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@pvrs12
Created April 24, 2017 17:37
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ubuntu@ip-172-30-1-101:~/factorio/factorio$ ./factorio.sh --start-server worlds/asdf.zip
0.000 2017-04-24 17:25:58; Factorio 0.15.0 (build 29027, linux64, headless)
0.036 Operating system: Linux (Ubuntu 14.04)
0.036 Program arguments: "./bin/x64/factorio" "--start-server" "worlds/asdf.zip"
0.036 Read data path: /home/ubuntu/factorio/factorio/data
0.036 Write data path: /home/ubuntu/factorio/factorio
0.036 Binaries path: /home/ubuntu/factorio/factorio/bin
0.044 System info: [CPU: Intel(R) Xeon(R) CPU E5-2676 v3 @ 2.40GHz, 2 cores, RAM: 3951MB]
0.044 Running in headless mode
0.049 Loading mod core 0.0.0 (data.lua)
0.053 Loading mod base 0.15.0 (data.lua)
0.145 Loading mod base 0.15.0 (data-updates.lua)
0.213 Checksum for core: 3378387764
0.213 Checksum of base: 2731413614
0.336 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493054750
0.336 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.337 Custom inputs active: 0
0.338 Factorio initialised
0.339 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
0.339 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
0.347 Goodbye
0.000 Error Util.cpp:58: Invalid value
@spschoen
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Similar error on my RHEL.

   0.000 Operating system: Linux
   0.000 Program arguments: "./factorio" "--map-gen-settings" "/home/minecraft/factorio/data/map-gen-settings.json" "--server-settings" "/home/minecraft/factorio/data/server-settings.json" "--start-server" "/home/minecraft/factorio/saves/Worldo.zip"
   0.000 Read data path: /home/minecraft/factorio/data
   0.000 Write data path: /home/minecraft/factorio
   0.000 Binaries path: /home/minecraft/factorio/bin
   0.008 System info: [CPU: Intel(R) Xeon(R) CPU E3-1240 v3 @ 3.40GHz, 2 cores, RAM: 3072MB]
   0.008 Running in headless mode
   0.012 Loading mod core 0.0.0 (data.lua)
   0.016 Loading mod base 0.15.0 (data.lua)
   0.096 Loading mod base 0.15.0 (data-updates.lua)
   0.161 Checksum for core: 3378387764
   0.161 Checksum of base: 2731413614
   0.270 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493059609
   0.270 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   0.271 Custom inputs active: 0
   0.272 Info Updater.cpp:743: Downloading https://updater.factorio.com/get-available-versions?username=Shanix&token=<private>&apiVersion=2
   0.589 0 packages available to download (experimental updates disabled).
   0.589 Factorio initialised
   0.590 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
   0.590 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
   0.601 Goodbye

@Murk1108
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Adding --server-settings data/server-settings.example.json to the arguments did the trick for me

@spschoen
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Worked for me too!

@Satissis
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I know this one is old, but I just found it.

The reason it don't like your own server-settings.json file, is that you proberly have an missing tag inside it, like an , or something else.

Find an online json validator and put your server-settings.json file into it and it will most likely find an error in it.

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