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robertc / steaminfo.txt
Created Apr 26, 2015
Steam System Information
View steaminfo.txt
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x10
CPU Model: 0x4
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3200 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
View eon.txt
[thread ffffffff][I][13]: Log system initialised
[thread ffffffff][I][51]: Default allowed number of simultaneously open files in the system is 2448.
[thread ffffffff][I][51]: Current memlock limit is 65536.
[thread ffffffff][I][51]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread ffffffff][I][54]: setup_teb_register() - using LDT entry 13
[thread 00000001][I][132]: OpenGL Core context version 3.2 detected
[thread 00000001][I][805]: OpenGL information:
[thread 00000001][I][805]: renderer: GeForce GTX 760/PCIe/SSE2
[thread 00000001][I][805]: vendor: NVIDIA Corporation
[thread 00000001][I][805]: version: 3.2.0 NVIDIA 349.16
View gist:ff74365e03926d2fb41d
[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][0]: Default allowed number of simultaneously open files in the system is 2248.
[thread ffffffff][I][0]: Current memlock limit is 65536.
[thread ffffffff][I][0]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread ffffffff][I][1]: setup_teb_register() - using LDT entry 13
[thread 00000001][I][171]: OpenGL Core context version 3.2 detected
[thread 00000001][I][175]: OpenGL information:
[thread 00000001][I][175]: renderer: GeForce GTX 760/PCIe/SSE2
[thread 00000001][I][175]: vendor: NVIDIA Corporation
[thread 00000001][I][175]: version: 3.2.0 NVIDIA 352.21
View ShadowOfMordor.ldd.txt
ldd ~/.steam/steam/SteamApps/common/ShadowOfMordor/bin/ShadowOfMordor
/home/robert/.steam/steam/SteamApps/common/ShadowOfMordor/bin/ShadowOfMordor: /lib64/libcurl-gnutls.so.4: no version information available (required by /home/robert/.steam/steam/SteamApps/common/ShadowOfMordor/bin/ShadowOfMordor)
linux-vdso.so.1 => (0x00007fffeb574000)
libcurl-gnutls.so.4 => /lib64/libcurl-gnutls.so.4 (0x00007f91ba2c0000)
libCoreFoundation.so.476 => /home/robert/.steam/steam/SteamApps/common/ShadowOfMordor/bin/../lib/x86_64/libCoreFoundation.so.476 (0x00007f91b9f1d000)
libvorbis.so.0 => /lib64/libvorbis.so.0 (0x00007f91b9cf0000)
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f91b9ad4000)
librt.so.1 => /lib64/librt.so.1 (0x00007f91b98cc000)
libdl.so.2 => /lib64/libdl.so.2 (0x00007f91b96c8000)
libSDL2-2.0.so.0 => /lib64/libSDL2-2.0.so.0 (0x00007f91b93c7000)
View steaminfo.txt
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x10
CPU Model: 0x4
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3200 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
View StormUnited.log
Log file open, 10/10/15 23:24:43
LogInit: Version: 4.7.3-0+++depot+UE4-Releases+4.7
LogInit: API Version: 0
LogInit: Compiled (64-bit): Apr 23 2015 00:25:14
LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: /home/robert/.local/share/Steam/SteamApps/common/Storm United/StormUnited/Binaries/Linux/
LogInit: Rocket: 0
View fizzbuzz.html
<!DOCTYPE html>
<html lang="en">
<head>
<title>FizzBuzz CSS Version</title>
<style type="text/css">
table {
counter-reset: number;
}
tr td:before {
counter-increment: number;
View ffmpeg-output
ffmpeg version 2.8.5 Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 5.3.1 (GCC) 20151207 (Red Hat 5.3.1-2)
configuration: --arch=x86_64 --bindir=/usr/bin --datadir=/usr/share/ffmpeg --disable-debug --disable-static --disable-stripping --enable-avfilter --enable-avresample --enable-bzlib --enable-doc --enable-fontconfig --enable-frei0r --enable-gnutls --enable-gpl --enable-iconv --enable-libaacplus --enable-libass --enable-libbluray --enable-libcdio --enable-libdc1394 --enable-libfaac --enable-libfdk-aac --enable-libfreetype --enable-libfribidi --enable-libgsm --disable-libkvazaar --enable-libmfx --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenh264 --enable-libopenjpeg --enable-libopus --enable-libpulse --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libv4l2 --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwebp --ena
View BrittanyFields-Player.log
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/robert/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/
View Player.log
Desktop is 1920 x 1080 @ 144 Hz
New context 0x3c98bc8 created with attributes:
Initialize engine version: 2017.2.0p1 (24fd82ce573a)
GfxDevice: creating device client; threaded=1
Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 387.22
GLES: 0
GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_
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