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robgithub /
Created Apr 7, 2019
Blender UV unwrap from view all selected Meshes
#UV unwrap from view all selected Meshes
import bpy
def unwrap_from_view(TARGET): =[TARGET] = TARGET
bpy.ops.object.mode_set(mode = 'EDIT')
bpy.ops.mesh.select_all(action = 'SELECT')
for oWindow in
oScreen = oWindow.screen
robgithub /
Created Aug 15, 2018
Blender list all meshes noting Smooth and Auto Smooth settings
import bpy, math
def is_smooth(polys):
for poly in polys:
if not smoothed:
smoothed = poly.use_smooth
return smoothed
for mesh in
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