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Piyush Verma pxv8270

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pxv8270 /
Last active Aug 8, 2020
Useful Resources for Rendering Volumetric Clouds

Volumetric Clouds Resources List

  1. A. Schneider, "Real-Time Volumetric Cloudscapes," in GPU Pro 7: Advanced Rendering Techniques, 2016, pp. 97-127. (Follow up presentations here, and here.)

  2. S. Hillaire, "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" in Physically Based Shading in Theory and Practice course, SIGGRAPH 2016. [video] [course notes] [scatter integral shadertoy]

  3. [R. Högfeldt, "Convincing Cloud Rendering – An Implementation of Real-Time Dynamic Volumetric Clouds in Frostbite"](

View dabblet.css
div.stars {
width: 270px;
display: inline-block;
} { display: none; } {
float: table-row;
padding: 10px;
View dabblet.css
display : inline-block;
width : 7.5em;
height : 1.5em;
overflow : hidden;
vertical-align : bottom;
.starRating:not(old) > input{
margin-right : -100%;
pxv8270 / dabblet.css
Last active Dec 6, 2016
Style Star Rating Widget ****
View dabblet.css
@import url(//;
fieldset, label { margin: 0; padding: 0; }
/****** Style Star Rating Widget *****/
.rating {
border: none;
display: inline-block;
pxv8270 / Eyeblink_L
Created Aug 1, 2014
Faceshift sample obj
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