Created
July 2, 2019 02:47
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Example of static screen at about 4 fps on a ryzen 7 1800X.
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import sys | |
import random | |
# import math | |
from itertools import * | |
import numpy as np | |
import pygame | |
# from past.builtins import xrange | |
from profilehooks import profile | |
def get_pos_at_index(index, width, height): | |
if index > width*height: | |
return False | |
return divmod(index, height) | |
def get_index_at_pos(x, y, width, height): | |
if x*height+y > width*height: | |
return False | |
return x*height+y | |
@profile | |
def main(): | |
WIDTH = 400 | |
HEIGHT = 300 | |
WHITE = (255, 255, 255) | |
BLACK = (0, 0, 0) | |
clock = pygame.time.Clock() | |
area_range = range(WIDTH * HEIGHT) | |
pygame.init() | |
pygame.mixer.init() | |
size = WIDTH, HEIGHT | |
screen = pygame.display.set_mode(size) | |
surface = pygame.display.get_surface() | |
font = pygame.font.SysFont('Arial', 16, bold=True) | |
fps_count = 0 | |
tpf_count = 0 | |
fps_last = 0 | |
one_second = 1000 | |
while True: | |
screen.fill(BLACK) | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
# sound.stop() | |
sys.exit() | |
# region Static Generator | |
sample_list = np.random.randint(0, 255 + 1, size=(WIDTH * HEIGHT, 3)) | |
for i in area_range: | |
# region Color Static | |
surface.set_at(get_pos_at_index(i, WIDTH, HEIGHT), sample_list[i]) | |
# endregion | |
# region Black and White variant | |
# color = (0, 0, 0) | |
# if random.getrandbits(1): | |
# color = (255, 255, 255) | |
# surface.set_at(divmod(i, HEIGHT), color) | |
# endregion | |
# endregion | |
# region FPS Counter | |
msElapsed = clock.tick() | |
tpf_count += msElapsed | |
if tpf_count >= one_second: | |
fps_last = fps_count | |
fps_count = 0 | |
tpf_count = tpf_count - one_second | |
else: | |
fps_count += 1 | |
screen.blit(font.render("fps: " + str(fps_last) + ", ms: " + str(msElapsed), True, WHITE), (10, 10)) | |
# endregion | |
pygame.display.flip() | |
if __name__ == '__main__': | |
main() |
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