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@qinlili23333
Created February 16, 2022 02:37
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UE4通用优化配置文件
[/Script/Engine.RendererSettings]
r.AllowCachedUniformExpressions=1
r.Shadow.CachePreshadow=1
r.Shadow.CacheWholeSceneShadows=1
r.UseProgramBinaryCache=1
r.UseUserShaderCache=1
r.TextureStreaming=1
r.Streaming.Boost=1
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.DefragDynamicBounds=1
r.RenderTargetPoolMin=0
r.CreateShadersOnLoad=1
r.Shaders.Optimize=1
r.Shaders.FastMath=1
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.UseShaderBinaryCache=1
r.UseAsyncShaderPrecompilation=1
r.TargetPrecompileFrameTime=-1
r.PredrawBatchTime=6
r.AccelPredrawBatchTime=1000
r.AccelTargetPrecompileFrameTime=1000
r.InitialShaderLoadTime=-1
r.ShaderPipelineCache.Enabled=1
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