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// RaiseTerrain.cs -- a simple script that raises (or lowers) Unity's built in terrain to be level | |
// with a GameObject's collider(s). | |
// | |
// AUTHOR: Martin "quill18" Glaude -- quill18@quill18.com | |
// LICENSE: CC0 | |
// | |
// The latest version will always be available at: https://gist.github.com/quill18/9becf56f685e60109551e034385fd8f9 | |
// | |
using UnityEngine; |
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// A Reactor Management Script by quill18 (http://quill18.com) | |
// Latest Version: https://gist.github.com/quill18/c4b71d81f9202db11455 | |
// | |
// | |
// Developed for: | |
// Kerbal Space Program 1.04 | |
// kOS 0.17.3 | |
// Near Future Electrical 0.5.3 | |
// | |
// |
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/* | |
!.gitignore | |
!README.md | |
!/Assets/ | |
!/ProjectSettings/ | |
*.blend1 | |
*.blend2 |
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// LANDER.KS -- An automated landing script. | |
// | |
// A script for the kOs mod for Kerbal Space Program | |
// by Quill18 (http://youtube.com/quill18) | |
// | |
// Get the latest version here: https://gist.github.com/quill18/bbddb8135cdd84479132 | |
// PHASE 0: Variables and settings | |
// The altitude radar reading is from the center of mass (I think), and not |
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# Quill18's Simple LootFilter | |
# Author: quill18@quill18.com | |
# youtube.com/quill18 | |
# | |
# Get the latest version here: https://gist.github.com/quill18/d811f616d577bed035b4 | |
# | |
# **Installation** | |
# | |
# Copy to: C:\Users\<USERNAME>\Documents\My Games\Path of Exile\ | |
# NOTE: The file MUST have the ".filter" extension. |
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/// | |
/// Simple pooling for Unity. | |
/// Author: Martin "quill18" Glaude (quill18@quill18.com) | |
/// Latest Version: https://gist.github.com/quill18/5a7cfffae68892621267 | |
/// License: CC0 (http://creativecommons.org/publicdomain/zero/1.0/) | |
/// UPDATES: | |
/// 2015-04-16: Changed Pool to use a Stack generic. | |
/// | |
/// Usage: | |
/// |
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