUG]: sceKernelLoadStartModule(libScePigletv2VSH.sprx) return id: 63 | |
log: [PS4][DEBUG]: sceKernelLoadStartModule(libSceShaccVSH.sprx) return id: 64 | |
log: [PS4][DEBUG]: [ORBISLINK] piglet modules loaded | |
log: [PS4][DEBUG]: [ORBISLINK] module base=0x80000000 size=704512 | |
log: [PS4][DEBUG]: [ORBISLINK] patching module | |
log: [PS4][DEBUG]: [ORBISLINK] piglet modules patched | |
log: [PS4][DEBUG]: [orbisAudio] sceAudioOutInit return 0 | |
log: [PS4][DEBUG]: [orbisAudio] initialized! | |
log: [PS4][DEBUG]: [orbisAudio] buffers 0 for audio 0 8000ec40 created | |
log: [PS4][DEBUG]: [orbisAudio] buffers 1 for audio 0 8000f060 created | |
log: [PS4][DEBUG]: [orbisAudio] buffers for audio channel 0 created | |
log: [PS4][DEBUG]: [orbisAudio] sceAudioOutOpen 512 samples | |
log: [PS4][DEBUG]: [orbisAudio] sceAudioOutOpen handle 20000007 | |
log: [PS4][DEBUG]: [orbisAudio] audio channel 0 thread UID: 0x80F4D740 created | |
log: [PS4][DEBUG]: orbisAudioChannelThread channel 0 | |
log: [PS4][DEBUG]: orbisAudioChannelThread channel samples 0 512 | |
log: [PS4][DEBUG]: orbisAudioChannelThread channel samples 1 512 | |
log: [PS4][DEBUG]: orbisAudioChannelThread buffer 0 8000ec40 | |
log: [PS4][DEBUG]: orbisAudioChannelThread buffer 1 8000f060 | |
log: [PS4][DEBUG]: [orbisAudio] orbisAudioChannelThread 0 1 ready to have a lot of fun... | |
log: [PS4][DEBUG]: [ORBISLINK] orbisAudioInitChannel return 0 | |
log: [PS4][DEBUG]: [ORBISLINK] sceSysmoduleLoadModule(SCE_SYSMODULE_LIBIME) return: 0x00000000 | |
log: [PS4][DEBUG]: [ORBISLINK]Loading homebrew.elf from host | |
log: [PS4][DEBUG]: [ORBISLINK] orbisExecUserElf called | |
log: [PS4][DEBUG]: [PS4LINK] file open req (host0:homebrew.elf, 0 0) | |
log: [HOST][DEBUG]: [PS4SH] Opening homebrew.elf flags 0 | |
log: [HOST][DEBUG]: [PS4SH] Open return 7 | |
log: [PS4][DEBUG]: [PS4LINK] file open reply received (ret 7) | |
log: [PS4][DEBUG]: [PS4LINK] file lseek req (fd: 7) | |
log: [HOST][DEBUG]: [PS4SH] 2112824 result of lseek 0 offset 2 whence | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_lseek_file: lseek reply received (ret 2112824) | |
log: [PS4][DEBUG]: [PS4LINK] file lseek req (fd: 7) | |
log: [HOST][DEBUG]: [PS4SH] 0 result of lseek 0 offset 0 whence | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_lseek_file: lseek reply received (ret 0) | |
log: [PS4][DEBUG]: [ORBISLINK] before orbisSysMmap | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: Reply said there's 2112824 bytes to read (wanted 2112824) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 0 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 1 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 2 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 3 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 4 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 5 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 6 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 7 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 8 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 9 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 10 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 11 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 12 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 13 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 14 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 15 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 16 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 17 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 18 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 19 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 20 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 21 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 22 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 23 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 24 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 25 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 26 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 27 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 28 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 29 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 30 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 31 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 32 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 33 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 34 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 35 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 36 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 37 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 38 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 39 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 40 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 41 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 42 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 43 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 44 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 45 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 46 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 47 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 48 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 49 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 50 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 51 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 52 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 53 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 54 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 55 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 56 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 57 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 58 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 59 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 60 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 61 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 62 readed 32768 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 63 readed 48440 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_file: file close req (fd: 7) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_close_file: close reply received (ret 0) | |
log: [PS4][DEBUG]: [ORBISLINK] orbisExecUserElf ready to run elf | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun malloc for argument | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after malloc for argument | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after ps4MemoryProtectedCreate | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after ps4MemoryProtectedGetWritableAddress writable=20021c000 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after ps4MemoryProtectedGetExecutableAddress executable=20021c000 | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate in segments length=6 | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate memcpy 20021c040 200018040 336 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy before memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy after memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate memcpy 20021c190 200018190 25 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy before memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy after memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate memcpy 20021c000 200018000 1719928 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy before memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy after memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate memcpy 2005c0000 2001bc000 168128 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy before memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy after memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate orbisMemorySet | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemorySet before memset | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemorySet after memset | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate orbisMemorySet | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate before elfLoaderInstantiate memcpy 2005c5e30 2001c1e30 272 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy before memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] orbisMemoryCopy after memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderInstantiate after elfLoaderInstantiate memcpy | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderLoad after elfLoaderInstantiate return=0 | |
log: [PS4][DEBUG]: [ORBISLINK] elfLoaderLoad after elfLoaderRelocate return=0 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after elfLoaderLoad return r=0 readable=20021c000 executable=20021c000 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after set argument->main 20026cf30 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserRun after elfDestroyAndFree | |
log: [PS4][DEBUG]: [ORBISLINK] New user elf thread UID: 0x80F4DBC0 | |
log: [PS4][DEBUG]: [ORBISLINK] orbisUserMain Configuration pointer 424500, pointer_conf string 424500 | |
log: [PS4][INFO]: debugnet already initialized using configuration from ps4link | |
log: [PS4][INFO]: debugnet_initialized=1 SocketFD=6 logLevel=3 | |
log: [PS4][INFO]: ready to have a lot of fun... | |
log: [PS4][INFO]: ps4link already initialized using configuration from ps4link | |
log: [PS4][INFO]: ps4link_fileio_active = 1 | |
log: [PS4][INFO]: ps4link_cmdsio_active = 1 | |
log: [PS4][INFO]: ps4link_initialized = 1 | |
log: [PS4][INFO]: ps4link_requests_port = 18193 | |
log: [PS4][INFO]: ps4link_commands_port = 18194 | |
log: [PS4][INFO]: ps4link_debug_port = 18194 | |
log: [PS4][INFO]: ps4link_fileio_sock = 9 | |
log: [PS4][INFO]: ps4link_requests_sock = 7 | |
log: [PS4][INFO]: ps4link_commands_sock = 8 | |
log: [PS4][INFO]: [NFSSAMPLE] NFS sample for Playstation 4 Retail fucking yeah!!! | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsCreateConf | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit calling nfs_init_context | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit nfs_init_context return valid nfs object | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit calling nfs_parse_url_dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit nfs_parse_url_dir return valid urls object | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit calling nfs_mount | |
log: [PS4][DEBUG]: [LIBNFS] rpc_set_sockaddr server=192.168.1.3 | |
log: [PS4][DEBUG]: [LIBNFS] rpc_set_sockaddr server=192.168.1.3 | |
log: [PS4][DEBUG]: [LIBNFS] rpc_set_sockaddr server=192.168.1.3 | |
log: [PS4][DEBUG]: [LIBNFS] rpc_set_sockaddr server=192.168.1.3 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit nfs_mount return fine | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsInit liborbisNfs initialized readChunkSize=65536 writeChunkSize=65536 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean cleaning head tail and length | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetDirectoryEntries | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDopen path=. | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDopen directory . open slot=0 dfd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry GRADIUS2.ROM size=131072 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetFileType | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry GRADIUS2.ROM type=8 customType=4 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry system size=160 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry system type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry nightk.rom size=32768 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetFileType | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry nightk.rom type=8 customType=4 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry app size=96 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry app type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry MGEAR2.ROM size=524288 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetFileType | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry MGEAR2.ROM type=8 customType=4 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry ABADIA.DSK size=737280 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetFileType | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry ABADIA.DSK type=8 customType=6 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry MGEAR1.ROM size=131072 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetFileType | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry MGEAR1.ROM type=8 customType=4 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry .. size=1184 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry .. type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry . size=288 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry . type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDclose slot=0 dfd=0 closed | |
log: [PS4][DEBUG]: liborbisPad already initialized using configuration external | |
log: [PS4][DEBUG]: orbispad_initialized=1 | |
log: [PS4][DEBUG]: ready to have a lot of fun... | |
log: [PS4][INFO]: [ORBISGL] scePigletSetConfigurationVSH success. | |
log: [PS4][INFO]: [ORBISGL] eglGetDisplay success. | |
log: [PS4][INFO]: [ORBISGL] EGL version major:1, minor:4 | |
log: [PS4][INFO]: [ORBISGL] eglBindAPI success. | |
log: [PS4][INFO]: [ORBISGL] eglSwapInterval success. | |
log: [PS4][INFO]: [ORBISGL] eglChooseConfig success. | |
log: [PS4][INFO]: [ORBISGL] eglCreateWindowSurface success. | |
log: [PS4][INFO]: [ORBISGL] eglCreateContext success. | |
log: [PS4][INFO]: [ORBISGL] eglMakeCurrent success. | |
log: [PS4][INFO]: [ORBISGL] GL_VENDOR: "Sony Interactive Entertainment Inc." | |
log: [PS4][INFO]: [ORBISGL] GL_VERSION: "OpenGL ES 2.0 Piglet" | |
log: [PS4][INFO]: [ORBISGL] GL_RENDERER: "Piglet" | |
log: [PS4][INFO]: [ORBISGL] SL_VERSION: "OpenGL ES GLSL ES 2.0" | |
log: [PS4][INFO]: [ORBISGL] GL_EXTs: "GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_OES_rgb8_rgba8 GL_OES_depth_texture GL_OES_depth32 GL_OES_fbo_render_mipmap GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_float GL_OES_texture_half_float GL_EXT_color_buffer_half_float GL_OES_texture_float_linear GL_OES_texture_half_float_linear GL_OES_vertex_half_float GL_OES_element_index_uint GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_dxt3 GL_EXT_texture_compression_dxt5 GL_EXT_texture_compression_s3tc GL_EXT_texture_storage GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_ARB_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_debug_marker GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_SCE_piglet_shader_binary GL_SCE_orbis_canvas_texture GL_SCE_texture_resource GL_SCE_commandbuffer_inject GL_EXT_disjoint_timer_query " | |
log: [PS4][INFO]: [ORBISGL] liborbisGl initialized | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerInit | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateProgramFromNfs system/shaders/texture1.vertexShader system/shaders/texture1.fragmentShader | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/shaders/texture1.vertexShader | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/shaders/texture1.vertexShader opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=114 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=114 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=114 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/shaders/texture1.vertexShader closed | |
log: [PS4][DEBUG]: [ORBISGL] shader compilation shader_id=35 done | |
log: [PS4][DEBUG]: [ORBISGL] shader compilantion no log | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/shaders/texture1.fragmentShader | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/shaders/texture1.fragmentShader opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=134 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=134 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=134 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/shaders/texture1.fragmentShader closed | |
log: [PS4][DEBUG]: [ORBISGL] shader compilation shader_id=36 done | |
log: [PS4][DEBUG]: [ORBISGL] shader compilantion no log | |
log: [PS4][INFO]: [ORBISGL] link program_id=37 done | |
log: [PS4][DEBUG]: [ORBISGL] program link no log | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerInit linked shader program_id=37 (0x00000025) | |
log: [PS4][DEBUG]: [NFSSAMPLE] textureRegister linked shader program_id=37 (0x00000025) | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngFromNfs | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/textures/msxorbis.png | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/textures/msxorbis.png opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=47992 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=47992 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=47992 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/textures/msxorbis.png closed | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngGeneric | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateEmptyRawTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetDataPointer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetStride | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture png loaded system/textures/msxorbis.png, ... | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture rgba=1 rgb=0 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer Texture registered name=browser id=38 ! | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after texture register program 1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after test program=1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture programId 37 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngFromNfs | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/textures/folder_icon.png | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/textures/folder_icon.png opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=199 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=199 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=199 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/textures/folder_icon.png closed | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngGeneric | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateEmptyRawTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetDataPointer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetStride | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture png loaded system/textures/folder_icon.png, ... | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture rgba=1 rgb=0 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer Texture registered name=folder_icon id=39 ! | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after texture register program 1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after test program=1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture programId 37 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngFromNfs | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/textures/file_icon.png | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/textures/file_icon.png opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=1932 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=1932 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=1932 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/textures/file_icon.png closed | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngGeneric | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateEmptyRawTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetDataPointer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetStride | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture png loaded system/textures/file_icon.png, ... | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture rgba=1 rgb=0 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer Texture registered name=file_icon id=40 ! | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after texture register program 1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after test program=1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture programId 37 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngFromNfs | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/textures/credits.png | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/textures/credits.png opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=47641 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=47641 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=47641 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/textures/credits.png closed | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlLoadPngGeneric | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateEmptyRawTexture | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetDataPointer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlRawTextureGetStride | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlReadPngFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture png loaded system/textures/credits.png, ... | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterPngTexture rgba=1 rgb=0 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextureManagerRegisterTextureFromBuffer Texture registered name=credits id=41 ! | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after texture register program 1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture after test program=1 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlInitTexture programId 37 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextInit before texture_font_new | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/fonts/Tahoma_bold.ttf | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/fonts/Tahoma_bold.ttf opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/fonts/Tahoma_bold.ttf closed | |
log: [PS4][DEBUG]: data buffer at 880114160, size 626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/fonts/Tahoma_bold.ttf | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/fonts/Tahoma_bold.ttf opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=626928 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/fonts/Tahoma_bold.ttf closed | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlTextInit after texture_font_new | |
log: [PS4][DEBUG]: data buffer at 880114160, size 626928 | |
log: [PS4][DEBUG]: data buffer at 880114160, size 626928 | |
log: [PS4][DEBUG]: [ORBISGL] orbisGlCreateProgramFromNfs system/shaders/v3f-t2f-c4f.vert system/shaders/v3f-t2f-c4f.frag | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/shaders/v3f-t2f-c4f.vert | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/shaders/v3f-t2f-c4f.vert opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=2336 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=2336 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=2336 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/shaders/v3f-t2f-c4f.vert closed | |
log: [PS4][DEBUG]: [ORBISGL] shader compilation shader_id=43 done | |
log: [PS4][DEBUG]: [ORBISGL] shader compilantion no log | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsGetFileContent | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen opening file system/shaders/v3f-t2f-c4f.frag | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsOpen system/shaders/v3f-t2f-c4f.frag opened fd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=2158 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek fd=0 offset=0 whence=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsLseek slot=0 fd=0 return=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead fd=0 size=2158 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsRead slot=0 fd=0 bytereads=2158 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose closing fd 0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsClose slot=0 fd=0 system/shaders/v3f-t2f-c4f.frag closed | |
log: [PS4][DEBUG]: [ORBISGL] shader compilation shader_id=44 done | |
log: [PS4][DEBUG]: [ORBISGL] shader compilantion no log | |
log: [PS4][INFO]: [ORBISGL] link program_id=45 done | |
log: [PS4][DEBUG]: [ORBISGL] program link no log | |
log: [PS4][DEBUG]: [NFSSAMPLE] textureRegister registered | |
log: [PS4][DEBUG]: Triangle pressed credits | |
log: [PS4][DEBUG]: Circle pressed come back to browser | |
log: [PS4][DEBUG]: Circle pressed | |
log: [PS4][DEBUG]: Down pressed | |
log: [PS4][DEBUG]: before entry down level=1 base=0 rel=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserEntryDown | |
log: [PS4][DEBUG]: after entry down level=1 base=0 rel=1 | |
log: [PS4][INFO]: current entry .. | |
log: [PS4][DEBUG]: Down pressed | |
log: [PS4][DEBUG]: before entry down level=1 base=0 rel=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserEntryDown | |
log: [PS4][DEBUG]: after entry down level=1 base=0 rel=2 | |
log: [PS4][INFO]: current entry GRADIUS2.ROM | |
log: [PS4][DEBUG]: Down pressed | |
log: [PS4][DEBUG]: before entry down level=1 base=0 rel=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserEntryDown | |
log: [PS4][DEBUG]: after entry down level=1 base=0 rel=3 | |
log: [PS4][INFO]: current entry system | |
log: [PS4][DEBUG]: Cross pressed rand color | |
log: [PS4][DEBUG]: cross level=1 base=0 rel=3 | |
log: [PS4][INFO]: cross current entry system customtype=1 | |
log: [PS4][DEBUG]: cross selected folder level=1 base=0 rel=3 | |
log: [PS4][DEBUG]: go to new directory system | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserDirLevelUp | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserSetListPath | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserSetListPath . len=1 dirlevel=2 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserSetListPath concat done ./system len=8 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListRefresh | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free . | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free .. | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free GRADIUS2.ROM | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free system | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free nightk.rom | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free app | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free MGEAR2.ROM | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free ABADIA.DSK | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean before free MGEAR1.ROM | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free dir | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean after free entry | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListClean cleaning head tail and length | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserGetDirectoryEntries | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDopen path=./system | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDopen directory ./system open slot=0 dfd=0 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry fonts size=128 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry fonts type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry shaders size=320 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry shaders type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry textures size=256 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry textures type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry .. size=288 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry .. type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread slot=0 dfd=0 entry . size=160 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListAddEntry . type=4 customType=1 | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDread | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsDclose slot=0 dfd=0 closed | |
log: [PS4][DEBUG]: [ORBISNFS] orbisNfsBrowserListRefresh (./system) ret:0 | |
log: [PS4][DEBUG]: after orbisNfsBrowserDirLevelUp |
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