TileCanvas in WPF
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public class TileCanvas : Canvas | |
{ | |
public static readonly DependencyProperty ImageSourceProperty = DependencyProperty.Register("ImageSource", typeof(ImageSource), typeof(TileCanvas), new UIPropertyMetadata(null, OnImageSourceChanged)); | |
private static void OnImageSourceChanged(DependencyObject o, DependencyPropertyChangedEventArgs args) | |
{ | |
((TileCanvas)o).Rebuild(); | |
} | |
public ImageSource ImageSource | |
{ | |
get { return (ImageSource)GetValue(ImageSourceProperty); } | |
set { SetValue(ImageSourceProperty, value); } | |
} | |
protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo) | |
{ | |
base.OnRenderSizeChanged(sizeInfo); | |
Rebuild(); | |
} | |
private void Rebuild() | |
{ | |
if(ImageSource == null) | |
{ | |
return; | |
} | |
var size = RenderSize; | |
Children.Clear(); | |
var width = (int)ImageSource.Width; | |
var height = (int)ImageSource.Height; | |
for (int x = 0; x < size.Width; x += width) | |
{ | |
for (int y = 0; y < size.Height; y += height) | |
{ | |
var image = new Image { Source = ImageSource }; | |
Canvas.SetLeft(image, x); | |
Canvas.SetTop(image, y); | |
Children.Add(image); | |
} | |
} | |
Clip = new RectangleGeometry(new Rect(size)); | |
} | |
} |
@robfe, this looks really handy. Are you okay with this being used by third parties under the terms of the Apache 2.0 license?
@robfe, thank you for getting back to me: https://twitter.com/robfe/status/433771487833497601
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how simple https://gist.github.com/3006848 would have been in WPF