start new:
tmux
start new with session name:
tmux new -s myname
#!flask/bin/python | |
from flask import Flask, jsonify, abort, request, make_response, url_for | |
from flask_httpauth import HTTPBasicAuth | |
app = Flask(__name__, static_url_path = "") | |
auth = HTTPBasicAuth() | |
@auth.get_password | |
def get_password(username): | |
if username == 'miguel': |
My first D3 map showing my travel across the US. This visualization was built by modifying choropleth example code by Scott Murray, tooltip example code by Malcolm Maclean, and legend code example by Mike Bostock.
/* | |
* Copyright (C) 2006 The Android Open Source Project | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
/* | |
* Copyright 2014 Chris Banes | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
This is a quick guide to Kotlin programming language. The previous part of this guide is here
#Object Oriented
fun main(args : Array<String>) {
class local (val x : Int)
val y = local(10)
println("${y.x}")
public class Pager<I, O> { | |
private static final Observable FINISH_SEQUENCE = Observable.never(); | |
private PublishSubject<Observable<I>> pages; | |
private Observable<I> nextPage = finish(); | |
private Subscription subscription = Subscriptions.empty(); | |
private final PagingFunction<I> pagingFunction; | |
private final Func1<I, O> pageTransformer; |
/** | |
* Creates a 'ghost' bitmap version of the given source drawable (ideally a BitmapDrawable). | |
* In the ghost bitmap, the RGB values take on the values from the 'color' argument, while | |
* the alpha values are derived from the source's grayscaled RGB values. The effect is that | |
* you can see through darker parts of the source bitmap, while lighter parts show up as | |
* the given color. The 'invert' argument inverts the computation of alpha values, and looks | |
* best when the given color is a dark. | |
*/ | |
private Bitmap createGhostIcon(Drawable src, int color, boolean invert) { | |
int width = src.getIntrinsicWidth(); |
location = /analytics.js { | |
proxy_hide_header Alt-Svc; | |
resolver 8.8.8.8 ipv6=off; | |
proxy_pass https://www.google-analytics.com/analytics.js; | |
break; | |
} | |
location = /analytics { | |
access_by_lua_block { | |
ngx.req.read_body() | |
local body = ngx.req.get_body_data() |