Created
September 21, 2014 12:55
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This script builds a rotation matrix based on 3 selected verts. It then calculates the euler angles.
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#python | |
import lx | |
import lxu.vector | |
import math | |
# this something I got from stackoverflow some time ago | |
# if you'd like to know more about it have a look at this: http://www.soi.city.ac.uk/~sbbh653/publications/euler.pdf | |
def getRot2(m): | |
if m[0][0] == 1.0: | |
x = math.atan2(m[0][2],m[2][3]) | |
y = 0 | |
z = 0 | |
elif m[0][0] == -1.0: | |
x = math.atan2(m[0][2],m[2][3]) | |
y = 0 | |
z = 0 | |
else: | |
x = math.atan2(-m[2][0],m[0][0]) | |
y = math.asin(m[1][0]) | |
z = math.atan2(-m[1][2],m[1][1]) | |
return ( math.degrees(z), math.degrees(x), math.degrees(y)) | |
def getRotAngles(): | |
# 'select' layer for layerservice | |
mLayer = lx.eval('query layerservice layers ? main') | |
# get selected verts | |
lx.eval('select.type vertex') | |
selVerts = lx.evalN('query layerservice verts ? selected') | |
# check if there are 3 verts selected | |
if len(selVerts) != 3: | |
# replace with a dialog to make it more user friendly, I'm to lazy right now ;) | |
lx.out('Please select exactly 3 vertices!') | |
return | |
# get vert positions | |
v0Pos = lx.eval('query layerservice vert.wPos ? %s'%selVerts[0]) | |
v1Pos = lx.eval('query layerservice vert.wPos ? %s'%selVerts[1]) | |
v2Pos = lx.eval('query layerservice vert.wPos ? %s'%selVerts[2]) | |
# !!! you should check at this point that the vectors are not collinear !!! | |
# this means that they are not in a straight line, again I'm to lazy ;) | |
# create rotation matrix | |
# calculate vec0 | |
vec0 = lxu.vector.normalize(lxu.vector.sub(v1Pos,v0Pos)) | |
# calculate a temporary tvec1 | |
tVec1 = lxu.vector.sub(v2Pos,v0Pos) | |
# cross product of vec0 and tvec1 will calc vec2 which is perpendicular to vec0 and tvec1 as well as vec1 | |
vec2 = lxu.vector.normalize(lxu.vector.cross(vec0,tVec1)) | |
# cross product of vec0 and vec2 will calc vec1 | |
vec1 = lxu.vector.normalize(lxu.vector.cross(vec0,vec2)) | |
# add them to a rotation matrix | |
rotMat = (vec0,vec1,vec2) | |
lx.out(getRot2(rotMat)) | |
getRotAngles() |
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